KipMalice Posted January 22, 2012 Share Posted January 22, 2012 I would like to see more consistent Gen Pop in the game. Running instances on normal and hard mode certain packs are just extremely inconsistent in difficulty. A fair amount of the time boss fights are easier than your Gen Pop, and then the rest you can just faceroll the others. The new instance has the worst Gen Pop I have seen in any game. I would never have designed them that way. Pull Tank-Stun Tank-Punt Tank-Pull Tank-Punt Tank into new trash pack. The pulls are just extremely inconsistent and relies on RNG a lot of the time. The instance an be very fun, but the dread of having to deal with those pulls has made a lot of people I know just not want to run it, even though they are geared and it is more or less easy. It's just not fun to be punted/stunned/pulled/screamed at every 3 seconds. Link to comment Share on other sites More sharing options...
drksidejunkie Posted January 22, 2012 Share Posted January 22, 2012 Yes, I find the game uses "spam" mechanics a little too often for it's own good. I really think the team needs to go through a lot of the content and tweak it for enjoyment. Link to comment Share on other sites More sharing options...
radersdad Posted January 22, 2012 Share Posted January 22, 2012 A tertiary difficulty with those mechanics is the tendency to sometimes get stuck in walls, on walls, behind stuff, etc. The inconsistency/bugginess of those mechanics can make otherwise enjoyable runs somewhat frustrating. Link to comment Share on other sites More sharing options...
Vandojo Posted January 22, 2012 Share Posted January 22, 2012 I would like to see more consistent Gen Pop in the game. Running instances on normal and hard mode certain packs are just extremely inconsistent in difficulty. A fair amount of the time boss fights are easier than your Gen Pop, and then the rest you can just faceroll the others. The new instance has the worst Gen Pop I have seen in any game. I would never have designed them that way. Pull Tank-Stun Tank-Punt Tank-Pull Tank-Punt Tank into new trash pack. The pulls are just extremely inconsistent and relies on RNG a lot of the time. The instance an be very fun, but the dread of having to deal with those pulls has made a lot of people I know just not want to run it, even though they are geared and it is more or less easy. It's just not fun to be punted/stunned/pulled/screamed at every 3 seconds. I personally love the trash in Kaon ^^ I find it refreshing that they're hard and not just bags of health. It's easily become my favourite flashpoint My guildies love It as well and the random punting / "Boomers" blowing up in our face ends in some serious laughter on Teamspeak ^^ Link to comment Share on other sites More sharing options...
Jordan_Hoffman Posted January 22, 2012 Share Posted January 22, 2012 I personally love the trash in Kaon ^^ I find it refreshing that they're hard and not just bags of health. It's easily become my favourite flashpoint My guildies love It as well and the random punting / "Boomers" blowing up in our face ends in some serious laughter on Teamspeak ^^ I second this!! We did this after a few drinks on opening night and laughed so hard I made my gf scream at me. Reminded me of Left 4 Dead. Was a blast, cant wait to try on HM!! Link to comment Share on other sites More sharing options...
KipMalice Posted January 22, 2012 Author Share Posted January 22, 2012 There is a difference between hard and RNG. It isn't fun being punted around constantly. These mobs just spam their "CC" abilities. Link to comment Share on other sites More sharing options...
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