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Quarterly Producer Letter for Q2 2024 ×

Project should stun everything or Hit harder.


dargor-

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Titles says it all.

 

To compensate for the non-instantness of our instant cast.

 

And by hit harder I mean minimum 20%

 

Hell even shortening its cooldown by 2 secs would be good enough

Edited by dargor-
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I take it you play a Sage.

 

Shadow talent trees all have abilities which boost the damage of project which would be thrown completely out of balance by boosting its base stats... As a Shadow I can't say I would mind much but I doubt they are going to take that path.

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Project Damage is fine.

 

It is only a little lower than Telekinetic Throw, can be used while moving and has a low cooldown... cannot complain about it.

 

If you need to interrupt someone with an instant cast use Telekinetic Throw, first tick is immidiatly there or Force in Balance....

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