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Repetative and boring


Snover

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I am not one to rant on about a game's problems so this thread is unusual for me. I usually just accept every game I play as perfect, but oddly enough this game is unbearable for multiple reasons such as:

 

1. Lack of interesting species-

 

I would have to say the species roster for this game is aweful. Even with the upcoming legacy system the species are possibly the worst ones to put in a star wars game. So Bioware only wants basic-speaking aliens right? Ok how about kaleesh, togruta, kaminoan, possibly droid, nautolan, and mon calamari? All of these species speak basic either in this game or the movies and are very interesting. Would you want a kaleesh sentinal? I would.

 

2. EXTREMELY repetative gameplay-

 

I have played many MMOs before but this is aweful. I know Bioware has made many games including KOTOR. Even something like the role of arbitar breaks the monotony. Its always kill x of x and bring x of x then kill mega x and take x. Even some variation would be nice.

 

3. Credit drain-

 

Everything costs credits and it is just plain sad. Learning new abilities costs credits even if a jedi is teaching them. Armor breaks far too quickly and if it was for realism I would prefer if it showed that the armor is broken by giving it blaster marks, rips, rust and etc. Speeders cost a LOT of money, but does that mean that you dont have to ride speeders bikes from taxi pads anymore? Nope. Still do because speeders only double our speed so for all of the credits the boost is minimal.

 

4. Lack of common MMO staples even during launch-

 

All of the flashpoints are nice and all, but these do not replace our need for the things that MMOs need right at launch. Housing is nowhere to be seen in the game and if it breaks imersion by being in quest areas then maybe have a special sector only accessible via quick transit that has only houses and the wonderful scenery of the world. If houses will never be included then what about furniture? If our ship is going be to our virtual home for the next decade it needs a lot of work. Alos Bioware stated that day/night cycles break imersion, but from my experience no quests as of now lose imersion without it being a specific time of day

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