Synxos Posted May 13, 2012 Share Posted May 13, 2012 In terms of a space combat related PVP gamemode, i think they should just rip Battlefront 2's space combat RIGHT out and plonk it into a PVP match. Start off on faction ship (Either Republic or Empire obviously) and get in a ship and start dogfighting in OFF RAILS combat.Head toward enemy ship and land in docking bay, jumping out and heading to the ship's defences (Shields etc)After depleting enemy shields you work with your team to sabotage the hyperspace engine.After the objective above has been completed you can place charges on the main engine and blow the ship sky high. Bare in mind that this kind of gamemode would need around 30-40 player PVP game. That would be AWESOME! Sadly I bet all they'll give us is 2 player co-op, on rails. Link to comment Share on other sites More sharing options...
lectotrans Posted May 13, 2012 Share Posted May 13, 2012 i'm going to laugh when everyone has gotten themselves into a mouth frothing tizzy about the "secret" space project and it turns out to be neat for those who didn't selfhype it, but terribly lame for those who super selfhyped themselves into a mouth frothing tizzy. it shall amuse me, and your nerdrage tears shall feed me! Link to comment Share on other sites More sharing options...
ZaRree Posted May 23, 2012 Share Posted May 23, 2012 ..........hoping......not really. If they lose the rails system then i'll be excite. But I don't think they will, probably gonna be co-op on the missions we have already Link to comment Share on other sites More sharing options...
JeramieCrowe Posted May 23, 2012 Share Posted May 23, 2012 Well, they mentioned a few months back about adding in space PvP, which inherently means there has to be free-flight. Link to comment Share on other sites More sharing options...
WampaJedi Posted May 23, 2012 Share Posted May 23, 2012 A PC in your starship living quarters that runs emulators of X-Wing, Tie Fighter, X-Wing vs. Tie Fighter, and X-Wing Alliance that you can play with other guild members Also, an arcade on the fleet with all the old Star Wars arcade and console games... Link to comment Share on other sites More sharing options...
Terrankiller Posted May 23, 2012 Share Posted May 23, 2012 They will probably add 2 more linear space missions then make a video about it. Link to comment Share on other sites More sharing options...
Goretzu Posted May 23, 2012 Share Posted May 23, 2012 They will probably add 2 more linear space missions then make a video about it. It'd be a good one though, Bioware make great videos. Well, they mentioned a few months back about adding in space PvP, which inherently means there has to be free-flight. Mmmm...... you'd think so. I certainly can't remember a PvP tunnel shooter. Link to comment Share on other sites More sharing options...
HammersteinSW Posted May 23, 2012 Share Posted May 23, 2012 They have just laid off somewhere between 20-40% of their staff. Where should the manpower for a "secret project" come from ? Link to comment Share on other sites More sharing options...
Terrankiller Posted May 23, 2012 Share Posted May 23, 2012 They have just laid off somewhere between 20-40% of their staff. Where should the manpower for a "secret project" come from ? Well they did spend 6 months making a LFG tool. I am impressed with their staff. Link to comment Share on other sites More sharing options...
JeramieCrowe Posted May 23, 2012 Share Posted May 23, 2012 (edited) Well they did spend 6 months making a LFG tool. I am impressed with their staff. Source? I don't think they spent 6 months coding it... Game isn't even 6 months old... Edited May 23, 2012 by JeramieCrowe Link to comment Share on other sites More sharing options...
Terrankiller Posted May 23, 2012 Share Posted May 23, 2012 Source? I don't think they spent 6 months coding it... Game isn't even 6 months old... No, SWTOR just instantaneously appeared. Bioware willed it. Link to comment Share on other sites More sharing options...
JeramieCrowe Posted May 23, 2012 Share Posted May 23, 2012 No, SWTOR just instantaneously appeared. Bioware willed it. Okay, I know it's tough, but focus here... FOHHHHHCUSSS... You said they've been working on the LFG tool for 6 months. Source? Link to comment Share on other sites More sharing options...
Terrankiller Posted May 23, 2012 Share Posted May 23, 2012 Okay, I know it's tough, but focus here... FOHHHHHCUSSS... You said they've been working on the LFG tool for 6 months. Source? Yeah it was probably more like 3 years. Their LFG tool consisted of putting an icon next to a players nameplate rofl. Talk about a half *** LFG tool. Link to comment Share on other sites More sharing options...
JeramieCrowe Posted May 23, 2012 Share Posted May 23, 2012 Yeah it was probably more like 3 years. Their LFG tool consisted of putting an icon next to a players nameplate rofl. Talk about a half *** LFG tool. Sooo...no source. Got it... Link to comment Share on other sites More sharing options...
Terrankiller Posted May 23, 2012 Share Posted May 23, 2012 Sooo...no source. Got it... If you don't believe me. Start up your SWTOR client, log into your character, find the "LFG" tool. Click "LFG" and now you are looking for group. Seriously. Link to comment Share on other sites More sharing options...
JeramieCrowe Posted May 23, 2012 Share Posted May 23, 2012 If you don't believe me. Start up your SWTOR client, log into your character, find the "LFG" tool. Click "LFG" and now you are looking for group. Seriously. You're going off on a tangent again, bud. FOHHHHCUSSS!! You were talking about development time for the tool that's coming. No source. No one knows how long it actually took to develop. Thank you for clarifying that. Link to comment Share on other sites More sharing options...
utio Posted May 23, 2012 Share Posted May 23, 2012 They have just laid off somewhere between 20-40% of their staff. Where should the manpower for a "secret project" come from ? Same place the manpower for any other projects come from? I don't think they've decided to stop making new content due to layoffs. Link to comment Share on other sites More sharing options...
Terrankiller Posted May 23, 2012 Share Posted May 23, 2012 You're going off on a tangent again, bud. FOHHHHCUSSS!! You were talking about development time for the tool that's coming. No source. No one knows how long it actually took to develop. Thank you for clarifying that. If they had a place holder for the LFG tool since launch, you can logically conclude they have been working on it since launch. Focus, let it sink for a bit like this game is doing. Link to comment Share on other sites More sharing options...
JeramieCrowe Posted May 23, 2012 Share Posted May 23, 2012 If they had a place holder for the LFG tool since launch, you can logically conclude they have been working on it since launch. Focus, let it sink for a bit like this game is doing. No, you can't logically conclude that. And given your meandering so far, I'm not going to get into why that is except that they haven't been working on it until lately, as it wasn't a priority for them BECAUSE of the /who function. Link to comment Share on other sites More sharing options...
Terrankiller Posted May 23, 2012 Share Posted May 23, 2012 No, you can't logically conclude that. And given your meandering so far, I'm not going to get into why that is except that they haven't been working on it until lately, as it wasn't a priority for them BECAUSE of the /who function. Lol'd. Link to comment Share on other sites More sharing options...
JeramieCrowe Posted May 23, 2012 Share Posted May 23, 2012 Lol'd. I know, right? It is what it is. Link to comment Share on other sites More sharing options...
shepardcomander Posted May 23, 2012 Share Posted May 23, 2012 They will probably add 2 more linear space missions then make a video about it. and those "new" missions will be existing missions where the enemies have over shields in addition to regular shields. Link to comment Share on other sites More sharing options...
shepardcomander Posted May 23, 2012 Share Posted May 23, 2012 Source? I don't think they spent 6 months coding it... Game isn't even 6 months old... 1. December - game launches 2. January 3. February 4. March 5. April 6. May - current month with still no LFG on live servers. You're correct it hasn't taken 6 months, it will take longer. Link to comment Share on other sites More sharing options...
JeramieCrowe Posted May 23, 2012 Share Posted May 23, 2012 1. December - game launches 2. January 3. February 4. March 5. April 6. May - current month with still no LFG on live servers. You're correct it hasn't taken 6 months, it will take longer. You misunderstood. That doesn't mean they were coding that specific software for 6 months. To be realistic, they probably didn't start coding it until about a month and a half ago. That's what I was responding to. He said it took them 6 months to develop it. It didn't. It may have taken nearly 6 months to decide to start developing it, yes. Link to comment Share on other sites More sharing options...
Raumin Posted May 23, 2012 Share Posted May 23, 2012 (edited) Bare in mind that this kind of gamemode would need around 30-40 player PVP game. in original post, this is the point im sure the developers are stuck at. I'm sure they know 30-40 ships in space will mirror the 30-40 people in illum pvp and thanks to hero engine , it will lag to shlt. Edited May 23, 2012 by Raumin Link to comment Share on other sites More sharing options...
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