kribban Posted January 16, 2012 Share Posted January 16, 2012 I have this problem to get stuck at 30% then takes ages to load. spec: i5 2500k, 8gb ddr3 1600mhz, Crosair force 3 ssd(500mb/s r/w) Link to comment Share on other sites More sharing options...
FloatingFatMan Posted January 16, 2012 Share Posted January 16, 2012 I did a comparison of the loading times for Rift and SWToR. Computer specs i7 Quad Core 940 @ 2.93ghz, 6gig of Ram on a Win7 64 Bit with Dx11 and a GTX 460, with a 10mb connection. I blew up my 295, I loved that card Both on the same machine, literally one after another. Started recording at the moment I hit the splash screen ended the moment I entered the game. I think the video shows a marked difference. http://www.youtube.com/watch?v=3Oxj-6n69uw Cliffnotes. Rift Load time 25 secs SWTOR Load time: 1m 28 secs Can this not be improved, drastically, because this isn't just the loading from the patcher, this is on every zone. The load times just seem really long all the time. 2 completely different games = impossible to compare load times. Conclusion. OP is dumber than a rock and has a slow as mollasses internet connection. Link to comment Share on other sites More sharing options...
Eldopa Posted February 13, 2012 Share Posted February 13, 2012 doesnt matter the OS its the bit 32 bit only goes up to like 3.375 64 bit is unlocked. also rift took me 17 seconds for iron pine peak. Win7 64bit isn't "unlocked" but its 192GB physical memory limit is pretty unobtainable on a gaming PC. Link to comment Share on other sites More sharing options...
Eldopa Posted February 13, 2012 Share Posted February 13, 2012 (edited) 32 bit has a smaller amount of addresses (memory is assigned addresses) and in the 2-3 GB range are allocated for motherboard resources. If you slap 4 GB into a Windows 32 bit system, it will see the first two GB plus whatever is left after the addresses from 2-3 GB are used up by system resources such as video, sound, etc... It's the shortage of addresses that causes this. Windows 64 bit (and 64 bit processor) has more addresses AND the reserved addresses are not a limiting factor (for most). Either way, 64 bit Windows can see up to 9 TB. We're talking about gaming PC's not super computers running 4GT (which is actually 8TB max). The limit is 192GB RAM. Edited February 13, 2012 by Eldopa Link to comment Share on other sites More sharing options...
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