Farabee Posted January 12, 2012 Share Posted January 12, 2012 So last night our guild zoned into 8man HM EV. After clearing the trash, we pulled Annihilation Droid. Everything's going fine. Then one of our DPS sorcs gets targeted for the random missile. Gets hit for 19k. Seeing as how he has 14k health, he dies. Since this game is a buggy mess, we chalk it up to randomness and try again. Same thing happens, for 17k. At this point we're thinking this is just a buff that was done, and I (the offtank) start to Intercede him while our healing Sorc pre-bubbles him when he gets targeted. He gets hit for 14k, with 1k to spare. However, with 2 tanks in the group we can't beat the Enrage timer, so I sit out. Then people start getting owned again by the random missile. Our merc healer gets a 14k missile to the grill right before a knockback, resulting in his death. All throughout the night, the missile just kills people. Sometimes it hits for 7-11k and is healable. Most of the time it's a one-shot. What I want to know is...is this a bug or intended? Is there a mechanic we're missing? Is he supposed to be randomly nuking people this hard? Every guide I read says the missile should be hitting for 5-10k. What are we missing? Link to comment Share on other sites More sharing options...
Apsen_Layne Posted January 12, 2012 Share Posted January 12, 2012 I noticed a few world boss's starting to one shot players. Level 30 on Tat just one shot a 50 Bounty. didn't know they hit so hard at lvl 30 ??? Link to comment Share on other sites More sharing options...
TheRealBoz Posted January 12, 2012 Share Posted January 12, 2012 I noticed a few world boss's starting to one shot players. Level 30 on Tat just one shot a 50 Bounty. didn't know they hit so hard at lvl 30 ??? Some world bosses such as Tat and Cor have an ability that deals a metric ****ton of damage and then divides it among players equally. The Coruscant boss will one-shot a level 30 character with under 10k health, or he'll bring a team of level 18 characters to half health with the same ability. Link to comment Share on other sites More sharing options...
Farabee Posted January 12, 2012 Author Share Posted January 12, 2012 The question is, does Annihilation Droid's missile do distributed damage? Link to comment Share on other sites More sharing options...
NCGuthwulf Posted January 12, 2012 Share Posted January 12, 2012 He randomly decides he is in one-shot mode. Not sure what to do about it. Our 16 man normal mode was canceled because in that mode he was 1 shotting people but in both of our 8 mans he was hitting for the normal 7kish damage. Link to comment Share on other sites More sharing options...
Farabee Posted January 12, 2012 Author Share Posted January 12, 2012 He randomly decides he is in one-shot mode. Not sure what to do about it. Our 16 man normal mode was canceled because in that mode he was 1 shotting people but in both of our 8 mans he was hitting for the normal 7kish damage. Was this 8man normal? Or HM? Link to comment Share on other sites More sharing options...
Yummymango Posted January 12, 2012 Share Posted January 12, 2012 Same thing happened with us. not sure about the mechanic (forgot about the ability, I think he yells something about proximity or something) but yes he killed one of our group members too but we were able to kill him :/ Link to comment Share on other sites More sharing options...
Berezo Posted January 12, 2012 Share Posted January 12, 2012 (edited) ...its not a bug. You get a big giant red circle on your character when the missle is targeting you. Call out your name and have the healers shield them and pop any defensive buffs you have. If you think hard modes missles hit hard wait till nightmare. This is not a bug. And what are you doing with two tanks in EV. You only need 1. Edited January 12, 2012 by Berezo Link to comment Share on other sites More sharing options...
Farabee Posted January 12, 2012 Author Share Posted January 12, 2012 (edited) ...its not a bug. You get a big giant red circle on your character when the missle is targeting you. Call out your name and have the healers shield them and pop any defensive buffs you have. If you think hard modes missles hit hard wait till nightmare. This is not a bug. And what are you doing with two tanks in EV. You only need 1. Guess you missed the part where I said I sat out for another DPS. If it wasn't clear I was the tank. Yes, we are fully aware that the player gets the targeting circle on them, and we were shielding people who got it...and people were still dying. I just don't know how you can mitigate 19k worth of damage on a light armor player with just a sorc bubble, without Intercede. What I don't get is the inconsistency in the damage, sometimes people were taking 5-10k, and then sometimes we had the 19k missile of death. Edited January 12, 2012 by Farabee Link to comment Share on other sites More sharing options...
Berezo Posted January 12, 2012 Share Posted January 12, 2012 Guess you missed the part where I said I sat out for another DPS. If it wasn't clear I was the tank. Yes, we are fully aware that the player gets the targeting circle on them, and we were shielding people who got it...and people were still dying. I just don't know how you can mitigate 19k worth of damage on a light armor player with just a sorc bubble, without Intercede. What I don't get is the inconsistency in the damage, sometimes people were taking 5-10k, and then sometimes we had the 19k missile of death. Show me a video and I will tell you what you are doing wrong. It is working as intended. Link to comment Share on other sites More sharing options...
Farabee Posted January 12, 2012 Author Share Posted January 12, 2012 Finally got a good answer from the Nox Imperius 16man NM kill thread. Anyone wondering about the random one shot red **** missles http://www.torhead.com/ability/91opIPj It works, specced it has 45 second cooldown, it also works for his aoe and makes this fight an absolute joke. Working as intended I guess. We do have a Marauder so I guess this is what we're trying tonight. Link to comment Share on other sites More sharing options...
Moodsie Posted January 13, 2012 Share Posted January 13, 2012 Finally got a good answer from the Nox Imperius 16man NM kill thread. Working as intended I guess. We do have a Marauder so I guess this is what we're trying tonight. Hmm 19k? We did 8m hardmode, and sure we had people taking those missiles aswell, but at most they got hit for 10-12k. Link to comment Share on other sites More sharing options...
ghagleit Posted January 16, 2012 Share Posted January 16, 2012 The patchnotes say the following: The Annihilation Droid’s rocket burst attack no longer deals double damage in 16-player Operations Will this adress 16man hardmode too? Link to comment Share on other sites More sharing options...
Shammus Posted January 16, 2012 Share Posted January 16, 2012 you also may want to make sure that the leader didn't have 16 hard mode set.. I'm sure its an easy thing to do and overlook I am not sure if there is a diff in the window as I've only done 8man normals. Link to comment Share on other sites More sharing options...
Farabee Posted January 16, 2012 Author Share Posted January 16, 2012 We got him down last week using the aforementioned Marauder ability as well as our Sniper's similar ability (45% chance to miss), on top of Intercedes and pre-bubbles. Seemed much easier. Difficulty was confirmed 8man hardmode. Link to comment Share on other sites More sharing options...
Niclamus Posted January 16, 2012 Share Posted January 16, 2012 8man shouldn't be 1 hitting anyone. 16man nightmare you can get 1hit. Just make sure you are shielding people and everyone has at least 16k HP (Use endurance stims if needed) and 8man should flow smoothly. Link to comment Share on other sites More sharing options...
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