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Vanguard PvP "tank" spec


LiamSilverTongue

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So I've been PvP'ing with a 30/11 pve build for a while now and I've come to really like the style vs trying other dps styles. Against equally geared 50's i've always felt a little gimped though and as recently brought up def/shield/absorption do nothing in pvp. http://www.swtor.com/community/showthread.php?t=155034

 

So I began toying with this build here, a 25/13/2 with 1 point to put wherever you want.

 

http://www.torhead.com/skill-calc#801GRG0bRroMZMsrboZb.1

 

 

Basically you gain 9 talent points you can put in other areas to improve dps while retaining storm and a 2min adrenal(i really find both of these to be something i cant live without in pvp) and the improved riot/harppon is pretty awesome. I then switched out some tank champ gear for 3 pieces of combat tech and I am really liking it in PvP. Reducing storm CD is always good and the 15 sec tenacity reduction and 0.5 sec neural increase are incredible.

 

I've noticed a remarkable damage increase from the gear change plus the talent re-arrangement(SS crits constantly almost 2.5K or above, depends on expertise, whereas before I was barely hitting 2K ever), but I retain the same level of mitigation as before(9% total passive with ion cell on and the armor value is the same).

 

Figured I would share this for anyone who is looking at vanguards or didn't catch the pvp thread about mitigation.

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I would replaces the 2 points in defendsive messure and put them in rebraced armor for that extra migration that actually works (kinetic/energy from armor)

Ofcause if you love the harpoon in hutball for rooting someone in flames/acid to must then i understand you :D

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