Maggok Posted January 7, 2012 Share Posted January 7, 2012 Originally posted in the general Bounty Hunter thread by mistake: While I appreciate the nature of this ability and use it frequently to shed a bit of heat, it feels a bit lacking for a capstone talent in the Shield Tech tree. My suggestion would be to have the damage of Heat Blast scale upwards with the total amount of heat you've built up. Obviously as tanks, heat management is key for sustained threat, but I think this would introduce an interesting risk/reward mechanic to the talent. Overall, I love the Powertech for both PvE and PvP! Thanks for your time. Link to comment Share on other sites More sharing options...
Tenacity Posted January 7, 2012 Share Posted January 7, 2012 Yea, it'd be kinda nice if it worked similarly to the Imperial Agent / Operative's "Cull" Ability (which does a set amount of damage, and then additional damage based on the number of poison effects on the target). So heat blast would do X damage base, regardless of heat level, and then an additional Y damage for every 20 heat you have built up, perhaps. Link to comment Share on other sites More sharing options...
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