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Kolto Vents


Senga_J

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So I've heard that kolto vents is a sub-par ability, and I originally planned not to invest into it for my advanced prototype. But then I thought "What if it stacked with kolto overload?" Then you have a total 22% health regen over 10 seconds which is considerably more than a measley 7% or a somewhat decent 15%. Agree/Disagree? Does this make it a viable ability to use if you use both at the (relatively) same time?
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To put it into perspective using the same instance in the sticky, if you had 12000 health, it would heal 2640 health, healing 264 points of health every second.

 

Edit: As a further question, would this be better than investing my last point into 1% less damage overall? The 2 builds I saw online only had that one difference. It would seem like the kolto vents would be more desirable than reducing damage by 1% as I would probably heal more that way, especially paired with kolto overload.

Edited by Senga_J
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So I've heard that kolto vents is a sub-par ability, and I originally planned not to invest into it for my advanced prototype. But then I thought "What if it stacked with kolto overload?" Then you have a total 22% health regen over 10 seconds which is considerably more than a measley 7% or a somewhat decent 15%. Agree/Disagree? Does this make it a viable ability to use if you use both at the (relatively) same time?

Well, I don't know how other use it, but I do not find it sub-par, it is 22% extra health. It helps me to stay alive weather I'm doing PvP or PvE. Depending on the fight, but often I use it early to get the 15% health, then the bonus 7% from when i need to Vent Heat. They are much more valuable then the sweep attack and shoulder attack imo.

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