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Posts posted by Deathfish
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Since the current form of the inheritance gear is quite useless is there any plans to remake it into some form such as items that level up as you do like in world of warcraft for example.
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With the introduction of the Inheritance armor and weapons, are there any plans to make it useful as in its current state it does not serve any purpose?
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My question is about the unlocks for the legacy system, at current my guild is split between 2 different servers one republic and one empire. Is there any chance that some of the legacy unlocks such as the races and class specific unlocks be applied to all servers that have a legacy unlocked?
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In the 1.2 notes it says
All companion marriages are now removed appropriately if the marriage ends.How exactly do you end a companion marriage? As a Sith Warrior I was half way though Vetts romance line when I for a lack of a better work accidently married Jaesa.
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This only really applies to those classes that have multiple companions that can be romanced at one time. As a Sith Warrior, I can romance Vette or Jaesa, but here is the thing I'm Sith and I'm also Dark side. Yet I don't have the option to romance both to the point of marriage, unless i take time before i even get Jaesa and get Vette's rep high enough to get that companion mission. So the being said here is my suggestion.
- Allow for a player to Marry as many of their companions as they wish.
- If not 1 then allow for players to divorce their companions.
- Make sure the players knows that this decision is irreversible.
- Add the companions player relations to the legacy interface so that the player has the option to choose a companion as their spouse as well as the ability to change this when they see fit. The rest of the companions could be worked into this as well to add them to the legacy tree.
- Allow for a player to Marry as many of their companions as they wish.
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They defiantly need to implement an option to alter characters already created since it is their fault for the delay
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What it means is that it will open up new options for character creation - i.e., races that you wouldn't normally be able to play because of faction or class. They are starting with allowing race/class combinations that already exist in game but are not currently available.
So, for instance, you may be able to play a Chiss smuggler, or a Mirulaken Sith Warrior.
And this is exactly why i have posted this at least on my Sith server i have 8 chars already and leveled them to at least 20 now i understand that re-leveling them will not take long but. But that being said I don't think I should have to delete my char in progress just to get at something they were not able to implement on time. So as my original post stated my suggestion was to allow any of the characters with the exception of the first one to reach level 30 and unlock the legacy, to have the option to re-customize that character. With one other condition that their class and gender, and name can not be changed.
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The way i understand it, say you wanted to play a Sith warrior, normally you are limited to 4 races but with the legacy stuff you would have more options, really we wont know what all is going to be done until the patch. What I was really getting at is my alts on my server are all atleast 20 but with the introduction of new character creation option I would like to have the chance to alter my existing characters to take advantage of the new stuff otherwise it's of no use to me unless i delete my chars and start over.
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It has been said that new character creation option will be added, so I want to suggest that with the exception of the original character that reached the end of act 1 first all other chars have the option to be re customized.
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Your lightsaber style is a choice. You choose a class based on the lightsaber style you want. Boom. Done. Want to dual wield? Roll a sentinel/marauder. Want a single saber? Guardian/Jugg or a Sage/Sorcerer. Double bladed lightsaber? Assassin/Shadow. All choices.
Well i did want to duel wield but I want to duel wield dual-balded sabers.
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Having the option to choose if a character is part of your legacy or if they are from a different one would be a good idea.
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I guess what i am saying is that its common curtesy to only need on things that your own character can actually use and everything else is just greed.
I totally understand what you are saying and in a perfect world this would be the case every time, but from experience in not just this game but every online game I have ever played, people are not going to do this on a constant enough basis. An example of this would be in World of Warcraft they did implement a system where a class not able to use the item is not able to roll need on it, and for the most part it does work and they are still refining the system.
All that being said I believe a system of this nature should be looked into as it can help to overcome some other issues that currently plague the loot system. A perfect example of this would be how the loot from the normal mode ops bosses sometimes awards loot that does not go to the class it was assigned too, hell my marauder has been given Operative loot before.
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I believe the 4th suggestion is basically a dual spec like WoW has, although a lot of people believe that this type of feature can ruin a game, because it will allow one person to fill multiple roles, but like every game that implements this type of system, just because you have the second spec does not mean you have the gear to fill that roll., Also there needs to be some restrictions met prior to being able to learn something like this, such as I believe you should have to be max level, as well as it should cost enough that it's not something that you buy just because you can. It should also not be something that is required just to be able to play. I hope that's sort of what the OP was referring too.
1.3 Character specific legacy perks
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