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Posts posted by VanuGreg
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I can't believe this has yet to be acknowledged as a bug. It needs to be added to the known 7.3 bugs list.
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I am also experiencing this bug!
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Same issue with Priority Transport: Personal Starship & Emergency Fleet Transport. Only icon that works flawlessly is the Quick Travel (Can click anywhere in the icon and it highlights)
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It appears to get it to work, you must click at the very bottom of the icon. Before 7.2, if you clicked on the center, it would highlight and work.
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After changing the Large Tooltip anchor from "Anchor to Location" to "Anchor to Mini-map", upon traveling to another world, it keeps reverting back to "Anchor to Location". Will not save.
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Does not teleport, grayed out
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Since game update 7.2, clicking on the icon (Priority Transport: Odessen) will not teleport you to Odessen.
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Still waiting for an acknowledgement. To me this is not acceptable to ignore. Certain areas are worse than others such as inside the Starport.
Regardless of if you run graphic settings on ultra or low, the FPS will still dip every minute or so
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The same happens on Rishi with a lot of decorations. Probably doesn't matter on a top-of-the-line gaming computer, but on my low-end PC it's noticeably slower. There isn't anything they can really do. The game engine can't be optimized any more. The only thing they can do is make a new engine, but too expensive for a game that's getting towards the end of its life.
Certain areas are worse than others such as inside the Starport. To me this is not acceptable to ignore. One minute my FPS is 100+ and then the next it's in the 30's then the next minute it's back into the 100's (and it keeps doing this over and over). I have monitored what is occurring with the windows task manager and it appears to be related to the GPU usage (somehow caused by SWTOR Tatooine Strongholds - possible memory leak).
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I have been noticing that the FPS severely degrades on all Tatooine strongholds with a lot of decorations This needs to be looked into and addressed.
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Retracted
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Any updates from Dev team regarding this issue?
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Wow it takes less than 2 seconds to switch back after you rename it.... is that really so difficult?
I smell a troll
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Maybe, but that is about 137% entirely unrelated to the problem that OP cites.
137% - what are you talking about? I'm amazed at those who think that the game in this current condition is acceptable.
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You seem to be assuming that the companion stats cap and tertiary stats need to be fixed. Maybe they just don't work the way you want. 🤔
Non-sense and I think your trolling us. I have 110% accuracy on fleet but it drops down to like 102-103% accuracy on certain planets. It's broken!
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They weakened the companions on purpose.
They should revert the changes back, seems a majority players liked it how it was in 6.0
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This is unacceptable that it was not patched with 7.0.1 and I can only hope it will be fixed with 7.0.2
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The level scaling needs to stay in order to make the game playable. We had a time when people were level 60 and were oneshoting world bosses and even soloing or duoing old NiM operations. This game has so little content being added that it really needs level scaling or otherwise the players will not have anything to do!
Imagine how easy heroics would be, the old story stuff like Star Fortress or the KOTFE and KOTET (which is level 60 content) at level 75. Everything would become irrelevant. The achievements would become pointless (like doing KOTFE at Master level would be no problem since its level 60 and you would be level 75). So the game cannot go without this.
You are wrong when saying WoW does not have this. I am not a WoW player, but we did start playing WoW when Legion came out and Swtor was in maintanance mode, but we have witnessed level sync even there. They have started implementing it into new content.
I would love to see footage of a solo player taking on a world boss. Everything you just said I disagree 100%. The system needs to go back to the way it was in 6.0
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Very disappointed that this issue did not make it into 7.0. I can only hope this will get greater attention with 7.1
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Still waiting for this bug to be added. An acknowledgement would be better than to pretend it does not exist.
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I hosted several Tatooine Stronghold parties recently and the issue still persists. Can the SWTOR dev team at least acknowledge they are aware of this?
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Additional Info:
This is a public cross factional event so anyone is welcome to attend. If you plan to come on a republic toon, please message Chris Sanders or Lissaha for an invite. If you plan to come on an imperial toon, you can message Marr’den for an invite or go to the Imperial Fleet and search for “Marr’den’s Marketplace Cantina” in the Tatooine public listings directory in the stronghold section.
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Event Poster:
Event Details:
Event Name: Club Starport Grand Opening Party Night
Event Date: Saturday, January 8, 2022
Event Time: Doors Open 8 PM EST / Music @ 9
Event Location: Marr'dens Tatooine Stronghold (Imperial)
This is an official invitation to attend a role-playing & casual party event
After months of public anticipation, the Sand Beachless Resort on Tatooine is ready to open. Within the resort, you will find a nightclub conveniently named Club Starport located in the once used starport section of the facility. Adjacent to Club Starport is a bar and lounge area. The resort also has a luxury spa, a business center and luxurious hotel rooms.
Please forward this to anyone who may want to participate in this event. If you plan to come on a republic toon, please contact me prior to get a key to my stronghold.
-Marr’den (Imperial character) / Marrden (Republic character)
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I am currently experiencing random FPS spikes in both my Tatooine Stronghold as well as others. One minute my FPS is 100+ and then the next it's in the 30's then the next minute it's back into the 100's. Several other players have experienced the same issue. Not sure if there is a bug with the Tatooine SH in general or maybe certain decorations are causing this,
I implore people to go to a Tatooine stronghold with a lot of decorations to verify this is happening to you as well. Just stay for a few minutes to see if you get random FPS spikes as well.
Here are two (2) screen shots taken just a minute apart while not moving. Look at the FPS difference (bottom left).
Crew Skill Mission Complete Accept Button Non-functional
in Bug Reports
Posted
I have observed (100% of the time) that after a companion returns from a crew skill mission, if my character is doing any activity (ie: dancing, sitting, in-combat) other than standing idle, clicking "Accept" on the MISSION COMPLETE box/window does nothing. This was working fine prior to 7.4.