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dready_tv

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Posts posted by dready_tv

  1. Funnily enough, the "you don't need the better gear" should be pointed back at you: Make a team of people just in 322 green SM OP gear and tackle all the SM OPs then. Without augments to start with, and then you can try with purple augments to see how it ends up

     

    Actual wall of text so I didn't bother to read more than first 3 sentences, but are you actually high or just a troll?

    That's legit what everyone did with 320 green conquest gear the very first day of 7.0? Went with full 8 man group & blasted through SM like always with 320 no augments(who the hell would even augment such gear, massive waste lol) & farming it on multiple toons. I'm sorry but there it's literally not possible that you're not a troll. It's literally zero issues to clear them with 320 gear in SM :rak_02::rak_02::rak_02:

  2. False. Without my accuracy stim active, I'm at 2888 accuracy, or...109.53%.

     

    With the stim active, I'm at 3152 accuracy, or 110.24%.

     

    why do you say false? he is completely correct, can we stop confusing ppl by trying to believe you have any clue?:rak_02::rak_02::rak_02:

  3. No kidding. Scaling is a mess.

     

    Level 80 Experiment. Fleet vs. Tatooine.

     

    https://imgur.com/ZbgPjPf.jpg

     

    Stats in Fleet:

    Acc: 110.06%

    Crit: 36.59%

    Alac: 7.42%

     

    Stats in Tatooine:

    Acc: 115.65%

    Crit: 27.97%

    Alac: 2.35%

     

    Change:

    Acc: Gain 5.59% (why?!?!?! useless)

    Crit: Lose 8.62%

    Alac: Lose 5.07%

     

    Level 75 Experiment. Fleet vs. Taris.

     

    https://imgur.com/2VsRVXT.jpg

     

    Stats in Fleet:

    Acc: 110.62%

    Crit: 45.89%

    Alac: 7.56%

     

    Stats in Taris:

    Acc: 103.7%

    Crit: 24.2%

    Alac: 1.38%

     

    (Had to mouse over alacrity stat to see the actual alacrity %.)

     

    Change:

    Acc: Lose 6.92%

    Crit: Lose 21.69% <=== ?!?!?!?! BRUTAL!

    Alac: Lose 6.18% <=== rip GCDs

     

    This makes solo, story, conquest content a lot less fun as it makes your gear and levels feel worthless or even a bad thing.

     

    How did this make it to live without someone at least teleporting down to a planet ONCE to see what happened to their stats?

     

    If their goal was to change stats based on that level then losing such stats & not transfer it over from maximum level(like on fleet) is reasonable cuz u wouldn't reach those stats at those level if it should represent equal stats based on the gear you would get around those levels/planets. The Tatooine Acc is wonky.

     

    If that's not the case then they just broke the scaling but any content below level 80 the scaling doesn't matter cuz all the solo content is beyond faceroll anyway with or without a companion even. So it's not breaking the game.

  4. It is not uncommon in MMOs for the best gear to be crafted gear that can be sold from one player to another. This game sufferers tremendously from underdeveloped crafting. I'm sure many of us would be overjoyed if we could craft our way to BiS gear if Bioware didn't insist on gating crafting materials behind group content too.

     

    It is true that several MMO's do have crafting to get top gear but there is also a lot(most of the bigger ones) that doesn't have it but their respective community doesn't complain as strongly as SWTOR casuals do when it comes to accessibility to highest gear. Cuz they know that they don't need it so they don't care equally much.

     

    They should do crafting more interesting tho. It's mostly useless atm. You make some augments & biochem stuff but that's practically it.

  5. Talk about getting gear with minimal effort ... Now try to gear a toon just with conquest up to 326 using the conquest NPC and then lets talk again about effort, shall we?

     

     

    And that is where your understanding of the whole issue is just conceptually wrong, and I mean completely and utterly mistaken. Before 7.0 hit I was slowly but steadily improving my toons, doing whatever I fancied. Contrary to your playstyle, where you automatically assume everyone is just spamming HS and TC, I really took the slow road. But I had fun doing that, and there was always progress one way or another. This playstyle has been removed from the game, simple as that. It is either "grind your brain out" or "highway", which is why a lot of players decide now "ok, highway it is, ciao!"

     

    I played MMORPGs with FPS combat (and bosses killed you in at most 2 shots), played a MMORPG where you can create your own actions, my go-to MMORPG has more than 40 gear slots and any equipment you can put on like in SWTOR is garbage, i.e. figuring out how to get good equipment on is a game in itself. They all have grinding in it, but they are not railroading you into specific content like SWTOR does now with 7.0. THAT is the main complaint here, and it permeates many changes done with 7.0.

     

    So maybe use your brain before throwing out "you want everything for free" comment, because that is plain wrong, and in fact, you perfectly described how you saved time and effort to get the 330 gear. This makes you no better, it is just that your brain has to catch up to the fact you are in the same boat.

     

    Which brings me to my last point: You know what I have? Tons of disposable income, even more so because as an aftereffect of all this CV19 stuff. That is money which can flow into the development of more content which you for example will also benefit from (new OPs, new FPs, etc.). Now if a larger part of the "normal" players drop out of the game, are you able to stem the tide and put more money where your mouth is?

     

    PS: If you want a "control group" of sorts for your kind of MMO term definitions: Crosscheck against EVE Online. It is a more extreme example, clearly, but as said: The MMO space is vast. Using games which are all conceptually very similar is not a good idea for an extrapolation to "all".

     

    That's just a lot of nonsense in a wall of text i didn't even care to read through most of it.

     

    I've played eve online for years. I even used 7 accounts for multibox farm & was partly controlling a major 0.0 alliance. So just more assumptions being kicked from you xD

     

    The sad thing is how you are seeing 7.0 major grind cuz it's not & locking items behind ops content is reasonable. Imagine complaining ^^ You just need to level up your game. Cuz gearing in this game is fast. If u can't do nim or even try to do it then you don't need the gear so no reason to complain. Just Up Your Game :rak_03:

     

    I did farm my gear from conquest, then MM flashpoints & pvp weekly to reach 326 asap then swapping over to Nim opses.You were done quite fast. Just find some friends & spam stuff for a little bit then you're literally done with any form of farm in a week or two & never have to bother with it until next set of gear but again if u don't do the hardest content the gear is not needed for you.

     

    Just try to cry a little bit less :)

  6. Even now with the cap. A companion provides sufficient output especially from a healing perspective to do any solo content. I made a test run to just run all heroics & some other solo content with a level 1 companion & surprise? It was still incredibly easy. Removing the cap is ridiculous.

     

    Personally I don't care if there is a cap or not because it doesn't affect me what so ever but from a lot of peoples view here is that they want to be able to literally go afk while a companion does the work for them. That sounds stupidly boring & making the entire concept of doing any content themselves.

  7. The single biggest issue with the gear grind is that they have brought NO NEW CONTENT in which to grind.

     

    They have introduced a gear grind as content and that is why people are mad. Content you could do a couple of weeks ago in 306 is now nearly impossible without a new grind for gear - just to run old crap.

     

    I was in a 16 man SM EV pug run that could not even make it past the first boss! - everyone was 80 but not everyone had geared and this was at release of 7.0.

     

    in other words... their "new content" IS the gear grind.

     

    That is the biggest issue yes I agree. The lack of content is beyond silly. They release new "expansion" & creates an illusion that gearing is supposed to be the new great content. It's trash.

     

    It doesn't make any difference from 6.0 tho where everyone just spammed Hammerstation or red reaper until they got maximum gear so you repeated old content there too.

  8. Oh get off it... 42 nim bosses downed in the first week.

     

    As I said, NIM raider 5000. good for you. most people have lives and jobs and such and that is just something most people cannot do and unrealistic to expect or even suggest someone do it.

     

    I am at IR 327 as I have full 326 PVP gear plus the 330 implants. I know how to gear but acting like just anyone is gonna jump into NIM runs and down bosses out the gate is just not accurate.

     

    Congrats on being part of the .00001% in the game.

     

    Doesn't require that much time as you may think. Just in kill bosses out, swap toon & repeat. You can do 1-4, 1-2 clears in 1-1.5hrs. Per toon. In the end tho if you don't do nim you don't need the gear anyway.

  9. Exactly. MMOs have moved away from this elitist bullcrap because it was bad for business and bad policy.

     

    Modern MMOs now let people get full, max quality gear through whatever gameplay path they enjoy.

     

    SWTOR is clearly a casual, story-oriented, solo-friendly gaming community. The 7.0 monstrosity with broken stat scaling, nerfed companions, and wonky elitist gear paths completely ignores the type of game this is and the type of players it has.

     

    Small examples:

    World of Warcraft requires Mythic raid to get top bis gear & high key mythic dungeons.

    Final Fantasy requires Savage Raids for BIS gear.

    Guild Wars 2 requires some raid material for Legendary items.

     

    List goes on so no MMO's did not remove that nor will they. SWTOR is a more casual game true but it's still an MMO game. Grind will always exist. If it didn't then they can just add a vendor to give you what ever you want with 0 credits even titles & mounts if u don't want to do any work to get them. It's just swtor casuals who complain & complain about gear & it's accessibility for it.

     

    Even for crafters they need to perform a grind to get their respective materials to craft what ever they want. You just want everything for free with no effort involved. Your mentality is based on a Singleplayer game perspective not a mmo game but even in singleplayer games several form of grinds exist & is practically unavoidable.

     

    7.0 have issues, quite a lot of them but the gearing isn't really one of them.

  10. "You can legit get full 330 gear in ONE week. " NIM raider 5,000 here yall... :rolleyes:

     

    You are grasping at straws here. That is not normal nor doable for 95%+ of the player base ...and really you know that so why you would suggest it is no thing is really kinda strange. It would require ALOT of MM runs by experienced raid groups and require you to get the right gear drops and the tech frags for the implants. I mean honestly, I want to call BS.

     

    Grinding out GSF to get gear of any sort is just dumb (as GSF requires NO gear) and that is unfortunately the fastest path right now.

     

    So if you are reading this just note that the person I am replying to is most likely fabricating being in full 330 in a week. And exacerbating the gear issue for everyone else stuck chasing gear doing things they don't want to do.

     

    I had full rakata gear & both my implants at 330 after first week was done. I did DF Nim 1-4 & SNV 1-2 Nim on multiple toons in Nim. 7 toons the first week. That's a total of 42 bosses.The ONLY thing that"blocked me" to get exactly full 330 but only had 2 pieces left was the limitation of the resources, catalysts/matrices to upgrade it. But the second new week started I de-constructed left over gear & I was practically available to upgrade last pieces at the very start of second week.

     

    To get tech fragments just go do ranked pvp. It gives you 2000 fragments for 2 wins only on the weekly that you can repeat 3 times per week per toon. Just find 3 more friends & win games. That's 2k fragments in like 5-15min if u win your games. GSF is also a really fast option. I also started the expansion with 11k fragment cap & could practically buy both implants instantly.

     

    After you have full 330 on one toon/spec then getting 330 in other roles takes no time since you get 330 drops for other loot discipline by just swapping it to w/e u want. So maybe be more effective instead.

  11. I am your "average" player as I'm nowhere close to getting a "full 330 Rakata" in... one week!!! since I'm not in a raiding team and, for SOLO content I shouldn't even be supposed to. Yet, the only (solo) challenge I looked forward to complete, the "Sprint Champion" from The Eternal Championship is well out of my reach now! The closest I could get was 16 minutes the day before 7.0 came out and when I finished installing 7.0 the very first thing I did was, of course, jumping right into the Eternal Championship arena... Only to get beaten up so badly I couldn't even sleep that night! You can't imagine the frustration!

     

    Still, I levelled up, got blue and some purple 320 gear and went back again. No difference whatsoever! (Not to mention companions being nerfed, too!) I can't get below 30 minutes and too many deaths between! I don't think the 324-326 gear will make all that much more of a difference! Then I hear "you don't need" best available gear! :rolleyes:

     

     

     

    Wrong! GW2 makes it so you can get top gear rather easily! Games should be about the skill and not gear. But then, of course, those like you and your "pro" team will not be able to sell runs and "wings" to ... "average" players, so I see why this will go against your interest!

    "Top gear locked behind the hardest content"... Guess you're one happy player there! Great! That makes ... one of you!

     

     

    You need to use more toons than 1-2 if u want to get full gear & this game provides the fastest/easiest way to level up more toons & all gear is legacy so ez pz. Ah rip that is frustrating indeed but you will get it soon!

     

    Actually to get Legendary gear in GW2 you need to complete objectives in raids. I've cleared everything there. You can get ascended gear but not legendary gear outside raids. Equal stats but not the same items.

     

    It's a L2P issue in the end not a gear issue, may sound "elitst" idk nor do i care but it's the truth.

  12. Let me tell you a short story about my SWTOR gaming history! No worries, I started only 6 months ago and I will cut things short. Eventually I hit 75 on one and then more toons, and I knew, just by playing the game the way I wanted, I would eventually get to iR 306, and then it is time to get set armor, tacticals, augments. That for sure takes a while and I had maybe 2 toons to a point I was really happy with, and the others needed more work. Once tactical and set armor was there, having the right mods made a big difference for some toons, because they started to feel "fluent" in their gameplay. Before that it always felt there was stutter to it, phases where you needed to recover to get back on track. And now you are sputtering "you don't need that!". Well, then put some hard facts to what you wrote, and actually put proof to the pudding, otherwise this is an opinion and not a fact.

     

     

    The only thing this gibberish shows is that you have a very limited experience with MMOs. It is often used as a concept one way or another, but there are enough exceptions that I'd be careful making such a broad statement.

     

    Interesting story. :rak_02::rak_03: No if you don't do Nim content u don't need the gear. That simple :) Only other place where it is "required" is ranked PVP which is weird that they don't get access to any 330 gear beside doing nim ops.

     

    There is a different between "I want the gear" & "I need the gear".

    It's only in SWTOR where ppl really complain about access to gear & it's mostly casuals who do.

     

    The gearing is not a problem if u do it on multiple toons, This game is also the gentles game to use more toons & fastest when it comes to level up more toons compared to any other MMO as well.

     

    Limited mmo experience, that's cute. I've just cleared all raids in swtor, GW2, Most in FFXIV on highest difficulties & most in WOW including several world firsts & top 10 kills . Been actively doing MMO raiding for quite many years(unfortunately) but yeah "limited" indeed. It's probably you who's experience in high end mmo content that's limited :eek:

  13. So you are one of the 1% that can run all the MM OPs with multiple chars in one week - good for you. That way, ist easy to get 330 in ONE WEEK.

    The average player and even above that wont come close to getting the right Rakata pieces with just Nefra farms or the materials through quests to get to 330 that fast.

     

    So pleas STOP defending that grindy system that just stalls players to do what they want in this game.

    If there would have been new content, I would agree with you, but this system just lets players gind the hell out of OLD CONTENT to get to the same point (gear and progress) they were before the "expansion"!

     

    The "average" player doesn't need the gear & you don't need the gear if you don't do that kind of content.

    Simple. Every MMO have top gear locked behind the hardest content. So lets move on from this nonsense.

     

    And actually some people have full Rakata gear with Nefra farms only & have full 330 Rakata gear so what are you on about?

  14. To be fair, it shouldn't be grindy at all.

    To grind out the same old content for minimal reward should be a thing of the past.

    Why should playing a game be more grind than fun?

     

    This is an MMO game. Every MMO have a form of grind. If you dont' want grind then don't play this type of game. This is very common and normal, including that this game barely even have any grind to get maximum gear. Getting maximum gear goes way way faster & is way less time consuming than any other MMO so lets stop complaining about that part because it doesn't take a lot of time at all.

     

    You can legit get full 330 gear in ONE week. No other MMO game can provide you BIS gear in that short amount of time nor does that require you to play that much, especially not at the release of a new "expansion". They have massive amount of flaws with this release but the time to get gear is not one of the issues.

  15. Buddy. You are embarrassing yourself. Look at the screenshots. Do the test yourself.

     

    https://i.imgur.com/ZbgPjPf.jpg

     

    Check your stats in fleet at levl 80 with your acc 110%+, alac 7.15%+ and crit 30%+.

     

    Then go to a planet like Tatooine and check.

     

    The bolster/scaling is BROKEN and nerfs you brutally.

     

    Stats in Fleet:

    Acc: 110.06%

    Crit: 36.59%

    Alac: 7.42%

     

    Stats in Tatooine:

    Acc: 115.65%

    Crit: 27.97%

    Alac: 2.35%

     

    Change:

    Acc: Gain 5.59%

    Crit: Lose 8.62%

    Alac: Lose 5.07%

     

    The bolster is broken & incorrect that is true but calling it a "massive nerf" is just kinda sad to say because it literally doesn't matter at all for any kind of solo content in this game & never have. That even includes Daily Areas & Heroic Missions on every single planet.

     

    Including that the stats on the companion(s) is completely irrelevant. You can practically do anything with a level 1 companion so I have no idea why this is such a hassle. Most of the things u can even do without a companion at your disposal so lets relax a bit shall we.

  16. It's not that grindy if you do it proper. First week I was practically at full 330 the only thing blocking me was a few weekly caps on certain material & now I'm full 330 in both tank, dps & healer, I've not even done that much of a grind so I have no idea what you're doing but getting maximum gear(330) isn't grindy at all.

     

    There are flaws in the gearing system but it's not grindy or even that time consuming to reach 330 gear.

  17. I mean, if this is some of the replies you get from people working there then idk what kind of place this is anymore lmao.

     

    https://ibb.co/q7KVxF2

     

    Apparently they are unaware that there isn't even master looter in the game anymore & that everything is personal loot.

     

    I even wrote this: https://ibb.co/JFRKL3b & as you can see from my previous picture they claimed that I wrote 22th not 21th.

     

    They are so lost atm.

  18. I am sure you are being sarcastic.

     

    Yeah, the FP is bugged badly and the Devs know it now. There are video all over the internet on it. It is so bad, to the point when a certain ability Malgus uses, it throws you under the map. That is why you get 0 damage, it just sends you back to spawn point. I was hit with the ability before and was fine then it just sucked me under. Hiding behind the pillar was working, till Malgus reached 30%, companion went under the map and it restarted the fight from scratch with Malgus at 100%.

     

    I'm absolutely not being sarcastic. I know a lot of players who actually understand the encounter(even if certain aspects are bugged) & always oneshot the boss with 0 deaths all the time. You can easily avoid the 0 damage mechanic, so no I'm not being sarcastic at all.

  19. As long as those requirements are there if you're not queueing with a full group because some ppl are actually leveling in MM flashpoints with lvl 75+ characters without issues then that would be a good option but just.creating restrictions would ruin it for those people who can play it as level 75+.

     

    I've done all of the current 9 MM FPs as a level 75 on multiple roles. So it comes down to the player not the ilvl or level.

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