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khaos-theory

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Posts posted by khaos-theory

  1. Decent recent ones:

     

    Name: Koltoshotsztoostronk

    Class: Merc

    Record Broken and Spot: Highest HPS #1?

    Number: 9300.6 HPS

    Link: http://imgur.com/qrbPIPl

     

    Name: Covertly-Smurfd

    Class: Sniper

    Record Broken and Spot: Highest DPS #2?

    Number: 6888.38 DPS

    Link: http://imgur.com/D7yu1LF

     

    Name: Cleavaged

    Class: PT

    Record Broken and Spot: Highest DPS #1?

    Number: 5844.41 DPS

    Link: http://imgur.com/1Ly2N9L

     

    Name: Creaping Terrorizt

    Class: Sin

    Record Broken and Spot: Highest DPS #2?

    Number: 6289.47 DPS

    Link: http://imgur.com/XjGZSli

     

    Name: Cyborscissoring

    Class: Mara

    Record Broken and Spot: Highest DPS #1?

    Number: 6183.25 DPS

    Link: http://imgur.com/lv2p47c

     

    Name: Cull-prit

    Class: Operative

    Record Broken and Spot: Highest solo kills (If midbies count)?

    Number: 10

    Link: http://imgur.com/spysuPT

     

    Name: Koltoshotsztoostronk

    Class: Merc

    Record Broken and Spot: Highest DPS Midbies (arena)?

    Number: 7234.04 DPS

    Link: http://imgur.com/PxKzaha

     

    Name: Kamehamehaman

    Class: Sage

    Record Broken and Spot: Highest DPS Midbies (arena)?

    Number: 8745.93 DPS

    Link: http://imgur.com/vhUlU2U

  2. New Warzone Arena: Rishi Cove Arena! This new Warzone Arena hosts 4v4 Death matches in both Ranked and Unranked queues. (The ancient deities of Rishi are enraged at the lack of blood homage! They will smite those they deem unworthy at whim! Only those within the purest range of heart shall endure!)

    Working as intended.

     

    But yeah, this map still needs a lot of work... should be fixed or removed from rotation asap.

  3. I knew they hit for roughly the same when buffed and compared. I meant firestorm has more base damage without building up buff stacks, and obviously flame engine helps.

     

    Perhaps if they adjusted the damage and duration of the dots a double spread would be viable, scorch is kind of a unique dot atm

     

    I would be hesitant to accept all the damage buffs mentioned because you can already get decent numbers with pyro. If you have at least semi-consistent, decent to good cleave you are looking at 3k+ matches. I usually have a lot more problems with defense than damage.

     

    I would be all for the damage changes... it would make pyro like a glass napalm machine... but in most cases I would rather have defensive buffs. (A damage and defensive buff would be even more awesome)

  4. Yeah I agree, an on-the-move channeled CoE move is asking for trouble.

     

    Perhaps even just a CC immunity for the duration of flamethrower would make Pyro more PvP viable

     

    Insulated Mats is a bit OP, Tanks should not get THAT much CD reduction on their AOE Taunt... I'd say swap Flame Suit and Flame Engine if anything. But IMHO, if you want Pyro to have good damage again, as they are just above middle line DPS, swap Firestorm AND Flame Engine, with Flaming Fist and Flame Suit. Just shuffle the other talents around and give Pyro Incend Missile first, then Firestorm, Immolate and Scorch. Also, make Scorch be spread by Firestorm, as you can as of 4.0 have more than 1 Scorch out on the field at a time.

     

    Yeah, all those changes sound awesomely OP. A double dot spread would be nuts. Firestorm hits hard as fk for tanks in DPS gear. That spreading dots in ~1.5s with increased flamethrower stack damage... Pyro would be a dot-cleave God class.

     

    I can see the devs endorsing maybe one of those changes.

  5. Yeah I prefer higher alacrity builds for carnage also as the damage gets in faster and can be harder to shut down.

     

    If you had not already realized, carnage tends to work best with healer/tank support. (Often works best in group ranked compared to solo)

     

    As for your moderate dps, it isn't always feasible for carnage to top the wz charts due to its CC vulnerability and strict lack of fluff. But all your damage is generally fast and spikey, which is often more significant as it tends to get the kills. In most situations your 3k dps as carnage is more meaningful than a 3k from a dot spec.

  6. Burst does generally get the kills in PvP, and lightning can do it quite well. It is just often more casty and vulnerable to pressure.

     

    Madness has so much dps potential in addition to being able to survive somewhat better, and usually handles better when focused.

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