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ThordinRedWolf

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Posts posted by ThordinRedWolf

  1. I can understand the taxing on the GTN, but charging for quick travel which many pay for the lower downtime all the way to no cool down period is the same as double charging them. Not only that, but new players may not have the funds yet to use it, so charging for them makes no sense. I do have some trouble seeing as why so many things have a cost anyway as there's no "real" value to the credits. Cartel coins are bought with "real" money, but not in world credits. I can accept a cost to GTN, and hope a leveling value would work, but other things shouldn't charge for it. I myself use what credits I get on the extremely high price of crafting supplies. Perhaps there is a way to cap those costs?

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  2. I and a couple of friends are wondering if there are plans on increasing the weekly cap from 200, which is the came as daily, to maybe around 1000?

    Well before the end of the "week" I've already capped off the weekly and have to leave so many behind with the message of collecting will put me over the weekly amount.

    Also, is it possible to increase the rep amount? For example, my "main" still has 25 of the "500 points" left over not counting what my others have.

     

    Thank you for reading this.

  3. I've read the patch notes but I must be missing something.. there is level 56 on up, but my current character stops at 1 point ( XP ) from getting to level 56 even with plenty of XP still "coming in". Is it only with a NEW character created that is possible to go past 55.. or how can you get to 56, 57, etc. ?
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