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Posts posted by christian_bmx
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Yeah the “summon via flagship” is also right there... I completely agree, separate the choices better or add a confirmation when you quit.
and "make assist lead" is very close to "remove from group"
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Can't you just be invited back into the group? (I don't know - genuine question.)
If the operation / flashpoint is GF you get locked
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Until then you can also do ready check by typing /rc into chat. It's probably faster too.
Oh, nice! thanks for the tip. It will be very useful.
Is there a list of commands? Could you share it?
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Please, move the option "quit group" and "ready check" from the same section. Sometimes people make a bad click and instead of doing ready check ends up leaving an operation. Is very very very annoying.
Also, when you click on quit group the system does not ask if you really want to exit. It directly takes you out and there is no going back.
And the ready check should be a button that can be placed in the quickbars.
Please fix this.
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There is a saying that says "if it's not broken don't fix it".
Bugioware has its own: "if it is broken dont fix it, it can break something else"
Dont forget the bugs in "the false emperor", the underlurker in Temple of sacrifice and many other bugs that they will never fix
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5 years ago I left swtor because I was bored. The "new" equal stories for all classes were pathetic and meaningless. Unbalanced PVP and classes that can not play HM operations because they have poor dps for more than 248 ratings they have on.
I decided after that time to try again to play swtor searching for good new stories y and enjoy the operations and the server merge.
I find the same crap, with fewer active players, with the same boring content, with the same imbalance in PVP, with MORE bugs and with the same old bugs. And the new story ... what to say. It's still horrible. I have many companions that i lost the count. Its the only that developers are doing. Give you more companions, mounts and thats all
I remember when I played the class history of the imperial agent. How funny was.. The same with the Warrior ... Good times. A different story for every class.
But they decided to save money and make the best game a garbage.
GG for EA and for Bioware. My only wish for this Christmas is that both companies end up in broken banking.
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I think we are many who do not know the behind the scenes of the game.
*I would like to see streaming or a Thread of the developers talking about what is going on with the game. And be honest.
Talk about the poor servers, which fall followed and do not allow the development of new game modes. The relationship between devs with bioware, disney and electronic arts. With how much budget they count
How much do you think the game will survive?
What plans does bioware have about swtor?
I want the devs to give their version. An official version of what is happening.
Is it too much to ask?
sorry for my english. 50% google translate 50% spanglish
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I feel very bad about the team. There is no budget but they are still doing everything they can. Someday everything will be better. Until that day, I will stay as subscribe player
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Devs do not read this section. Why not close this forum.?
Have you ever seen any suggestions that they implement in the game?
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Thank you for the heads up on these. I am passing them on to the team. Let me know of any other issues you discover.
-eric
We are the QA / QC of bioware and we also pay them. We are so stupid...
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Make flagships useful for something and not just an expensive stronhold.
Imagine battles of flagships. The whole guild attacking and defending. As a starfighter but with flagships included. Please do something new.
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Why the hell you still doing nerfs for PVE. It's stupid. I want to play a master or nim op with my sorcerer. And i cant. Everytime that i play an op with 1 or more sorcerer dps the bosses always enrage. All clases should be balance and make the same dps and the same hps for PVE.
Make nerfs and buff only for PVP.
Sorry for my english. But i dont understand why you cant make the changes only for pvp
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If a repair doesnt help http://www.swtor.com/community/showthread.php?t=729911
Lower all your gfx settings to low and retry
Thanks. i reduced the gfx and that was the solution. thank again
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After defeating Valkorion with the help of arcann and his sister, Valkorion says "enough" and takes the holocron and breaks it with his hand. It's right there when the game freezes. Only the music remains.
Any idea how to fix it?
I wish I could continue with the story
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Nobody should be forced into playing PvP against their wishes, and that's what this sort of contract would do. It would also open the floodgates for players to harass each other or retaliate against perceived slights, as others have mentioned. If it's only for PvP players who have voluntarily opted into that type of play, cool, but leave PvErs out of it.
You would not be obligated. Before the hunting begins, you may or may not accept the challenge. I think there would be many people who would like to play it and also people who dont. Both can choose
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Keep nerfing things and we will get to the point where our character moves and attack alone.It is boring to make all content easier.
Before making an operation you should see or read any guide.
I do not have the slightest idea of how are those two operations in hardmode and that's why I do not do them. Some day I will read a guide and just there I will try it.
There is a bolster in SM. If that can not help for kill a boss you should continue making flashpoints to get better equipment.
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Meeh stop nerfing things. Its boring. Learn the fights.
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I'm all for PBS but it would need some extreme changes to be implemented first, I suppose; putting bounties on anyone for anything would be extremely unfair, and putting bounties on people for killing you in WZs would be weird. My suggestion, as always, would be to follow SWG's example and encourage people to do open world PvP (e.g. bonus XP/CXP/Reputation etc. during events).
Also, to be honest I don't think it would actually work, seeing as anyone can have 16 (?) characters on a server it would be insanely easy to just get a friend to clean your bounty and share the reward. Another thing would be the fact that the system would obviously put BHs in spotlight, so other classes should also get their own mini-games.
Let's start with the fact that the game is based on star wars and nothing is fair in the history. Now if we talk about pvp is the double unfair in this game but everybody still playing pvp. I'm talking about people who play pve which requires stats of accurancy and alacrity. It is obvious that they have disadvantage against someone who only plays pvp and only uses power and critical. That's why I propose the idea of bodyguards. Of all it does not have to be a tragedy to lose a pvp match against someone more experienced.In Gta 5 there are players more skillful than another and the system works well.
With respect to that the players use their friends to clean and to share the rewards will remain in them. It's like farming on Bestia. Its boring but they still do it. There is nothing we can make.
Imagine being the Vip and hire several bodyguards and be hunters and organize to kill the prey. With respect to the rewards not only can be credits. there are more things. Equipment. Cxp.
When I started playing I was afraid to go alone to the tunnels of the plague because I was always killed by someone. Now we are all friends its became uncompetitive and boring.
The warzones are always the same boring thing.
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It should work only for PvP players, exclusively, because otherwise it would lead into massive trolling and ganking of well-equipped and well-skilled PvP players against PvE players or/and even against Lowbies / Newbies.
Level sinc will help, and this is star wars. A long time ago If you saw a player from another faction you could fight. Now as an imperial I see a pub and the only thing I can do is say hello. its bored
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As in gta 5. players could put price for the head of another player.
The players would deposit the money and publish the name and place of last time they saw the prey. The reward will be the deposit of the contractor.
The victim will automatically enter in PVP and wear a badge.
Hunters should also be in pvp and wear a badge.
If the hunter can kill the victim, he collects the reward And the contractor would gain some reward as cxp, medals or something-
If the prey survives the attack, he gains half of the reward or another thing and will continue this way until someone kills him.
The player assigned as a pray may or may not hire a bodyguard to help him stay alive. If the VIP dies the bodyguard will not receive payment from his contractor.
The contract between the VIP and the bodyguard must be made in a safe place. Like a stronhold or a flagship.
More than one bodyguard may be hired. Companions could be used normally. (As in flashpoints)
If more than one hunter kill the prey the hunters will have to fight between them to stay with the reward
Hunters and pray could pay for certain advantages, such as not appearing on maps.
Battles can not be performed in flashpoints, operations or warzones
Do you like this idea?
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another change for PVP. ***. Stop.!!!!! There are players on PVE.
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Thanks for killing another class.
hm or nim cannot be played with either sorc dps, powertech dps, sniper marksmanship, and now the arsenal.
95% of the game is pve. But you only make changes for the pvp.
All classes should have the same stats for Pve.
Go on and keep realising packs with usseles stuff and unnecessary changes intead off good things like a new class or a new operation, flashpoint or pvp map
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what about the class HUTT
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I think it's time for swtor to have 1 or more new class. For the republic and for the empire. With a class history.
I dont know, something like an "Republic Agent" and "Imperial Trooper"
Or, a class like "knight of zakuul" or "guardian of Iokat"
It's just an idea.
What do you think?
What class would you like to see? a wookie, a jawa? why not?
Ready Check and Quit Group
in General Discussion
Posted
when you need to get a mod from any piece of armor, the system asks you between 3 and 4 times if you want to do it.
If you click on leave group, or remove a player, he doesn't ask you anything ...
It shouldn't be much trouble changing this. It should not generate any bug or anything