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CVSickle

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Posts posted by CVSickle

  1. On the pub side, i didn't do any of the sabotage options. Not a single one. (Like not even one during pre-Onslaught if I remember correctly)

     

    I was given the option to end the saboteur role and took it. Confirmed via the confirmation message.

     

    I was offered the chance to come back to the republic/jedi, but chose to keep the alliance independent.

     

    Then it seemed to bug out and act like I didn't choose to stop being a saboteur.

  2. Exactly, neither did I, despite clicking [end saboteur role] during my holocall with NR02 after Corellia. He even expressed his disappointment in me because I took the non-sab option to keep the shields up.

     

    Did you choose to rejoin the republic/jedi? Or did you keep the alliance independent?

     

    I chose the latter and this bug happened to me too.

  3. I seem to recall reading in the pre-update discussion that the 228 augments stayed the same but the later augments lose most of their tertiary stats until you get back to the max level ones. It was suggested to stick with the 228 until you could get your armor levels maxed before spending the time and coin for the max level augments. Struck me as odd, but apparently is intended.

     

    Yeah that's strange. I think I saved a bunch of 228s, so hopefully when I log in tomorrow I can get my alacrity back up. I imagine their GTN price just shot up. Also, why are those augs giving me endurance now? Didn't they use to give mastery?

  4. So this is a pretty simple idea for a tactical item.

     

    I like the old space missions, and the item you had that toggled you between a firing damage buff and a shield Regen buff was pretty cool.

     

    I think it could be interesting to have a "stance change" toggle ability that would buff your damage or decrease you GCD when toggled off, but buff your defense somehow when toggled on.

     

    This could be useful in bosses to get extra damage in when burning, but get some extra survivability when the boss is doing the burning. The buff to damage output would reduce your defense, and the increased defense would come with reduced damage output. Basically, you'd become more effective, but only at the cost of switching your stance with the new abilitiy

     

    Also, I realize this would be extra work, but if when toggling defense my toon held his lightsabers backwards (think the Force Unleashed style), that would help make sure I don't forget the stance I'm currently in (and look AWESOME).

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