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titanvoyager

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Posts posted by titanvoyager

  1. Personally I use the B Mods, Implants and Earpiece Comm ones for HP pool. Use the Token 224 Enhancements as well as Relics to get Mitigation.

     

    Thanks mate, that´s the way I´m going right now. About Relics, which ones are your best bet? Im reading over all the forums and each one says a different one. My guildmates are absolutely sure I must get the clickable ones.

  2. 80k is about what I'm comfortable with. 70k is sufficient for most HM content, and doable in the really spiky stuff (read: Raptus), but requires a high degree of skill and coordination with your healers and cotank.

     

    The thing is, what tokens pieces are you sacrifying in order to get more endurance? Implants, relics, earpiece, mods, enh? Which ones should we get first to meet that HP goal?

  3. Im utterly lost with the new tanking gear.

     

    Have you consider to equip the 220 rating enhancements too? Which relic would you recomend to a juggernaut tank?

    Also, for a juggernaut tank, should I stack more shield or more absortion?

     

    Thanks in advance.

  4. Nombre del Clan / Hermandad / Guild : Adláteres

     

    Servidor Actual: The Red Eclipse (EU)

     

    Página Web: http://adlateres.enjin.com

     

    Facción: Imperio

     

    Personajes de Contacto: Nonzzilla, Lilierican, Remensoo

     

     

    Adláteres es un clan español orientado al contenido PVE avanzado del juego, es decir, al raideo del contenido en su máximo reto.

     

    Reclutamos sobre todo jugadores que estén interesados en hacer operaciones, pero también son bienvenidos jugadores interesados en otras facetas del juego.

     

    En Adláteres jugamos diariamente de Domingo a Jueves, con horario de 22:30h. a 00:30h (Hora Española). Contamos con una web de enjin en la que organizamos los eventos y ponemos toda la información necesaria al alcance de los jugadores del clan y externos a ella. Asimismo contamos con Guildship, Guildbank y Teamspeaker para comunicarnos por voz.

     

    Ni qué mencionar que se espera de todos los miembros del clan una actitud positiva, madurez, ganas de aprender y de mejorar, humor, aceptar comentarios y sugerencias constructivas y darlos asimismo.

     

    Actualmente tenemos el siguiente avance:

     

    - Dread Fortress 8/16 HM - 5/5 | 8 NIM - 4/5

    - Dread Palace 8/16 HM - 5/5 l 8 NIM - 4/5

    (Contenido nuevo de la 3.0, solo en modo de 8 por falta de miembros para hacerlo en 16)

    - Ravagers 5/5 SM - 4/5 HM

    - Temple of Sacrifice 5/5 SM - 4/5 HM

     

    Para nuestro roster de operaciones buscamos actualmente dps, tanto ranged como melee. Las clases solicitadas son bounty hunters, sith warriors y snipers.

     

    Un cordial saludo,

    Xander

  5. Usually is in Phase 2 when the tank (assasin) is with master and the dps/healers must intercept the ion cutter. Always someone ended being killed in the first or the second ion cutter which normally ends in wipe.

     

    Raid composition:

     

    tanks: assasin, assasin/jugg

    dps: merc, powertech, jugg, sniper

    healers: operative, merc.

     

    The issue is with the orange areas or the bombs exploding at a very bad time or the tank/dps/healer dying because of stacks.

     

    Im looking for something that may decrease the chances of mistakes and rng.

  6. I really dont undertand why they have changed this. As a tank I really need that in order to not take ticks of 10.4k in HM. I have just lost the most useful defensive cooldown in that hell of a fight without warning. I have been using it since the expansion and now, near 3 months after, Bioware do this. Whats next? PT will not be able to use hydralic overrides in Blaster & Master and Revan? Force shroud will be nerfed too?
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