Mr_GreenMan
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Posts posted by Mr_GreenMan
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Yeah. Screw the dedicated PvP players who have taken the time to run enough matches to get a full min-maxed Conqueror set, many of whom don't run endgame operations regularly, so that you can stroke your epeen in Kell Dragon gear in the occasional PvP encounter.
I PvE all the time, I just want to duel with out the debuff and I don't PvP enough to have a full set to lose the debuff why are PvE player so defensive of the game the PvP HAS NO EFFECT ON THAT PART OF THE GAME
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I know PVP gear take it away the debuff, but why add the debuff in friendly duels, makes no since
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I mean I spend a lot of time getting my kell drake healing gear and I would like to see how good it is in a duel, but with a 35% healing reduction I always lose fights, even when I swap over to lightning in the same gear its still hard to win as a sorc, I think there needs to changes in the PvP system to make the game more fun to actively challenge players or guild mates, it would be nice to see the 35% debuff removed at least in duels against friends
PvE gear and Duels
in PvP
Posted · Edited by Mr_GreenMan
Im not talking about that Bolster, Duel someone and look at the healing Debuff it gives you its on all players. All im trying to say is take that out please, what if I want to duel someone else in PVE gear that has Kell drake just to see, but the heal DEBUFF called Trauma make it very unfair, that's all im sayin I don't care about bolsters PVP in this game is almost fixed for Battle-grounds