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Howrus

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Posts posted by Howrus

  1. Before asking for all this features - it's good to check how they were implemented in other MMOs and how exactly they work with live people.

     

    Adding guild ship\hall - means less people on Fleet\Planets. No one will do this.

    And guild sub-forums, no one will use them. If guild really want forum, they create it outside. It's very easy now and cost small sum of money. If guild doesn't want a forum that bad, when why bother with creation?

    Add there moderation issues and separation of current forum community to 100+ subforums.

     

    Guild mail - that's the point of it? Usually guild consist of 20-50 live players and 100-200 their second, third, fourth characters, etc. You will be first to rage about this guild mails, when logging to your twink and see 50+ guild mails you already see on your other chars.

     

    Guild calendar - good feature. But check WoW - it's not so great as you think. 95% of players doesn't use it)

    If you create some guild "action" and add it to calendar - from 100 your guildmembers around 20-30 will subscribe, around 10 will decline, other won't notice it.

    And even after all of this - in designated time online will be 10-15 your members. And half of them already forget about this action and was doing some daily quests\ leveling twinks.

     

    Guild search - very strange feature. Again, ask in WoW community how this feature working. But I fear it's not)

     

    Guild experience boost - it's already implemented in Legacy system. Why add it again?

     

    From good things that should be added - guild tax, last online, MOTD. Guild operation recall and revive.

    Things that will make life of guild leader and officers less painful.

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