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smexerz

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Posts posted by smexerz

  1. Since i bought a 2 months subscription card i can't tell the devs why i am not going to renew i will cry out here on the forums instead.

     

    I'm tired of sorcerers and especially the heal and survivability of sorcerers. I did not have any special issues with, lets say, PT's burst because it was not game breaking, just annoying. I just uninstalled, i will check in at chapter 10 to see the state of PVP. If it's still like this, or like at 3.3, i will buy one month of subscription at the end of KOTFEE and play through the story content the developers focus at.

     

    I do admit, i am not the best of PVPers. But i don't like having a PVP system where a coordinated group is needed to kill a GOOD sorcerer healer or a system where a ****** one can still turn the whole game around. Not even to mention tanking. I saw a Juggernaut tank doing 2 k dps and still tanked 900 k.

  2. I'm talking Sage/Sorc and Scoundrel/Operative Healers. Merc Healers are too easy.

     

    Lol so you're killing of healers with either a vanish or immortality bubble... In a wz? Please do a montage since you're doing it so often and the rest of us suck, teach us how to do it... Get through that bubble stun, immortality bubble, 2 more stuns or the rolls, probes and vanish from a operative and as always you wont be able to focus alone, look forward to another healer or tank helping the one you're taking down, lvl 60 bracket ofc.

  3. IF it's 2 million heals on the enemy team, that's your team's fault for not closing them down.

    IF it's on your team, It's the enemy team's fault for letting them roam around and free-cast all match.

     

    IF Tanks stayed within guard range and taunted and interceded ( guardian leap) etc. and DPS peeled for healers, HEALERS WOULD BE GODS!

     

    Try playing a healer in an arena when your tem-mates neither guard, taunt or peel and you are up against 4 enemy DPS OP. You can't normally repel that kind or fire-power.

     

    No thats not our fault because there's almost atleast two healers in a WZ and believe me healers do get focused, stunned, interrupted and isolated but it doesnt do ****, you know why? Because they're OP as hell, 4000 heal per second sound familiar? If not then you haven't played lvl 60 pvp. And if that wasn't enough they got their "oh ****" button with kolto overload, sorc bubble and scoundrel vanish, its impossible.

     

    And lets say you do kill a healer, guess what? There's one more doing 4000 heal per second.

  4. Hey, i just returned to the game, i haven't been playing since pre 3.0 and one thing popped up in my head now that i hit 60 and started PvPing... Why the hell have healers in general been buffed and consistently doing 4 million healing?

     

    Is PvP/Warzones really supposed to be run by, even more then before, healers? Is the main approach to isolate people from healers otherwise they wont die? Is that really what the players want?

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