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gloy

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Posts posted by gloy

  1. I am not saying it's unjustifed. I should have added more examples to be honest, basically they could say that tomorrow Megan Fox is going to blow you and then hand deliver arenas, seven new warzones, and the ability to veto warzones and some guy will complain that it isn't Emma Watson and there aren't 10 new warzones.

     

    yet again another valid point. And with that I can understand if bioware pays little attention to the pvp forums if all of it was like that. However there are a share of decent posts which I would think should get some recognition from bioware.

  2. Here is the problem as I see it with Bioware posting on the PvP forums besides the relic stacking/obvious bug fixes:

     

     

    And so on and so forth.

     

    I see the valididity in your point however what at least a small portion of the pvp communities complaints is justified because if you look at the patch history there has been nearly no love to the pvp community within the past few months, the last big pvp update was 1.6. And also employees of bioware have been quoted in saying that the pvp community should be looking forward to some added content SHORTLY after 2.1. and then they came out and said we should be expecting SOME content In 2.4. Which means either bioware flatout LIED about pvp content coming out shortly after 2.1 Or they have a really weird *** definition of short. So in conclusion due to the lack of pvp content in a little under a year, lack of player- communication and outright lying if not imcompetance of bioware has displeased many of their paying customers A.K.A- pvp community

  3. And shame on you for trying to derail the topic of this thread. This thread is about WHY SHOULD EXPERTISE MATTER FOR OPEN PVP????

     

    Expertise matters for open pvp because the stat is to be used SPEIFICLY against players. Note when you scroll over the expertise stat it's primary functions is damage bonus on other players, to reduce damage by other players and increase healing from players. It says nothing about where it will work but against who it will work.

  4. Truth is...premades love stomping and if BW introduced a group queue and a pug queue, all the stomping/farming would be finished...Premo's will be happy with better competition, no more L2P argument and the Pugs would be happy as there is a lot less chance to getting rofl stomped so their happy...EVERYONE WINS!!! except those in it to stomp

     

    Yes premades obviously love doing nothing but stomping poor and defensless PUGS And your right if we introduce a forced separated pug and premade que then everything will be all happy sunshine's for us pugs, and we won't complain about anything! And lets not worry about those darned longer que times.

  5. Make an imperial toon and then go play on the harbinger for about 4 hours after server reset each day and you'll have your answer.

     

    GRRR, I keep on losing against all these premades1!1!1!!! THEY HAVE AN UNFAIR ADVANTDDGE FOR GROUPING TOGETHER IN A MULTIPLAYER GAME >:( THEY NEED BE SEPARATED FROM US PUGS1!1!1!

  6. A premade group raises the bar to a height that is out of reach for casual players. The argumentation line that casuals could try to get better etc. is not valid because this is a game and not a job or school. You can't put pressure to achieve on people who play a computer game for the purpose of relaxing from their day's job where they are already under pressure.

    Now, the majority rules and the majority are casuals and not pros. And these casuals don't want to be forced to play this game as if it was a job.

     

    So casual's are ************ for losing against hardcore players in a competitive game when they themselves don't aim for improvement.

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