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Aoristos

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Posts posted by Aoristos

  1. Tons of reverse engineering later, failing on most of my BIS mods and enhancements and all of my hilts and barrels... here is my new list.

     

    iPewed - Republic

     

    Keen mod 31

    Keen mod 31a

    Potent mod 31A

    Def Mod 31

    Aptitude mod 31A

     

    Might Armor 31

    Reflex Armor 31

    Resolve Armor 31

     

    Insight Enhancement 31

    Volition Enhancement 31

    Battle Enhancement 31

  2. Pre-2.0 I observed a tick of orbital did a similar amount of damage as a smash from a recruit geared jugg. Since then I've felt they should replace the orbital animation by 3-5 juggs dropping from the sky, smashing once, and disappearing.

     

    Lol, I like it!

  3. Hey man, I would say the general consensus is:

    Accuracy 100% > Surge from remaining enhancements/earpiece/implants> Rest power > 0 crit> 0 Alacrity

    Skill augments all the way.

     

    Some people are saying they want higher crit for energy regen in lethality. I find I really do not have that issue. Then again I have fully committed to strictly playing sharpshooter. Also if you are switching in and out from leth to MM. Then I would assume you are not using leth on fights that involve a lot of strong adds target switching so energy should not be an issue.

  4. First of all thanks for updating this... This is my updated list. Also i think in the future once 2.0 settles in 28s will have to be removed due to flooding. Also please use "iPewed" instead of "Justinsane" as he is my main which is a republic toon. Thanks!

     

    Crafting list:

     

    Artifice:

    Enhancement:

    30 Insight 41end/47crit/72ala

    28 initiative 37end/66acc/43pow

    28Vigiliant 66end/61shield/14absorb

    28Finesse Enhancement52end/66acc/26cri

    Hilt:

    28 Resolve

    28 Guardian

    28 Might

    28 Resolve

     

    Cybertech:

    Armoring:

    30 Resolve 67end/81wil

    30 Skill 67end/81cun

    28Commando 66aim/70end

    28Reflex 74aim/61end

    28Skill 61end/74cunning

    28 Patron 70end/66cun

    28 Guardian 66str/70end

    28Might 74str/61end

    28 Force Wielder 70end/66wil

    28 Resolve

     

    Mod:

    30A Keen 52end/77cun/29crit

    28A Nimble 70aim/48end/26crit

  5. Here is my list: Growing every day. Hey fellow crafters.. how about we keep the undercutting to a minimum this time eh?!

     

    Crafting list:

    Artifice:

    Enhancement:

    30 Insight 41end/47crit/72ala

    28 initiative 37end/66acc/43pow

    28Vigiliant 66end/61shield/14absorb

    27 Adept 29end/44pow/60surge

     

    Cybertech:

    Armoring:

    30 Resolve 67end/81wil

    30 Skill 67end/81cun

    28 Force Wielder 70end/66wil

    28 Guardian 66str/70end

    28 Patron 70end/66cun

    Mod:

    30A Keen 52end/77cun/29crit

    28A Nimble 70aim/48end/26crit

    27 Aptitude 34end/56wil/44pow

    27 Artful 34 end/56cun/44pow

    27 Deft 56str/34end/44pow

    26B Artful 53end/41cun/32pow

  6. I am surprised I have not seen anyone else with this issue. Or at least anyone who has posted about it.

     

    Anyone else ever have issues with Wounding Shots and Aimed shot in particular? Upon button press it will go through the motion and you will even see it firing but no damage. When you look at the icon it is not even on cd. Usually i am good at catching when it does not actually fire, but i am sure i am losing dps on missed casts.

     

    I have a Sage buddy that says this happens to some of his abilities also. I guess I am looking for some other cases before I submit to BW and wait 6 months for a response.

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