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Tha_Govna

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Posts posted by Tha_Govna

  1. Juggernaut/Guardian: Panser / Guts

    Sentinel/Marauder: Blunti, Ilye / Caprica

    Sorc/Sage: Klinns, Kage (awildpika) / Sabre

    Assassin/Shadow: Damager /

    Merc/Commando: Moonrunner / Aux (even though he trolls) :p

    Powertech/Vanguard: Powertaco, Palla / Thras

    Scoundrel/Operative: Jinx, Blurr, Strykes and same for pub side + vagisil

    Sniper/Gunslinger: Devil, Yooni /

  2. WHY?

     

    Yep, a Gear grind QQ thread disguised as a P2W QQ thread!

     

    Give me a reason why pay to win is bad.

     

    PVP MEASURES SKILL! THOSE WITH BETTUR MONEY WINS!

    Those with bettur gear wins....

     

    PVP ISN'T SUPPOSED TO MEASURE THE SIZE OF YOUR WALLET

    It's also not supposed to measure the number of empty spaces on your calender... which is what allows you to get the gear and therefore win....

    REBUTTAL: GEAR DOESN'T NECESSARILY CAUSE AN AUTOMATIC WIN; SKILL IS INVOLVED! THE GEAR GRIND IS JUSTIFIED!

    Then so is P2W, since "gear doesn't necessarily cause an automatic win", then any advantage obtained unskillfully via money is analogous to any advantage obtained unskillfully via time sink.... Thus, since I most likely must spell this out for you, if an advantage via time sink is justified, an advantage via micro-transaction must be as well.

     

    GEAR SLAUGHTER DOESN'T ENCOURAGE NEW PLAYERS TO PLAY, THIS GAME IS DYING!

    Not only is this off-topic, but the grind right now has a huge gap and also "doesn't encourage new players to play". In other words, your point is invalid!

     

    Find the argument you stick with, and then see how you're irrationally thinking if you support both P2W and the gear grind!

     

    If you cannot find your reasons, then post them so I may invalidate them!

     

     

    First off the gear gain was more of a grind to begin with and those that have more time in turn will have the better gear, thats life tough ****. They made it easier to obtain pvp gear cause of your fellow players "QQ'ing" much like you are. If you are unsatisfied with the lack of challenge it takes to get gear go back to 1.15 and spend the time I spent to get what I had before they made said "P2W" or what ever the hell your calling it.

     

    I do not see a market kiosk that allows you to buy WarZone comms or rWZ comms, and granted others may have more time to grind them and perhaps are smart enough to save the left overs from minmaxing to put in legacy gear for a mirrored alt on the other faction or other AC on the same side. This is because (A) they have more time then you to lvl alts and to do the dailies and don't ***** about the changes made cause in reality they have no control over this, and (B) because they know that things will just become easier down the road if they plan ahead.

     

    Also a QQ on the WarZones? Remember its not BoiWare quing up and FaceRolling you its your fellow players. Its not BioWare rolling premades its your fellow players. Granted they have made the FOTM and its rather annoying, IMO if you don't like it **** as your are only complaining cause you can't take the heat and truly need to get out of the kitchen. This is a game and its players may have a little voice but not all those voices can be heard and the ones that are "are still never satisfied". I would love to see people go back to BM gear grinding in boxes and you spend a month to get geared out even if you put 10 hours a day in the game. Oh yeah and spend that cheddar on making augmented gear before the changes (as this was a true ***** to achieve without even more time to get matts or do dailies for credits to buy them).

  3. Could you do me a favor and post your gear set or possibly make one on swtor.askmrrobot.com so we can see what stats your working with. Also perhaps your rotation in what you start the fight with as this could affect your end DPS results.. As a lightning spec Sorc (which I haven't run in a long time) I would generally start with Crushing Darkness (since its not an insta cast as a lightning spec) then a Lightning strike to start the force regen and possibly a "proc", I would then follow up with an Affliction and Thundering Blast. After which i would keep this rotation below:

     

    Polarity Shift -> Lightning Strike x2 -> Crushing Darkness -> Thundering Blast -> Recklessness + Force Lighting/CL (provided proc's are up) -> Affliction refresh as needed.

     

    Then rinse repeat and adjust the rotation based on your proc's and globals. Lightning is not a build for the tunnel-visioned and requires you to pay attention to proc's, global's, and buff's (not saying you don't just reiterating a fact). Also your crits (33~35% unbuffed isn't to hard to get) matter the most for the proc's but you also need a good amount of surge and power to get that dmg boost so that Lightning is viable (75~77% surge and 900+ B.Dmg would be a pretty good range). Alacrity (5~8%) could help with keeping the rotation tight and allowing the extra Lightning Strike fillers for proc's and regen (since Lightning Strike really is just a filler and a proc skill). Like I said before I haven't played this build in a long time but if memory serves me correct this rotation is still viable depending on the build your running. Also could you post that as well or if you decide to build a toon on askmrrobot provide the build as well so we can see what your working with.

     

     

    ** At work so most the sites I would use for reference aren't available to me, also I apologize if anything I have posted is something you are already doing. Did my best to understand what you were saying in line of your rotation and priorities.

     

    I have a rotation post on my old guilds site that shows maximum proficiency, stat recommendations based on Mox Parser in raids and lots of min/maxing as well as Op's Dummy 5~8min grind adding movement to keep from number padding due to the fact you just can't turret in an Operation. I can post this when I get home if you would like but I must warn you its for the more basic raider trying to get in the Lightning build.

  4. Sorry but I have to call shenanigans on 600k damage. My Merc can go a whole WZ without dieing, and slapping the entire team around the whole time. You aren't going to hit 600k even if you only AoE and DoT everyone and just go for high damage. But to to hit 600k in RWZ is even harder since everyone else is a PT, Assassin, Mara, etc

     

    And you said arsenal can get 600k damage in a rated? They cant even get half of that in a non-rated.

     

    And "in heal gear". Arsenal...in heal gear....dropping 600k damage....in a rated. Cmon man

     

    Well first off I can say he does this. How do I know.. because I am in his rWZ grp. I r a Bubble support Sorc (yes I know a f***ing annoying build that is e-z mode, but I make even the best of them cry cause I play with skill and kite like that rabbit at the front of a dog race.) But he will put up amazing numbers for a gimp class and still survive like a beast with a good peel here and there and bubble stun if necessary. I should fraps a few games for your QQ woes. Considering the heal thing the only reason why his heals are 600k+ at the end of a match is cause I am there to steal some of his thunder (considering they don't count overhealing for your endgame results). When I was madness spec (still kiting like a pro) he would average even higher in and out of rWZ and 2 man premade WZ's (my sorc "Shockn'Awe and his merc "Moonrunner") and 6 pugs. I do feel merc/commando is a bit gimp 1v1 as I also have a 50 merc who is also heals (I love support) in WH and find the dps builds total **** in the 1v1 bracket. But don't bash Moonrunner cause you can't pull those kind of numbers, bash the issue at hand.

     

    Some are more skilled then others and some rWZ teams are better then others.. If you find yourself dying a lot in rWZ you need to find a tank/melee with better peeling abilities and a healer with a since of perception to anticipate the forthcoming of someone focusing you, as this could be a total game changer for a turret like mercs/commandos. Not tryin to piss in your cornflakes bruh just informing you that this statement from Moon is true.

  5. @AsiriusNazriel

     

    Dude srsly, speed off? immune to root but not to stun during this effect. Any good player determined to kill a Sorc/Sage will do so if they pay enough attention and realize "oh hey he negated my root but is a squishy running away and I have a CC up lets pop that and "GET HIM"". Lol yeah in Rated we can be viable DPS with a guard or another madness sorc in the grp focusing the same target. Try that mess 1v1 on any other class and see what happens. You will get Rick Rolled then trolled for being bad cause your DPS is gimp no matter your skill. I still rather be a supporting player and help my team through to a victory. And yeah go full heals and see where that gets you without guard swaps and secondary heals on you. Sorc/Sage period is focus, not cause your good; Its cause we are the target for rage building only for the next teammate to eat the rage they built up. Don't get me wrong I love madness and yes in reggie PvP it is F***ing awesome to those that know how to play it (not much skill required to DPS but lots to survive a determined assailant), as this was my only other build since 1.2 as a Sorc/Sage.

     

    I wasn't denied spots but people I know were (not of my guild). I am always welcome in guild rated PvP as I am a skilled (not saying I am amazing or the best because someone will always best you) player whether on my Sorc / Mara / PTech / OP / Sniper / Sage / Jugg (yes they are all 50 and geared). I just am simply saying that I can attest to seeing all the FoTM's and yeah I have a few toons that are (though I use them mostly in PvE as my guild needs fillers for PvE secondary grps). I just feel that there is no major issue to the bubble or the amount of resolve it provides, simply that the resolve mechanic in general is a bit broken.

  6. And people wonder why devs don't "listen to the players". Half the people in this thread are saying that an aoe 3 sec stun buff castable on team-mates with very short cooldown per player is fine (and that focus firing melee deserve it to be shut out of this game).

     

     

    No one ever said melee classes needed to be shut out (at least I didn't), simply survivable. Guess I can safely say your main is a close range class from this post (and if not "me scusi"). Jump on the Sorc/Sage bandwagon and give the other "srsly why did i spec this" builds a run and then when you get some time spent at being pwnt cause you're a class that which others can pad their numbers then we can talk shop. Until then we will simply forget you posted this and that "everything is working as intended".

  7. Seriously how many of you have a Sorc/Sage (as your main) that are QQ'ing? How many of you were there when BW took a dump on Sorc/Sage's chests in 1.2, How many of you were there when Sorc/Sage's were denied spots in Rated PvP, How many of you were there?? Your probably smash spec (not saying all of you are) or just bad cause either one takes no skill. Go level a Sorc/Sage to 50 and grind out your gear to WH min/maxed in madness or lightning or hybrid madness/lightning or straight heals and then come back to me when your rump looks like hamburger meat and your on the verge of a rage quit from it. You "as a dps" (cause I know that 9 out of 10 of you are) are just e-peen broken cause your rotation is offset when that beautiful bubble bursts in your face like a "Glorious Happy Ending" and your not the one "Fwapping" to the situation. I mean seriously 3/4th of the servers are FoTM people that roll alts and hope one gets hit with a buff, when I my self play all toons (so I know what to expect in PvP from those classes when I am on my Sorc) but my sorc still gets my dedication as the class requires insane amount of skill to survive in PvP. This is coming from many other well respected players on my server (Jedi Covenant) stating that they would never roll one as the "face time" with leaps/pulls is f***ing dumb. You wanted to play a melee and now you QQ cause your less effective and that "You" feel Sorcs are OP cause some bubble stopped your rotation long enough for them to heal rather then melt.

     

    Secondly I feel this buff was not a major one as I heal and support rather then waste resources on DPS unless needed. The area of complaint should be in the resolve mechanics of the game in general. So what if the bubble is a stun now with 300 resolve factor and we can put it on anyone. I can list a number of beneficial abilities from other classes that are not support much rather pure DPS and yet they don't gripe about having those abilities nor do we Sorc/Sage's because they are beneficial to us (as are our bubbles to you if your getting them). You like being able to play any build you want. Would you like to be forced to play a certain build to live or be viable? You like being told you have a spot anytime you want cause your DPS or heals are acceptable since your not the class everyone knows can be easily steamrolled. You wanna be told your a crap class and your best bet is to Farm PvE since your team don't feel like carrying a gimp heals or ignore-able DPS with the lack of burst?

     

    With all this said I have been a dedicated Sorc Healer/DPS since January and enjoy my class whether bent, broke or "OP" as you seem to think we are ATM. Either way I don't ever expect this game to be entirely balanced for PvP or PvE. Everyone has their opinion about something till they are that something and then their opinion changes. Though behind closed doors they will admit differently if they know they are in the seat of advantage/disadvantage.

  8. A full corruption Sorcerer should use two pieces from the PVE set with WH mods/enhancements.

     

    Firstly expertise is less influential on healing as you know, so you can suffer a small drop in expertise (especially given it's diminishing returns in full WH).

     

    So take the extra willpower (better than power for healers) and endurance (for survivability) from the PVE set pieces, and get the 2/5 bonus to reduce innervate's casting time. I may even recommend a WH relic with defense on it, in addition to an augmented matrix cube.

     

    Lastly I think surge should be capped out for a healer-specced Sorc for the high percentage of crits an innervate yields after a resurgence. Whether full corruption or hybrid-with-heals Innvervate is basically your bread and butter.

     

    Sorc healers benefited most from 1.4 to be sure. I am finding them much more difficult to kill, particularly if there are two giving each other reach-arounds. Myself I'll still be madness because I like having fun.

     

    Addendum: Spec into your purge and use it. There's no reason to spend two points on reducing consumption and buffing the self-heal. Your bonus healing should be high enough to make the new self-heal jib good enough already. Purge is necessary in pvp and it's also a nice instant self-heal to boot.

     

    I was considering something like this mostly for survivability (I spam purge on CD :p) and some crowd control, padded by a little more range for lightning to keep up the force regen, and that 2 seconds extra lockout for those heals that really are important that they need be stopped. Perhaps I can take the 2 points out of madness (will of the sith) and put them else where but I couldn't see anything extremely important.

     

    But I agree with the PvE armor mods, I do the same for 2/4 PvP and 2/4 PvE.

  9. 1. How do you think your Sorcerer spec is perceived by other classes?

    Heal spec is terrible, no mobility, long casts and crap for force regen when under pressure.

    Lightning is meh, no super burst Damage and the 31 point skill is a joke, CL does more Dmg and its on T3 (who dropped the ball?)

    Madness is good for mobility in PvE and PvP (I don't PvP because we are like paper, but we can't break the surface if we wanted to and even worse if we are focused by more then 2 people or one mara/sent) is the only real option as we spend the whole segment running for our lives.

     

    2. How do you perceive your own spec?

    I am currently 0/10/31 and its ok For PvE with the mobility but as far as burst Damage goes and Damage over all I am 5/5 BH with 78% Surge / 36% Crit / 7.3% Alacrity / 932 Bonus Dmg / 2109 Willpower and Rakata Geared Mara's make me look bad. (I know I have one thats Carnage Spec 5/5 Rakata)

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