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Iamkills

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Posts posted by Iamkills

  1. Actually it's not a remix. It's new recordings - with an actual symphonic orchestra, not just shifting blocks on the computer.

     

    Imho the music one of the aspects that's truly great about SW:TOR. I like how the different, well known themes are slightly modified according to mood of a given situation and the themes from Knights of the Old Republic are used as well...

     

    PS: Doesn't the Star Wars theme come as is when this typical text-in-space thing comes up after creation of a new character? Maybe it would be better to add more of those, at the beginning of every chapter or so.

     

    yeah the music's great for about 15 seconds then silence im sick of it

  2. - it allows freedom of character past for each player to create a small backstory as how and why they were trained by the jedi. how they were discovered and when.

     

    but what if i dont want to create a backstory i have no idea where my character came from what planet he was born on what my old masters names were .

     

    - it starts the player off old enough that they feel in control of their character and not handicapped by the fact that they are a child.

    i dont understand i dont think they''re would be any differance would if i picked a old man character would i have to be old and sluggish why couldnt i flourish in the force at a young age .

     

    - the player, character and situations can start off as more mature and serious, where if they started as a child it'd feel necessary to add in lighthearted silly humor.

     

    i've seen alot of movies with children in them , the exorcist has a child in it is that a kids movie ? or forrest gump?

     

    - it skips the unnecessary parts of the jedi training. this isn't the start of the jedi's training, its the start of their story arch. allowing for you to start doing important things out of the gate.

     

    see the important things is how your character starts and we dont get to see that which sucks id understand the shooter classes start as adults but the Sith Warrior and Jedi knight should have had a montage of when they were younger

     

    - it allows for them to show your character as the lore-wise ****** that he/she is. rather than a new student who doesnt understand anything.

     

    but the Jedi knight was the top of its class it wasent a dummy and it would be cool of learning the force at a younger age

     

    - players can get more into character when playing a character their age or at least an adult. playing as a child feels awkward for most adults.

    why would it feel awkward ? it would only be for 3 levels not like spending the whole game as one , insecure?

     

    - forces awkward time skips from childhood training to adulthood, why? it doesnt help the story at all. it just forces back story on players who'd rather have an open backstory for their own headcanon.

     

    dont play games or watch movies to make up my own story if i did id do it thats why i pay bioware to make one for me , and they skipped a big part of the story in a Story driven MMO

     

    - even if this was a good idea, which its not. why just jedi? sith are often trained from childhood as well. so why not start a sith off as a child? cus you'd end up killing other children most likely? too dark? seems like a double standard to me.

     

    it would work as both Sith warrior and jedi knights id prefer if sith warriors could too.

     

    - it would slow down pacing, opening as a child, doing some goofy training sequences, then jumping ahead to adulthood to finish your trials. seems really poorly paced and forced.

     

    right now the game seems poorly paced when they just plop you at the end and you dont know how they got there this game is lacking the small details that makes games great.

     

    and you knocked it yourself then jumping ahead to adulthood which they already did....

     

    in short i completely disagree.

  3. Why should I feel close to Orgus Din? He took us as a padawan sure, but just like the other classes you are thrust into your destiny with minimal training (Because that would be very boring and lack gameplay appeal). I think you are trying to find a master/padawan relationship in him when you aren't supposed to, its supposed to show your maturity by being thrust into the spotlight as your own Jedi.

     

    The real master/padawan comes from Kira Carsen/Nadia Grell interaction.

     

    oh im only level 11 thats why so i get kira as a padawan i guess that makes it alot better

  4. when you start in SWTOR its implied that you've been training for years and years and you just came to tython to complete your final trials to advance past padawan status. which works for MANY reasons.

     

    - it allows freedom of character past for each player to create a small backstory as how and why they were trained by the jedi. how they were discovered and when.

    - it starts the player off old enough that they feel in control of their character and not handicapped by the fact that they are a child.

    - the player, character and situations can start off as more mature and serious, where if they started as a child it'd feel necessary to add in lighthearted silly humor.

    - it skips the unnecessary parts of the jedi training. this isn't the start of the jedi's training, its the start of their story arch. allowing for you to start doing important things out of the gate.

    - it allows for them to show your character as the lore-wise ****** that he/she is. rather than a new student who doesnt understand anything.

    - players can get more into character when playing a character their age or at least an adult. playing as a child feels awkward for most adults.

    - forces awkward time skips from childhood training to adulthood, why? it doesnt help the story at all. it just forces back story on players who'd rather have an open backstory for their own headcanon.

    - even if this was a good idea, which its not. why just jedi? sith are often trained from childhood as well. so why not start a sith off as a child? cus you'd end up killing other children most likely? too dark? seems like a double standard to me.

    - it would slow down pacing, opening as a child, doing some goofy training sequences, then jumping ahead to adulthood to finish your trials. seems really poorly paced and forced.

     

    in short i completely disagree.

     

     

    yeah the reason i picked jedi was cause your suppose to feel close to orgus din and i really dont and feel i could of been just fine without him and all the backstory you get as your character is you've done awesome in training as as child i just wished we could of seen what makes my character so unique , instead of being told like in KOTOR 1 where they showed that training montage. something like that

  5. If Jedi's would have started as kids from level 1 through 3 or 1 through 2 it would have made you more closer to your master Orgus Din, but instead it seems that you get assigned to din when your like 20 and they just brush up saying your previous masters said you were a great jedi .

     

    if they would of done a different scenario like this " the young Jedi (Player) and Master Orgus Din are training in the Jedi Temple on coruscant with and Orgus din has brown hair instead of grey and you do something impressive like a force push or beat him in a duel"

     

    i think a little interaction early on would have made for a more promising story cause right now i dont really care what happens to Orgus Din because he took me as a padawan so late in life. I Hope they can fit something like this in in Xpacs like if you have a son or daughter with a companion and interact with them.

     

     

    All im saying is i think they missed a opportunity to step it up a notch emotionally in this game and it sucks , i hope my suggestions make sense , thanks for reading.

  6. Agreed. I like the music in the game. The only problem is, it's not used very much. Most of the time there are no music at all and when it starts, it won't last long.

     

    After trying republic characters I got the feeling that they have more music than Imps have. It might be a wrong impression however.

     

    Anyway. More music plz.

     

     

    Remember when the released this video to get everyone pumped about the music and there none in they use the same 3 tracks over and over

     

     

     

    watch that hypocrites bioware is

  7. Sadly I don't think SWTOR has any equivalent version of the Elwynn forest theme - at least no equivalence in terms of the 'feel' it produces, especially with the lack of ambient sounds in the environment (no, npc chatter doesn't help).

     

    EDIT: googled Elwynn music on youtube :

     

    yes they do KOTOR had a GREAT soundtrack

     

    Manaan theme :http://www.youtube.com/watch?v=oQTWteCcRSw

  8. They need to add a "continous" music option like they have in World of Warcraft...I want to hear the music pretty much 24/7 with 10 seconds in between to either repeat or change tracks...It really cannot be that hard to do that right?

     

    If Blizzard can do it...Bioware sure as hell can!

     

    definitely i logged into wow and Elwynn forrest theme started playing and it gets you immersed in the game , SWTOR all i hear is footsteps and 15seconds of music .

  9. I really enjoy this game a lot and I have to completely agree that there is a severe dearth of music in just about every area. I was expecting to have so much music that I eventually would grow annoyed with it (much like I did in Galaxies), but that is sadly not the case.

     

    I encourage Bioware to give a healthy boost of both Star Wars tracks and KOTOR tracks throughout the game. I think it'll greatly enhance everyone's experience.

     

    i agree

  10. There is music from the movies if you listen to it. Or parts.

     

    There are several places I've heard the Tales of a Jedi Knight/Learn About the Force (Medley) from the movies. And there are quite a few other pieces also.

     

    yea im not saying its not in there but its in little bits masterpieces like starwars music need to be played in full and on LOOP!

  11. What music do you mean? This isnt the official video game of the movies so there is different music.

     

    i mean theres not music in this game im fighting mobs on Coruscant right now and nothing and when it does happen its good for 1-2 mins then NOTHING , and when im in a cinematic EPIC ORIGINAL STAR WARS MUSIC for 3 seconds and then its either over or it cuts into something else.

     

     

    since they're partnered with Lucas arts shouldn't they be able to use star wars music full length not just 15seconds?

     

     

     

    and i havent heard "Duel of fates" once yet ***

  12. I WANT KOTOR 3.. SWTOR feels like a empty half a@# shell of what Bioware can really put out just that beginning sequence alone on ME3 demo was INCREDIBLE. the cutscenes of SWTOR are really shallow but in ME3 AMAZING and its just a demo.

     

     

    Please unleash KoTOR 3 upon us with ME3 graphics and story!!

     

    SIGN HERE IF U AGREE!!!

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