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Limitsky

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Posts posted by Limitsky

  1.  

    long term x12 XP would make the game boring and the player base would leave the game since it would no longer hold their attention.

     

    there have been more examples of how x12 XP bonus would affect SWTOR in previous posts. if you really care about x12 XP, I recommend reading them so you "x12 XP supporters" would stop sounding like the children you truly are. Because its very obvious you have not even thought about the implementations of how x12 XP will damage the game long term. We have explained it and given many examples in previous posts on this very thread.

     

     

    It's not like these "examples" have any proof behind them, it's just speculation. You're the only one who sounds like a kid here, dude. Both sides, admittedly, keep making claims that have no proof. Acting like the sky is about to plummet and SWTOR will shut down, claiming they'll leave if it's added or won't come back until it is. All compelling arguments are ruined by **** flinging, on top of that.

  2. I don't get all these people who are so terrified of 12 XP getting added. It seems like they're doing it purely out of spite.

     

    Also so what if people want an insanely easy way to level up, even if that was their intention. What does it matter to you? Why do you care? It sounds like pointless ************.

  3. I suppose it'd be a nice option. As for the Smuggler and Bounty Hunter not working for either side, in -some- aspects thats the way the story can play out, though nearly all classes can say lines like "I work for no one". But to actually implement neutrality would take a lot of work on nearly ever aspect from dialog to PvP and what not.
  4. That Satele Shan=/=Grand Master Satele Shan.

     

    Deal with it, her abilities later on are just more impressive than his.

     

    Saying "Deal with it" isn't very persuasive, rather, It's slightly intolerable. It moves from people giving their opinion to someone forcing it upon others.

     

    I for one said Malgus because, well, I like Malgus more then Shan (Infact, I downright despise Shan), and because I truly believe he'd win (You don't survive in the empire without l337 skills or being really really rude to aliens and he certainly wasn't the latter)

  5. It felt like my story as soon as I got the jist of my characters personality when options where chosen as well as the general storyline I'd be following. As soon as I got ready for all of that, it was very enjoyable, much more enjoyable then trying to think of how my Character should be rather then focus on what they can be.
  6. Sith Warrior, Pure Evil. I have no doubts about that, it's just clearly set up to make you want to pick evil based on just how ****** the Warrior is while taking the options (And the frequency in which you can choose them). Vette just seems very unlikely to ever be concidered a canon romance, at least to me.

     

    I also personally see the Bounty Hunter coming out as Neutral leaning towards Dark, while the Smuggler is Neutral leaning towards Light. The agent I also see being canon dark-ish or at least very patriotic in his ways.

  7. Well it's not much help, I know. But Aric Jorgan mentions that the Trooper was pretty much the star student, you know, top of his class and all that. So that's sort of a background. I do remember something being said about the IA as well, but, I just can't recall. The Inquisitor is the only one who pretty much gets solid confirmation on some of his past, a decendent of Kallig "Flesh of my Flesh" Specterface, but even then the Inquisitors background is hardly revealed (Except when you talk to your second companion and your Inquisitor can mention he became a slave afters shooting at a racist Imperial, mind you I got this as an alien Inquisitor, not sure if it's the same for humans)
  8. When I first met Darth Fatas, I knew 1 of 2 things would happen, either he would betray me, or we would go to the pizza hut lunch buffet

     

    Darth Baras adopts the Sith Warrior as his legitimant son. Much laughs are to be had. Bioware can now use that as an alternante to the current Act 2

     

    Anyway I don't mind Quinn and his actions for the same reason I don't mind not having constant "Punch Khem in his jaw for threatening you" or "Throw large rock at Boss, end quest" options. There's only so much you can do without having people complain at you (I once read in another thread on this topic that you -could- originally do away with him or something)

     

    I just hold on to my theory that Quinn was killed off screen and the warrior stacks two Jawa's up in a "Quinn Disguise" for lols.

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