Jump to content

Gnomess

Members
  • Posts

    29
  • Joined

Posts posted by Gnomess

  1. On 11/10/2022 at 1:26 PM, JackieKo said:
    • Do you think you'll PvP more or less than you did before the update?
      I will queue pvp the same amount. I have never been a fan of solo ranked and 4v4 ranked has been dead for a very long time. I am however happy to be able to choose 8v8 or 4v4.
       
    • Do the rewards on the reward track make you want to PvP specifically to earn them?
       
      No, not as they currently stand. The rewards feel minimal at best and slow to gain. A seasons track only makes sense if there is a carrot early on. A few tokens which aren't enough to buy anything cool and some random bits of gear won't keep people queuing. Double the number of tokens earned early and slow them down over the duration and I think that would make people want to pvp for the rewards. Adding secondary rewards every 5 or 10 could be juicy as well.

      Increase tech frag generation by 200% so there is a silver lining even if a player loses their way to the weekly.
       
    • Do you think you'll queue for 8v8 Warzones or 4v4 Arenas equally?
      I will happily queue 8v8 solo or with friends any time and any place and will likely queue more of those than 4v4. Going forward with the changes I will only queue 4v4 with a full group.
       
    • Do you feel the new Warzone medals will encourage objective play?
      I wasn't aware there are new warzone medals. They're either not advertised or we're so conditioned to not pay attention to medals that they're meaningless to the player base. Or they were part of the new warzone end screen which:
      A) Appears in the top left corner by default, not centred.
      B) Displays meaningless information with no context as "personal" stats that don't make sense. I was informed after an 8v8 as a healer that i had done 6 million damage and my healing wasn't displayed anywhere but the allies frame.
      C) Allies frame hover over menu flickers, shows too much at once and does not scale.
      D) If the goal is to push the medals as an end-of-match "congratulations" that whole interface needs a lot of work and the medals actually have to mean something.
       
    • Is it clear how to earn PvP points and progress the Season reward track?
      Not really other than the painfully obvious "queue for pvp and try to win". If there are specific ways to generate points they're not immediately indicated, showcased or otherwise highlighted.
       
    • What is your overall impression of the changes to the PvP season system?
      I think the changes are in the right direction. I don't think the rewards are enough to really give incentive to more of the population to pvp. I think the removal of ranked PvP is whatever. Win trading was rampant and 4v4 solos is really just a duelling showcase. Game balance wasn't there to make 4v4 grouped really work. As I stated earlier if the goal is to get more people into pvp the rewards need to be better and more frequent. To get people to play objectives, adding bonus for playing objectively would be good.
       
    • What do you like the most about the changes to the PvP season system?
      I am very into the split 8v8 and 4v4 queue.
       
    • What do you like the least about the changes to the PvP season system?
      The reward pacing and the new end match UI. That needs to be redesigned or rolled back to what we currently have. The focus increased on personal play and performance will do nothing to encourage objective pvp in 8s.
       
    • What is one change or adjustment you would like to make on the new PvP Season system, what would it be, and why?
      With the apparent new focus on medals, tie secondary base rewards per match to them. Tech fragments or something similar would be a great way to get people to pay attention to them.

     

    If you had difficulties queueing, please answer the following: 

    • How long were you waiting in the queue for?
      managed to get 1 4v4 pop and 1 8v8 pop. I then sat in queue for 30minutes without a game.
    • What was your group composition? 
      4v4 was all DPS, no point in taking a healer into a solo 4v4 queue. I did not queue with a group of 4.
    • Can you confirm if all players who made up this group have PvP-ed in the past? 
      Yes. All memebers of the 4v4 either had titles or flares from pvp.

     

  2. You're not the only one. I've found the game much more consistent overall and especially in WZ's. I don't know if something was changed or maybe I'm just overly hopeful but yes, it does seem better.
  3. As much as I think a team like 4 operatives would be fun, if we want people to queue and keep queuing, I think gimmick teams like four <insert flavor> operatives, or four <insert flavor> sins, should not be allowed. Ditto four healers. those would not be fun to play against and honestly, running comps like that only make the pvp situation on the server worse when the community tries to integrate new people.
  4. This progression is going unlisted, due to violation of the Rules of Conduct.

     

    As for the discussion, I said it once before, I'm saying it again. A joke has gotten out of hand, it's over. This thread is designed around the creative effort in the PVE environment. Rivalries are to be expected, but those need to be contained to in-game, or other avenues. Not this thread. A playful jibe in the congratulations of a kill is acceptable, but this is not.

     

    Get over it...this thread is supposed to be informative; a substitute for sites like WoWprogress.com or any official listing. The guild, whatever its name would be listed because they have cleared the content, trolling aside. If you feel uncomfortable listing it under ***** vouchers, which i can't exactly say I don't understand...then list it as Empire. Regardless of trolling the record of content cleared by a guilded group of people should be marked.

  5. Hey!

     

    I was wondering, since I haven't been able to dig up any information about this anywhere...are we ever going to see 8-man ranked warzones again? I know that there are a lot of people out there who prefer the RWZ format to the arena format as it requires a different skill set and group build.

     

    If anyone has any information please let me know :)

  6. Hey guys!

     

    I'm one of the (many) people looking to transfer off their native server in the hopes of finding more active/competitive PvP at the high end. I was curious, however, about what the random WZ queues are like later at night (12am - 3am PST) since that's generally when I pvp due to my awkward work hours.

     

    So I guess my question is: Do queues pop with relative frequency during that time or does the server hit a brick wall at like 1 and everyone stops queuing?

     

    Also...what's the state of Rated PvP like here? Are there multiple groups running with some semblance of frequency?

     

    Thanks and any insight you might have to these questions would be greatly appreciated!

     

    NB: I pvp mostly on an operative...if that makes any difference due to faction population differences.

  7. If i recall correctly, Wrath of the Forsaken cleared HM EC before Anger Management at least for pubside. I don't know if there was a guild that killed it before either impside.

     

    this is where an achievement system would be lovely..unless they date codex entries.

  8. In my opinion, there's only so much breakdown of "firsts" you can do before it becomes really redundant and the achievement of a "first" kill becomes mundane. I think that the "first" listing should apply only to Hardmodes and Nightmare modes before the first round of nerfs are issued. Also due to our the small percentage of our server that competes in upper end PvE I think the 16man/8man realm first division is a little redundant. We don't have a truly competitive 16man race on our server where there are multiple guilds running that comp during progression. Any server first 16man is likely to be a 16man put together by a guild who's already cleared it (many times) on 8man.

     

    Just my thoughts about how far in depth the rank order should be taken.

×
×
  • Create New...