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comasutra

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Posts posted by comasutra

  1. I was just confirming it wasn't new :p.I don't know,maybe bioware is busy making new pets and silly armor?

     

    I'm pretty sure the devs that make pets and silly armor have nothing to do with the pvp aspect of the game. It's like, when you go to your job at WalMart and you blame the deli meat being bad on the electronics cashier.

  2. Havaing a Sage/Sorc pull a teammate that has the huttball should NOT be allowed. This is what passing is for. With a pull you bypass:

     

    1). The chance that you have a bad pass

    2). That your Pass gets intercepted.

    3). Quicker movement between 2 points than passing a ball

     

    Pulling the huttball is way too easy to accomplish. Remove the ability to pull the player with the huttball

     

    This is why you can pass the ball.

     

    And I bet you pull back the huttball carrier with grapple don't ya? I'm fairly sure this is the case. Yet, that's ok with you?

  3. The PvP of this game is NOT BALANCED around 1v1 it is the harsh reality of MMO's now-a-days.

     

    All I read is nerf this class because I can't beat it 1v1

    Well guess what???? Perhaps your class is not meant to beat that class 1v1! Did you ever think of that?

     

    I mean really you people act like you should have a 50% chance to beat an equal geared/skilled class at any moment..

     

    Let me use a great example... Opertive/Scoundrel They get the jump on you from stealth they have a huge % to win the fight. That is what people are ticked off about YET these same people have the same % to beat an Op/Sc if they are caught out of stealth with their restealth on cooldown. Yet you dont here them complaining about that now do we.........

     

    The game is balanced around the OP/SC killing most classes 1v1 if they get the jump on them from stealth (and no support which is usually the case when someoe comes to the forums to cry). The same game is balanced around the OP/SC being dead if they are caught anaware and offguard. It is the nature of the beast.

     

    Another good one is Merc/Commando's vs Mara/Sents They think they should be able to beat a Mara/sent with all cooldowns up and ready in a 1v1 situation.

     

    You see the percpective of people and what classes they should beat 1v1 is flawed not the game. It takes an extremely good player to beat 2 good playes in a 2v1 match. The real problem is most people REFUSE to admit that they are not as good as they think they are.

     

    So before you go calling for nerfs you should realize that perhaps you are not meant to beat that equally geared/equally skilled played class in that 1v1 situation WITHOUT BACKUP as THIS IS A GROUP BASED PVP SYSTEM.

     

    This guy must be a Sage. He just don't want to see his OP class nerfed. It's nice to sit there and watch 3-4 v 1 Sage and the Sage do nothing but heal itself the entire time until help arrives. Yeah, that seems balanced.

  4. Sorry but I'm sure it's been said many times here, I'm new to forums as I haven't had a reason since the beginning of the game to complain but Sages are WAY too OP. I'm all for class balance and the PvP in this game is FAR from balanced. Look at the group make ups on Republic side, at least half the team are Sage/Sentinel if not more. Constantly 3+ Imperials taking on one Sage and the Sage stands there and heals all day until his little buddies show up to save him. Barely making a scratch in their HP. If I don't see it fixed soon I'm afraid it's time to quit the game as PvP is the main draw for me. No, I'm not gonna re-roll to Sage to compensate for my QQ. The amount of these have sky rocketed since Bioware broke the game. I guarantee if they get nerfed, the population of Sage's drops dramatically and these so called "pvpers" can move on to the next OP class to compensate for their lack of skill.
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