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Posts posted by Jordalx
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Well.. I have both Nico and the Painted Ack dog.. Not sure why you all don't??
Not the painted.
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Same thing. Seemingly rare pet missing, with zero indication.
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This is not such an odd idea. This is going way back. But in Star Wars Galaxies the dev that handled beast master stuff stopped working for the devs. So they had no real updates for years because they couldn't figure out the code and couldn't rewrite everything.
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Tell other GSFers that all these bugs cannot be tolerated. We need hot fixes quickly. People need to post and complain.
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They didn't replace the missile break talent. So. That is broken. They need to change it.
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They ninja changed several things. Bioware, unacceptable. List changes. All changes. They broke Dist Field. They ninja altered stats. List the changes.
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No starkiller stances please.
However. Bioware/EA. You all like making money right? Of course you do. Make this, put on cartel market. People will buy it.
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I want compensation for this horrible drop rate. Are you actually serious bioware? I guess I should say EA instead.
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1. Vesaniá (alt code Alt 1 6 0 ) Main is Sirenis
2. Iniquitous Agenda
3. Blackbolt (Scout)
4. Lost Shipyards
5. Top Medals
6. http://oi61.tinypic.com/157cghs.jpg
New character and ship for Galactic Starfighter. Now that I know about this thread, I'll have to take more screens.
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Bumping with support.
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Show a little gratitude to the people that made you who you are early on Bioware.
This should have been done from the beginning.
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I anticipate people correcting you that they are not "races" but "species" in star wars. Personally I think Voss would be cool, but I want Togruta above anything else. Cathaar was a lame choice imo.
Quoted for truth. Togruta > Cathar.
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Bioware, why not try to buff/nerf/adjust classes in between your large patches. (1.2/1.3/1.4 ect.) Instead of making the community wait for months for much needed changes and updates. I mean really perform adjustments and changes. Not these "fixes." Additionally, I might suggest you add a "support" class option when you go to queue up. Because isn't that what you intend DPS sorcs/sages to be?
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....they didn't want us to have the highest damage but tbh we should atleast be on par with powertechs or slightly higher as we are the squishiest class in game.
To quote you, from another thread. Class works "Fine." Maybe. But should it be improved? Yup.
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Can you explain why Madness has multiple "Your periodic damage effect..." talents... + death mark + and the 31 point DoT then? I guess this is another failed design flaw on Bioware's behalf if it isn't a "dot class".
And yet annihilation has most of our dot talents. Sorc dps trees overall aren't done well. The wonderful Affliction talent in Lightning made this obvious. Bioware does not like the Sorc advanced class, its as simple as that. Operative at least has burst to make a dent in people within a short duration. (Op being another class that can heal and dps, supposedly.)
Bioware needs to add a support role, because, lets face it, we exist to play music on a lute and look pretty.
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Lots of overall negative responses about Sorc in general. I really don't want to "QQ," but you'd think Bioware will take the hint. Sure, good players will do decently on a sorc, but another good player is probably going to win.
I've had Ranked groups request 1 sorc, and just 1 for the utility in the past, but that has been phased out by the desire to have tank PT's with their grapple.
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BioWare,
Across many posts, Vanguards and Powertechs alike are displeased with the changes to their class.
50 Vanguard, The Ebon Hawk server
Don't even. This is nothing compared to Sorc now.
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you forgot the instant free self heal and force speed cooldown reduction that offsets this.
No one gives a flying crap about some heal as a Sorc/sage. Force Leap has a lower cooldown still than the Force speed after 1.4. Sorc/Sage needs increased damage, and survivability. However, I'd be content with the damage.
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No person actually believes mara/sent doesn't need a nerf.
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Increased damage on lightning overall. Make TB crit or insta cast with a proc. Madness damage increase via CL. Buff it to its original state. Bring back hybrid spec. Ill be content with damage increases at least. But Bioware made Sorcs a support class since Sorcs, on paper, and practice, do lower overall damage, and are squishy.
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If you think Marauders are OP then you're just bad at playing your class. To be a good Marauder takes skill, likewise to be good at any other class takes skill. I have a marauder and a sorc, sorc is much more OP IMO but that's because I play it well.
Heh. Funny.
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Sorc's dps @ pvp is nice. You just need to gear it right, skill it right, kno how to play, right rota.
fulltime voidstars are always between 700-1kk dmg (900-1000dps), just a really well played pt can keep to that..
You know how long voidstar games are? Just because you are good does not mean they are balanced and not UP. They are squishy water pistols.
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The relic/adrenal changes in WZ's will be a significant boost to Sorcs compared to most other classes. 1.3 PvP looks much more attractive for the class compared to live.
That just means Sorcs cannot do it either...........................................................................................
..... is that what people are really saying?
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Please, please tell me they're nerfing the BLASTED sages.
LOL Good joke.
Let’s Chat – Cartel Market and You: New pack design (Underworld Alliance)
in Cartel Market Suggestions
Posted
I was lucky with the RNG gods. Meanwhile friends that opened 3 hypercrates compared to my 1 seemed to get nothing.
I was glad for myself but frankly, the RNG seems a bit too wonky. There should, indeed should, be guarantees that you will receive good things for hypercrates. That is a lot of money that people are gambling with. And mind you, not totally out of choice. (Sure you can choose to do it but this is the only way to get it with CCs) This gambling feels forced. Most people would rather buy outright.