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Sideblaze

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Posts posted by Sideblaze

  1. My issue is less the damage itself (Though that is a huge problem.) and more how absolutely mindless and without skill or setup it is.

     

    Even back in ye'olden SWTOR days, where Operatives were still overnerfed and Assassins could end you in a few GCDs, the assassin actually needed to know how to open properly. If he just spammed maul you would have killed him in like three GCDs, now that stupidity is being rewarded.

  2. I do conquest on all my alts that are efficient to grind it with and gear them one at a time. Besides that, I run Red Reaper on my 306 operative to farm a very fair amount of fragments per hour.

     

    I can usually fully kit out a character in a day or two, depending on how much I grind. I usually run a bit slower because I'm looking at Youtube on the other monitor when I'm beating on the bosses.

  3. Just did a run-through and got the compliments, here's what I did. It's mostly darkside, as the choices are essentially doing what the mission logically would call for. You're an agent of the Empire, not an agent of mercy - but you're also not a total psychopath.

     

    Killed the guy who calls your bluff, he could be a liability to the mission.

     

    Killed the people who broke into your room, they've seen too much.

     

    Play dumb when Kaliyo questions your ties.

     

    Kill Karrels, though I chose option 1 over 3.

     

    Attack the alien who ambushes you in the palace.

     

    Don't try to tamper with the disc before turning it in.

  4. Revan's awesome, his armor is awesome - but it'd be nice if we could wear his updated armor without looking like we just fell down the Voss temple stairs.

     

    Sure, there's the original Revan set, but it doesn't look remotely as good as the newer, damaged one. An undamaged version of the Revan Reborn set would likely be popular.

  5. I am not seeing an increased chance to learn higher tier items from deconstruction for biochem and amormech, the % in the tool tip is the same as prior to today's patch for learning all gold biochem items: 5%. As well as the alacrity and abosrb augments armormech make still say 10%, not 20% like the critical and accuracy augments say from synthweaving and armstech.

     

    Tooltips probably didn't get updated. I got both purple recipes for armstech within four crafts each.

  6. Assuming your accuracy is at 1591 (or 1327 if using acc stims), and your alacrity is above ~1220-ish, crit is really the only way to go.

     

    Mastery and power are level capped in 95% of the game content, and you get a load of those stats already from the new augs (which will be mostly useless anywhere other than the new Op and FP).

     

    What's the power cap for warzones and such? While I do plan to do some ops eventually, I mainly PVP.

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