Jump to content

Ziggoratt

Members
  • Posts

    25
  • Joined

Posts posted by Ziggoratt

  1. First of all, if you DO NOT want light side Jaesa as a romance option, you don't need to be posting in this thread. It was a post to request for that to happen, and if you don't want the option, it being there would not effect you. Hindering choices for other players is not a way to extend the life of the game and keep players around.

     

    With as much emphasis as story has in this game, we should be able to craft (within reason) the story we wish our characters to have. If I'm romancing light side Jaesa and you don't want to even have that option... Guess what? What happens on my ship stays on my ship. It doesn't have to happen on yours. So trolls please step into the reactor and proceed to incinerate. It amazes me how trolls want to whine about people having game experience choices that won't effect them personally what-so-ever.

     

    Now, onto the constructive feedback.

     

    I'm one of the many that had no idea making Jaesa light sided would bar her from romance options. It seems like this was an extreme oversight. While I agree that she should not be a loose woman like her dark side version, I could see light side Jaesa requiring 10,000/10,000 Affection in order to bed/marry her.

     

    Jaesa is by far one of the most compelling characters I've seen in any game... And that's because of the amazing story that lead to her joining me in the first place. I immediately formed an attachment to the character, as have many others. Not being able to take the story further with her light incarnation is disheartening.

     

    She is your apprentice and you're teaching her the path of true light. Love is generally associated with light, and it's natural that two people spending the type of time a Master/Apprentice do together, could in fact, fall in love.

     

    Choices would still matter. Dark Jaesa becomes a very loose woman who just wants the physical romp. Light Jaesa should rightfully fall in love with your character and be much more loving and proper about it. In either case, you should be able to ignore the romance options if you desire, so fear not trolls, it wouldn't 'ruin' your game.

     

    Please add her as a light side romance option. It's a small change that will increase the fun factor for many Sith Warriors, and alleviate much disappointment/frustration we've found since discovering that she is not romanceable in her current state.

     

    Also, not everyone has a desire to have alts. I'm a one character kind of guy. I don't think it's an acceptable answer to tell me to roll another toon or reroll as an alignment that I have no desire to play, just so I can have the romance option I desire for my character. (Plus I wouldn't like Jaesa nearly as much if she were evil.)

     

    I hate to sound like one of those 'I'm quitting' kind of people, but if that option doesn't come along, the game feels broken from me at this stage. My storyline has flowed nicely and has been enjoyable, but that's a key part of my character's story development that is lacking for me, so I'll probably unsubscribe until if/when it gets added as an option. I'm sure other people might just play another toon or start over, but I'm paying to play the toon I want to play, and I'm only going to pay for that so long as the game is fun. This one tiny part makes it feel broken because the story is so compelling up until this point.

     

    Amen.

     

    /signed a thousand times. BW needs to take into account that many people actually want to play as a LS Sith, and that throwing together a loose, second-rate storyline for these people will leave many disappointed. Why should we get less opportunities than our Dark-Sided counterparts?

     

    I can see what BW was trying to do by making a LS Jaesa.. Really, I can. But in the end, it just isn't very fulfilling, and makes many of us feel like they just don't care.

     

    So please, BioWare, fix this evident problem in future patches/expansions, before you start to lose the support for your already amazing game...

  2. Heres another suggestion for the thread:

     

    The current Walk speed is more of a saunter. In a single cantina, it takes an excessive amount of time to walk from one end to the other. Trying to drop into walk when entering a camp or outpost, is also very slow to use. So much so, not many really do? It feels painful to try to 'walk up to' someone who is just 10 feet away.

     

    Therefor, what about speeding up walk just a smidgen (to match general walking speed of ~3mph)? Then for to utilize the current speed, there could be the /saunter command.

     

    This way, walking around in a cantina, or event, does not take a half hour to get to the bar, and with the added /saunter, people can mosey around as social butterflies.

     

    Oh my god, YES.

     

    Let me start by saying that I'm not a role player. I don't have a character on the RP servers, I don't talk in-character, and I just stick to the story for the most part.

     

    That being said, I can see EACH AND EVERY ONE of these suggestions being useful, beyond fun additions to this already amazing game! Heck, with one or two of these suggestions applied, I may even start role playing in game. Right now, it just seems like the game is lacking when it comes to the general feel of playing it. For every good and wonderful area that SWTOR excels at, there's another area that they are severely lacking in.

     

    BW needs to see this thread. Send emails, bump this thread, start counting supporters.. SOMETHING! Just get this noticed, because these suggestions are a gold mine, and they are the types of suggestions that will put SWTOR on top.

     

    BioWare wants SWTOR to be the best? We need to get aggressive with our suggestions.

     

    Now let's go, and spread the divine word of this incredible thread!!! :D

  3. I, personally, am not an rper. I never chat in-character, I never really understood the purpose of RP servers, and to be honest, the idea of joining one just seemed sort of silly to me.

     

    That being said, I can honestly say that the implementation of either of these ideas, ESPECIALLY the enemy-placing one, would make me sell my soul to the ancient gods of rping in a Coruscant minute. (See what I did there? :D)

     

    The possibilities for this idea are endless, and would provide countless hours of gameplay (not to mention what it would add to the endgame 0_0). This feature, difficult as it would be to implement, would be a gem in this otherwise great game, and would only add to the love shared for it by its massive following.

     

    Yes. A thousand times yes.

     

    /signed

  4. The New Jedi Order, created by Luke after Return of the Jedi has no issues with positive emotions and believes they can be very much a part of a Jedi's existence. He has a wife, a family, during all of this and feels that a flaw of the old Jedi Order was trying to get rid of all emotions.

     

    Okay, ladies and gents. You have all just witnessed a complete 180 in perspective change. BigBashkar, I applaud you and concede to you, my friend. While I started this topic with the idea that Sith were the opposite of Jedi (accepted love and emotion), I find myself disproven. Thank you, and congrats. I'm usually too stubborn to admit defeat xD

     

    This entire time, I was running under the assumption that Light Side = Old Jedi Order, and that if love and emotion didn't fall into that category, then it must fall into the Dark Side... My mistake, I do admit ^^'

     

    I now hold the viewpoint that the Sith cannot be true Sith without embracing the evil and corruption of the Dark Side. Please, keep up the debates. Let's see if anyone can flip my perspective again :D

  5. Wow.. I honestly never thought that my question would mount this much debate. 0_0

     

    Well, I feel honored that you all have participated this far, and encourage you to keep it up. This has given me a lot to think about in terms of Star Wars Philosophy ^^'

     

    Now, here's a point that I've been seeing get batted back and forth. There seems to be a lot of debate on whether or not the Dark Side of the Force is inherently evil. Personally, I don't believe it is, and I offer Praven as proof. It's been widely accepted that he was a good, moral, and honorable person... And he used the Dark Side of the Force. So doesn't this disprove the Dark Side = Evil point?

     

    A lot of arguments seem to keep going back to the original trilogy, so I'll address that now. Yes, it's true, the Original Trilogy did portray this issue as black and white. In the OT, Sith were unquestionably evil, and the Dark Side was the source of all evil... But that's because back then, the Star Wars universe could afford to be close-minded. George Lucas never dreamed that his movie idea, grand as it was, would span into THIS. Therefor, he left it simple. But as things expanded, and philosophy found its way into the equation, that traditional black and white issue has blurred into gray. It's had to, in order to keep its audience.

     

    The Dark Side has become more than Lucas originally designed it as. He needed an antagonistic force behind Sideous, so he invented the Dark Side. As the SW universe expanded, so, too, did everything else. Black-and-white views are no longer the only valid ones, as there are now shades of gray.

  6. Hmm, I dunno. Let me - oh wait, not using the Dark Side, which is the core of nearly every Sith practice, teaching, technique, philosophy ever.

     

    Again, I bring up the fact that the Dark Side is a title (issued by the Jedi) for a part of the force that they don't understand, and has thusly been dubbed "Evil."

     

    Dark Side =/= Evil

  7. You nullified your own point by bringing up a quote made by a character who is evil, in an attempt to corrupt Anakin into his way of thinking. The sith might view the dark side that way, but you'll never find any villain in any serious narrative who honestly considers themselves evil.

     

    The sith don't consider themselves evil, even the most black-hearted of them. But that doesn't change the fact that they are. The EU has never done anything to change that, nor has it done anything to make the dark side anything but evil.

     

    We, as the audience, are supposed to recognize that Palpatine is either lying or fooling himself.

     

    And you missed the point of my use of the quote. Yes, Palpatine, is evil, and was trying to seduce Anakin with the idea of power.. But that's not what I meant by quoting him. What I was trying to hint at is that the force is massive, and can never be truly understood.

  8. "The Dark Side of the Force is a path to many abilities, some considered to be.. Unnatural..." -- Chancellor Palpatine

     

    The problem here is that you, like so many others, are looking at the Dark Side of the Force as inherently evil. Here's what my extensive study and debate has revealed to me.

     

    There is the Force. An infinite, endless force that flows through the universe, beyond the understanding of any mortal. The Light Side and Dark Side are just labels, given to different areas of the Force by the first society of Force Users: The Jedi.

     

    Think of the Force as an ocean. The Light Side, which is the area used by Force-Users who practice restraint, is the shallow waters of that ocean. The Dark Side is the rest of the ocean.

     

    Dark-Side users themselves don't understand the depths of the Dark Side, because the Dark Side is the most extensive area of the Force; The area that cannot be reached with restraint.

     

    And again, I bring up the fact that the Dark Side is just a name for the area of the Force that people don't understand, and, by conventional Jedi means, have extreme difficulty reaching. Therefore, the Sith discovered new methods of delving deeper into the Force: Using extremities of emotion and passion as a conduit for their Force Powers. Some Sith even devised rituals to unlock new powers of the Force.

     

    Now I return to the ocean metaphor. If the Force is an ocean, and the Dark Side is the deep end, think of corruption as pressure. As you dive deeper into the ocean, you'll start to feel the effects of pressure. If you strapped weights to yourself so you'd sink deeper and deeper into the ocean (Using rituals to sink into deeper powers of the Dark Side), the pressure will begin to take its toll on your body, slowly crushing it (Signs of corruption on the body).

     

    The Dark Side isn't evil. It may have started that way in the original trilogy, but it's expanded with the rest of the Star Wars universe, becoming a deeper issue than just "Evil." It's the area of the Force that Jedi are too timid to tamper with.

     

    Returning to the ocean metaphor for one last, closing statement...

     

    The Jedi are people who stay in the shallow end of the pool because they're afraid of drowning. The Sith are free divers who embrace the chance of drowning without fear. Neither side of the force represents good or evil because of one undeniable factor:

     

    In the end, there is only The Force.

    In the end

  9. Are you talking about the same Revan who later acknowledged that he had fallen to the dark side?

     

    The force is separated into light(GOOD) and dark(EVIL) sides. The jedi cannot be evil, and the sith cannot be good. If a sith becomes good, he is no longer a sith. If a jedi becomes evil, he is no longer a jedi. There's a middle ground there, gray jedi and the like, but if you ever tip over into evil then you have become a sith.

     

    Sith is basically a word for evil jedi. We could easily exchange their names with Paladin and Blackguard and we'd get the same result. It's good knights versus evil knights.

     

    You're taking an extremely close-minded view to this. Sith are not Evil Jedi. They are Force Users who follow the Sith Code.

     

    "Peace is a lie, there is only passion." -- This is not a declaration of war, this is a statement of belief. Sith believe that peace is a temporary effect, and that the universe cannot help but fall into war.

    "Through passion, I gain strength." -- This line speaks to channeling passion as a force conduit, and embracing what makes one human (Using human as a general term to include all races). Where Jedi shun acts of passion, basically seeing them as sinful, Sith accept that it's a part of existence, and embrace it.

    "Through strength, I gain power." -- This line addresses the Sith's search for power. Yes, this is self-serving, but think about it... What person isn't self-serving in the end? Our first instinct is survival. Self-preservation. A trait that Jedi supposedly reject, but Sith embrace. Remember, a Sith's ultimate goal is to gain immortality through power.

    "Through power, I gain victory." -- Through self-preservation, they will not fall to anyone.

    "Through victory, my chains are broken." -- Refusing to be bound to the chains of society or servitude. (For Sith Inquisitors, this can be taken literally, as they started out as slaves)

    "The Force shall free me." -- The force is the tool to attain my freedom, power, and ultimate desires.

     

    The core Sith ideology isn't evil in the slightest. It's embracing the nature of mortals, as opposed to denying it, as Jedi do.

     

    As a Sith, I have had the chance to do a multitude of good things. The choice to leave the Revanites in peace is a fine example. Another is a choice I recently made. I had two options. Leave a bundle of Republic miners to die in a mine, or free them out of kindness. I chose the latter.

     

    The Sith choose a different way of wielding the force, using passion as opposed to apathy. Does this sound truly evil? In my humble opinion, it does not. In fact, it sounds like a preferable ideology than that of the Jedi.

     

    Now, the reason the Sith seem evil as a whole is because, while there is the option of good within the Sith Code, there is also the capacity for true, unrelenting evil.

  10. Long-Term Suggestions | Today , 01:17 AM

    *

    As I've gone through SWTOR, I've been absolutely stunned by its astounding versatility. Every choice you make influences elements in the storyline, and you are given such rich and beautiful options... As I played, I began to develop ideas that I'd absolutely love to see in the long-term development of the game, and it got me to thinking... What other Long-Term ideas are out there that are waiting to be brought up?

     

    Here's mine.

     

    As a Sith-Player, I've gone through countless scenarios where a Jedi is being extremely respectful to me, trying to convince me that potential such as mine would better serve the Light Side of the Force. They sound do convincing, and I want nothing more than to take them up on that offer... Only to find that my speech options range anywhere from "I can't" to "Shut up, filthy Jedi."

     

    So I was wondering if maybe we could have some pivotal fork in the road for our character's main storylines? Sith becoming Jedi, Jefi becoming Sith, Bounty Hunters being hired by the Republic, etc. Some form of pivotal faction-changing choice that determines your storyline from then on.

     

    So, feel free to leave your comments or questions below, or post your own Long-Term ideas for critique.

     

    Commence discussion @_@

  11. Dark jedi and light sith - the product of bad writers who don't understand the very basic concepts that Star Wars and the force are built upon.

     

    Like it or not, both are canon, both are part of the EU, and both were approved by George Lucas. Therefore, they are a part of this discussion =/

  12. As I've gone through SWTOR, I've been absolutely stunned by its astounding versatility. Every choice you make influences elements in the storyline, and you are given such rich and beautiful options... As I played, I began to develop ideas that I'd absolutely love to see in the long-term development of the game, and it got me to thinking... What other Long-Term ideas are out there that are waiting to be brought up?

     

    Here's mine.

     

    As a Sith-Player, I've gone through countless scenarios where a Jedi is being extremely respectful to me, trying to convince me that potential such as mine would better serve the Light Side of the Force. They sound do convincing, and I want nothing more than to take them up on that offer... Only to find that my speech options range anywhere from "I can't" to "Shut up, filthy Jedi."

     

    So I was wondering if maybe we could have some pivotal fork in the road for our character's main storylines? Sith becoming Jedi, Jefi becoming Sith, Bounty Hunters being hired by the Republic, etc. Some form of pivotal faction-changing choice that determines your storyline from then on.

     

    So, feel free to leave your comments or questions below, or post your own Long-Term ideas for critique.

     

    Commence discussion @_@

  13. Sith act naturally, like animals.

     

    They fight and kill, the strong survive, thrive, and dominate, the weak serve or get killed.

     

    This behavior isn't considered evil for animals because of their lower level intelligence and awareness.

     

    However if a being of high level intelligence and awareness does the same it is considered evil because of the moral code of (our/western) society, which dictates we are better/more evolved than the primitive and base behavior of animals, therefore we must act in way that is better for all of society rather than just for ourselves.

     

    So are Sith evil?

     

    By our moral standards: yes. - (subsequently our moral standards and the Republic's are shared).

     

    By natures standards: no, evil doesn't exist in nature, and the Sith act the same as the rest of predators.

     

    By there own moral standards: nope.

     

    And yet, as any Sith-player knows, there is such thing as a merciful Sith. It is not a prerequisite for being Sith to be a cruel, merciless killer. That's just a path that some take.

  14. I'd appreciate something to this effect. I wouldn't mind if, for example, as you got more light side points, a filter was added to your eyes that made them a more brilliant shade, or that made them glow slightly - not red mind you, and not something that changed your eye color, just a subtle brilliance to your character's eyes.

     

    Sadly, however, that does bring up a certain issue... What do you do about Miralukas? (Not sure if I got the name right on the blind guys.. >_<)

  15. What's 'evil'? Two-dimensional definition.

     

    I've seen plenty of dark side choices that could be pretty well defined as morally *good* from my stand point; letting a corrupt politician's corruption go undiscovered because you believe they genuinely *are* doing good now, and it would do no good to disrupt that for the sake of abstract justice, or putting a blaster bolt through the brain of an imperial prison vivisectionist... or several more, for that matter.

     

    Generally speaking, the Sith Empire's moral philosophy is further from the one 21st century human culture aspires to as 'right', than the Republic's philosophy is.

     

    The Sith philosophy is about embracing passion, letting it fuel and drive you, whereas the Jedi philosophy seems to be largely about denying, channeling, restricting that.

     

    Now, from several points of view, the Jedi philosophy's just plain *wrong*- passion is a far greater fundamental of human nature than compromise and control.

     

    To a certain extent, it feels as if Jedi thought is influenced to a massive amount by fear of the Dark Side- not so much that they deny that a Sith could be influenced and driven by positive passions, to be a great force for good... and, after all, wasn't it *love* for his son and *hate* for the man who'd destroyed 90% of his whole life and was just about to destroy the last 10% that gave Anakin the strength to kill Palpatine? The Emperor was killed by a Sith using his passion and making what would almost certainly be a dark side choice- and I doubt anyone would call that an evil act, even though "Kill the old man" would probably be at least 50 DS points in game.

     

    The Jedi's fear seems to be the- quite understandable- one that it tends to be the stronger, more violent passions, that predominate... so they try to block out and screen off *all* passion, even including those that could be to their benefit, and for a good cause, to stop the dam from bursting, and letting emotion rule them.

     

    Neither philosophy is good or evil. The Jedi philosophy is appallingly repressive and self-destructive- look at Anakin again. Had the force been balanced, had Palpatine's Sith teachings been well-meaning rather than self-serving, and had Mace Windu not been so much of a bully, Anakin could well have grown up to become an amazingly gifted and heroic light-side Sith, if people had taught him to *moderate* his passions, rather than shut them up and be ashamed of admitting they existed.

     

    I applaud this post. Thank you for seeing straight into the heart of what I believe :D

  16. Not this guy again.

     

     

    We've been over this, they have auras around them when they pray because they are going deep into the force. Allow me to use Yoda as my example (again), Yoda , one of the most lightside-iest jedi, didn't have an glowing aura around him; how does it make sense some rebellious sith has one?

     

    Force push would have a visual because it's a game and they would want you to know you used that ability.

     

    Case closed. G'day sir.

     

    As the OP has stated, this game does a number of things that aren't canon just to give the game a better feel. An excellent example that he gives is that Non-Force users are capable of showing Dark Side corruption.

     

    It's just a visual effect, one that I believe many would use, and others could just toggle off.

  17. Bioware already said no to this topic they posted about this when they announced dark side corruption. Also that image is not an example because the chick in that picture is the pure essense of the light side. Plus the light side does not change how you look and if bioware ever did add a light side vanity option there will be a hellstorm on the forums by the lore lovers of star wars.

     

    With all due respect, it'd be an optional vanity option. Lore-lovers who vehemently oppose such an idea could just toggle it off, as one can with Dark Side corruption.

     

    Also, if you'd read through this entire topic, you'd know that we're not suggesting a glow as our only idea. Heck, a glow might even be a bad idea, as it could wreak hell on low-performance comps. We just want SOMETHING to balance it all out.

  18. I've seen this topic come up a number of times, and it's gotten me to thinking: Are the Sith really a truly evil organization, or are they just completely misrepresented by people like Palpatine?

     

    I'll start this off by presenting my own opinion on the matter. I personally believe the Sith to be a morally-neutral organization, one that has a select few bad seeds scattered here and there. The Sith use passion and emotion as conduits of the Force, as opposed to the Jedi, who use Inner Peace instead. The Jedi recognize that there are areas of the Force that cannot truly be understood or entirely controlled... Areas that they dare not access. Therefore, they practice restraint, dubbing this unexplored territory the "Dark Side" of the Force, and condemning any and all practitioners of its arts.

     

    Now, this next part is what really sells me to the Sith... The Jedi detested Dark Side users do much that they hunted them to near extinction, in a manner quite similar to the Crusades. The Jedi hold themselves on a mantle above the Sith, declaring themselves "Good" and their enemies "Evil." But I now present to you the question... Are the Jedi truly good? And are the Sith, by extension, evil? Let's look at the facts.

     

    Jedi:

    1. The Jedi cut themselves off from all physical attachment, considering emotion and attachment dangerous and dark. But last I checked, wasn't love a good thing? The same goes for joy, attachment, and many forms of passion. Take the love and attachment of a mother and child, for instance. What could be more good and pure than a love such as this? Yet the Jedi's principles condemn such a love, seeing it as a lure for the forces that they don't understand (AKA, the Dark Side)

    2. The Jedi are hypocrites to their own code. They condemn pride, yet declare themselves the single good, holy force in the galaxy, and condemn their opponents as evil. Is such a declaration not prideful?

    3. As Yoda himself stated in the novel-version of Revenge of the Sith, the Jedi's downfall came about because they stayed true to their old ways, while the Sith embraced change and adapted to a growing universe, taking on new ways and adapting to be as versatile as possible.

     

    Sith:

    1. The Sith embrace all emotions and physical affection, seeing passion as a powerful and wonderful thing. Yes, they wield Hatred, Anger, and Fear as blunt tools to master the Force, but they can also use positive emotions, such as Love, Joy, and Attachment, to wield the same powers and abilities.

    2. Many look down on the Sith, seeing only individuals such as Palpatine or Malgus as representatives of the entire organization. Yes, some who wield the Dark Side of the force delve into the wrong areas, and become corrupted by it's unconteollable power.. But it seems that these individuals have cast a dark light over the entire Sith organization. Not all Sith are necessarily evil.

    3. They have lightning.

     

    All in all, I believe that the Sith are the true gems of the galaxy. What do you think?

  19. Anytime. I just want this game to succeed and linger in the hearts of its fans for years to come. It all starts at the little details, right?

     

    Now, here's an idea. If creating a vanity option for LS is just an area that lacks options, why not replace it with something else? Some other option that doesn't affect gameplay, but balances things out. Something to reward you for making the effort. Titles, a wider variety of armor looks, a wider array of color crystals, etc. Just something to pat us on the back for climbing the ranks of good people :p

  20. And you also fill out my point that I think lightsiders , in general, would agree. While darkside people only disagree because they want the darkside to be special.

     

    Well duh. Dark Siders win at life, of course they get the cooler chizz :p

     

    Kidding. I actually wasn't aware that Light Siders have no vanity options, and reading this disappointed me greatly. I've only really put any effort into my level 38 Full-DarkSide Sith Assassin, but I was planning on making a LS Sorceror sometime this week out of sheer curiosity. I'm fairly disappointed in the lack of a LS vanity option, and fervently agree that there should be one, Canon be damned. (But hey, we do have that one angelic chick, if you feel like counting her :D)

     

    But then rises a separate issue. One that may have been BW's reason for never implementing this in the first place... How?

     

    I agree with some statements that a full-body glow could be problematic, and absolute hell on weaker computers... I personally have to keep my Resolution at 800x600 at all times (which makes me cry inside), or be faced with unimaginable lag.. Perhaps something more subtle, like light hints of copper in a character's cheeks, enhancing the natural colors in complexion or skin color, etc. Maybe even have slight wisps of blue force energy flowing up and down a character's hands and arms, just as long as there's SOMETHING. When you play a video game, which sounds more appealing to you? Being darker and more sinister than you normally would, or upholding your character to an even stricter moral code than you hold yourself to? Evidently, the masses have chosen the former, so let's add some form of incentive to be good people xD

     

    Now, here's a radical idea that will probably never happen and would take months to implement. Why not have different forms of DS/LS vanity for each individual class? That way, DS Bounty Hunters don't look like corrupt Sith in battle armor, and instead just look really evil :D

    ... Yeah, just an idea. But nothing to do with the topic at hand, so I shall return to the point.

     

    All in all, right now, DS and LS are unbalanced. All we want, as far as I can tell, is for that to be remedied.

×
×
  • Create New...