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TheGonzoJoe

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Posts posted by TheGonzoJoe

  1. You are glossing over the facts here, there was a wealth of combat log information from the Kerafyrm fight based upon other servers having awakened him. The second thing you are missing is that the players actually awakened him and started killing him before a server GM reset the event thinking the players were exploiting a bug. They then got a second chance and were successful a few days later.

     

    Lastly you have to take into account some basic information on how EQ operated. There wasn't a limit to the number of players in a zone at that time, and zerging the mob was perfectly valid which was how they killed him. They in effect got so many players to zerg the zone that he never managed to kill everyone in his dungeon and thus they eventually wore him down. In effect they nullified the requirement of statistical analysis by providing themselves with unlimited resources.

     

    True story.

     

    I like to indulge in some informal fallacies of logic now and then, though.

     

    It's a weakness.

  2. BS, Everquest1 had option to parse combat log into file, witch can be analized after combat. This was used by many including people from this screenshot.

     

     

    What part of "after combat" is equivalent to "real time"?

     

    Or is English not your first language?

     

    And for Kerafyrm, there was no after combat. You killed him on your first pull, or no one on the server killed him. Ever.

  3. I never said it's a dealbreaker. However, it is silly to defend what is a lacking of a standard feature (like a combat log, for christ sake) by comparing it to a game that was released over a decade ago. It's like if Bethesda did a poor job with Skyrim and a bunch of people said "well hey, Morrowind didn't have these things and it was a good game!"

     

    When people say something as stupid as people are bad for wanting a combat log or the ability to mouseover that screams ignorance to me. I mean, it's clear you have no idea what you're on about when you say things like "idiot-buttons on their raid frames" as if this describes anything anyone is asking for.

     

    But really, I find it particularly revealing that you completely ignored my appropriate analogy. Do you think a text-based MMO would be as good as a game with graphical representation? Do you think there's maybe a reason no one makes them anymore? Everquest is so damn old, when you say this game is OK because a game that's over a decade old doesn't have those features either you're basically insulting the game and I'm not sure you even know you're doing it.

     

    If it's particularly telling that I ignored your flippant response and responded to the meat of your argument, I'm not sure what it's telling you. My answer, though, is two-fold. One, it's a false analogy. The difference between text-based MUDs and modern MMOs is an issue of technological capabilities advancement. The difference between older MMOs and modern MMOs is a game design paradigm shift. Ignoring the invalidity of the analogy and focusing on the spirit of your point, though, I would say it's a matter of taste. There are dedicated communities of MUD players that survive into the modern day, and I myself had a masochistic blast playing Project1999 last summer.

     

    But I see your point, and I apologize if I was a bit strawman-ish in my earlier responses. As I've said a couple other times since, I didn't read closely enough to realize that the basic combat log was what the OP was asking for, and I agree, it's plain silly not to have one.

     

    Even MUDs have those ;p

  4. I see what you did there. There was no real time logging in EQ1 back then but there were combat logs that could be analyzed after the fight was over to figure out what all happened during the encounter. Do you think FoH, LoS and Afterlife were just winging it?

     

    You have a point there. I mentioned in a post above basic Combat logging is pretty important, and I didn't gather from the OP that he was referring to that. Mea culpa.

     

    Also, they kinda did wing it. They benefited from other servers awakening him first, so they had an idea what was going to happen, so they just kept throwing bodies at him with an army of click-stick rezzers.

  5. http://en.wikipedia.org/wiki/Charles_Lindbergh

     

    ........faced many challenges including skimming over both storm clouds at 10,000 feet (3,000 m) and wave tops at as low at 10 ft (3.0 m), fighting icing, flying blind through fog for several hours, and navigating only by the stars (whenever visible) and "dead reckoning" before landing at Le Bourget Airport at 10:22 PM on Saturday, May 21.[47]

     

    No GPS.

    No Jet Engines.

    No Radar.

     

    All it took was a person committed to finding a way to accommodate for mechanics of the era to do something that was supposed to be un-doable.

     

    So stop being bad, sack up and learn to fly a prop plane when you want to fly from New York to Paris. :cool:

     

    Well done. I chuckled. ;)

  6. We should go back to text based games. You don't NEED graphical representation to play the game. This is proven by older games.

     

    ^ This is you

     

    Oh, except you included the obligatory 'you're bad' statement, which is very ironic since people who post things like this are usually very bad.

     

     

    I'm far from a bad. I'm not world class by any means, but I've always pushed towards seeing new content in mmos, and that means I've been raiding my *** off for more years than I care to admit.

     

    I also frequent meta-data sites, compare my performance with top world players, evaluate my performance on a per-encounter/pull basis, and strive to use every tool at my disposal to improve my play. But to come out and say that because the tools one is used to don't exist in a new game, it is going to cripple PvE is absurd. The people who are dedicated to progressing through MMO content will use what's available to them, but won't wait for advanced add-ons and real-time tracking to be available to start raiding.

     

    So yes, I think people who find meta-data and idiot-buttons on their raid frames to be NECESSARY are sub-par raiders. They're convenient, but by no means are they deal-breakers to the people who want to raid.

     

    edit: grammar

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