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Torkepl

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Posts posted by Torkepl

  1. Voidstar as Imp.

    Game start, 3 pro battlemasters flex their items and title under doors. They get smashed by Republic pre made group. They leave, bomb has been planted, another 2 guys leave, 2 guys join so warzone shuttown aborted but they still leave in less than next 1 minute.

    Same with Alderaan and even Huttball.

     

    Imo 30 minutes deserter so they wont f**k around with those leaves.

  2. Vallia Frostshock Shaman, Rogue (world of roguecraft, yay)

    TBC Resto Druid, Macestun Tauren Warrior, Cheat Death late s3 rogue in pve items, yay

    WOTLK S6 double dps with lighting bolt trinket and icytouch dk, elemental shaman, S7 ret pala. S8 Shadow Priest rogue, armor pen warrior..

     

    Also OP racials like:

    Human trinket in WOTLK.

    Undead anti-fear for like 4-5 years.

    Tauren incredible range allowing them to beat peoples with stormherald even when they pillar kite + stun in case they pummel fake cast.

     

    Sure. Wow PvP was great, no faceroll at all.

  3. Non interesting montage - yep

     

    Bad music not fitting gameplay - yep (seriously, this skrillex style terribad dubstep in pvp videos is more annoyin than old pvp movies with let the bodies hit the floor)

     

    Rage Marauder claiming he is skilled while he force choke full resolve targets in his highlight vid - yep

     

    dislike -1

  4. The quest is almost not worth doing anymore, it takes me on average 5-7 wins to complete that thing, there has been days where it took me 9 wins to complete it, good thing I love pvping otherwise I would never take that quest again.

     

    Yea it can be a problem for guys doing pvp only for dailes.

    Thank god i love pvping too ;D Playin ~20 warzones/day since im lvl 50.

  5. People who think their OP class is fine and everything is balanced and say things like 'the opening burst is all we have!' are so ridiculous. First off, lets just take a look at our opener. I call it the everything button. It does high damage, puts a high dot, cc's and gives us a 50% armour penetration buff. Most of you silly folks think you're just good when you're face rolling everyone, the fact of the matter is that the class is so easy to play that a kitten could succeed. As for gap closers, what. There is -always- something to LoS a ranged with. -always-. If they start kiting you just LoS and wait for stealth or wait for them to derp over and smash their face in. If you try to close the gap by running towards them you sort of deserve death and to be kited. If there's more then one you should always die. I played scrapper for a while but it was so easy and I knew a nerf was coming so I switched to sawbones.

     

     

    +1

    5char

  6. No he takes all the bugs that favor Empire, ignoring the ones that favor Republic. Throws in a bunch of forum myths of fairytales that favor the Empire and cries a river that puts the Nile to shame.

     

    His claim is, EVERY mirror balance favors Empire. Well they are fixing a bug that strongly favored Republic. And there is a whole bunch more, but the OP did not include these at all. Which testifies volumes to how biased he is. So that makes it very hard to take him serious, let alone believe anything he says.

     

    +1

    5char

  7. If you read my original post you will see that I'm not exactly crying , I admitted and always have that Hidden Strike burst was too much , combined with a stun it was rather class breaking. But problem with the class is that burst is all they gave us , and they gave us too much of it. A raw % nerf to damage needs to be compensated in things that we lack which is utility.

     

    It's true that we don't know for sure how it will affect us, no combat log means no testing but we can't blindly rely on Bioware , it's obvious by the way they handle things that they are not in complete control of the situation. At first glance , things are looking pretty grim.

     

    I read my previous post again and it was missleading. I m not saying You re the one crying/whining. I mean other ops. Just look at first page of Your class forums or PvP forums.

  8. I won't deny that you have a point , but ah "oh well dps trees are bad so let's just all reroll healer" isn't exactly a solution , everything should be viable, having 1 viable out of 3 isn't exactly OK, (not even gonna bring lethality up). And to be quite fair operatives/scoundrels will have a hard time keeping up with sorcs/sages when it comes to healing. I don't know if you have played a healing OP/Scoundrel but if you do you will see that we rely on heavy casting times. That combined with rather low survivability doesn't exactly make for a good PvP healer.

     

    I will not say u are wrong because im not healer myself and also i wont deny that rerolling healer while dps tree is nerfed is just wrong.

     

    But lets be honest. Let patch hit the game. You guys have not try ''new operative'' for 5 minutes but still You act like sky is falling on your heads.

    Initial operative burst is way too high. It needs a nerf - too many of you guys deny that. It reminds me of Icytouch season5 Death Knights. Everyone knew it was OP (i even rolled icytouch dk myself for easy gladiator title) but there was so many players claiming perfect balance when nerf was about to hit live.

     

    Is 1.1.1 nerf exacly the thing that will balance it out? I dont know. Time will show.

     

    Sorry for my english. Its my 3rd language. Hope You get my point.

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