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Foodaddy

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Posts posted by Foodaddy

  1. Foodaddy,

     

    you are on Veeboo Lunx correct?

     

    i recognize the name as i play imp on that server. I can attest to your killingsmanship. You may recognize the name Tapatio, the Pyro Merc

    I have rolled a JKG and was wondering if i could pick your brain about it sometime.

    mind if i send you a tell in game?

     

    Tap

     

    Yeah man hit me up. I remember Tapatio - are you in Napalm? Invalid Target?

  2. I love my vig guardian. I used to be a focus stat sheet whore who only cared about damage and crit size. Then I realized that doesn't help your team and isn't even that fun. I can literally pull MORE damage with this spec because I die way less.

     

    I feel unkillable. Commanding awe talented focused defense is so sweet - I literrally can begin fights with squishys and pop enure/rakata medpac and let FD tick and end the fight with more HP than I started with.

     

    I am un cc able when I leap around, and yet I spam AOE slows with no focus.

     

    I roll in Soresu with 52% armor and 1703 strength buffed and cut through sh*t. Any light armor guy is getting white-washed by Overhead slash, master strike and dispatch, while any heavy armor fool is getting DOTted like there is no tomorrow.

     

    Focus generation has never been an issue, and with defiance and zen strike I get free focus for days.

     

    This is my spec, hear me roar: http://www.torhead.com/skill-calc#500RrZfzrMrhddGkZM.1

     

    (When the sentinel nerf comes, please don't come for me :p)

  3. Ya Im glad Focus Guardians are staying Focus.

    It's nice to have 2 pvp viable dps specs.

    Since the 2 specs are completely different to counter it

    really helps both specs in pvp.

     

    tis pure win!

     

    maybe I'll try focus someday... :D

     

    I was an ex focus guardian for 2 months and just converted. Vig is fun to play and the single target DPS has now convinced me I am adding more value that way then just sweep bombing.

     

    Sweep bombing is not "empty" damage - It puts pressure on healers to heal everyone in a firefight, however, being able to finish off 2-3 guys in a big cluster one by one in like 15 seconds is awesome.

  4. WISDOM!

     

    I am a recent focus guardian convert. (Was running in Shi-Cho there)

     

    Vigilance has so much focus generation!

     

    With free sweeps and blade storm, Master Strike being a primary tool of destruction, the two focus refund on 30% of our primary focus-sappers (Overhead slash and plasma brand), and Defiance giving us 4 focus on all items, there is no way you need more.

     

    Soresu has 50+% damage mitigation with BM gear! Holy Toledo!

     

    So I am thinking I will convert to Soresu... Are the devs trying to make soresu the smartest spec for all DPS guardians? After 1.2 I switched to Soresu Focus for a while too, and I liked the tankiness.

  5. People constantly fail to mention that Juggernauts also have an armor debuff (Sundering Assault) which allows us to hit harder via lowering your armor.

     

    And Endure Pain + Warzone Medpac is a ridiculously good self-heal.

     

    Let's also not forget the set bonuses Juggernauts get (which will not change in 1.2) - Intercede gives a self heal & force charge gives a 10% damage increase for 5 seconds.

     

    We also have saber throw and force push.

     

    And we have taunts to help protect the team.

     

    There's also Soresu Form allowing us to switch to a tank situationally and Guard if necessary. This makes us more versatile.

     

    And next patch we're getting another defensive cooldown that heals us every time we take damage (though it eats up rage, so it may only be useful when you're a ball carrier in Huttball).

     

    Not sure what Marauder gets to make up for everything Juggernaut gets.

     

    This is the only person who knows what he is talking about.

     

    Juggs are getting our SMASH nerfed a tad, but between the increased ravage, Single saber Soresu master, self -heal, etc. I think we are still just as good.

  6. I got 3 BM commendations in my first 15 bags and have since gone 30 bags in a row with nothing. I can't even get the motivation to log on because it feels pointless.

     

    I'm 1 for my first 12....

  7. This list shows that you have no freaking clue what you ware talking about. Go read the freaking patch notes.

     

    under buffs you might want to add the CD reduction on Force Crush to 18 seconds.

     

    Also the reduction of Decimate isn't a nerf. Its specifically addressing that you will be hitting too hard with the new, proper, itemizations in 1.2. The battlemaster gear in 1.2, when it is upgraded, will have LOADS more power and surge.

     

    Here http://dulfy.net/wp-content/uploads/2012/03/bmcomparisonwarrior.jpg

     

    Comparison of the itemization changes for Vindicators set.

     

    These stats easily make up the difference from the 10% damage lost from smash, because those new stats on your gear is going to effecting all your abilities. And honestly if Rage would remain the same with the new itemization, it would be too easy. My current set has been modified to look 1.2 stats, and its OP. OP as ****. I can Instagib a tank if he is standing next to the person he is guarding. With a final force crush tick crit upward to 2k, a smash on a warrior for 4k and a transfered damage from his healer being somewhere around 3K, that is 9K damage, done to a tank, in the time span of one global. I just freaking did it against one of the best geared Guardians on my server. Its not pug pwning, its disgustingly OP. I 6K crit every game. If the spec %'s remained the same, especially with the new Expertise values, I'd probably be hitting people with 10k crits pretty frequently and it would be back to the days of Expertise buff stacking, and no one wants that.

     

    You also left out the Rage free self heal, but I guess you will always consider that ability to be use harmful then good, which is fine, enjoy being at the bottom of the rated lists.

     

    The crash nerf is universal, it looks like you are just trying to inflate the list of nerfs to prove your point. Keep grasping at them straws, because a person being resolve capped shouldn't stop you from either building Shockwave or landing a smash. Only a bad player is unable to hit people who are on resolve.

     

     

    Again, if you think rage is getting 'nerfed' then you havn't taken all the warriors changes into consideration. You barely read the patch notes and you don't take into account that the stats gained in the new itemization will pretty much cover any damage reduction on skills. Its staying exactly in the same place it has and imo its better then before.

     

    Your right about burst being better then sustained but you are also forgetting that Vicious Throw is now @ 30%. Again, more heavy burst abilities covering the damage lost in rage. Rage would be brokenly over powered if it didn't recieve any nerfs with all the universal buffs that warriors are getting

     

    I want to believe you, I REALLY DO. But if you play immortal, you must be slightly crazy... so I can't completely trust you

  8. Doing this damage as nothing to do with being any good at your class.

     

    - You need support

    - You need an idiotic team of opponents who clump together.

     

    Done.

     

    And more damage than this has been done many times, it's absolutely skilless and anyone who plays the class knows it.

     

    Wow. quit being such a hater and give the man some credit. Sure, it's not some MLG caliber gaming feat, but 997k would be good if you were playing bots.

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