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Posts posted by KennethHoover
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"lesser players"
Stopped reading right there.
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Try Telekinetics. With Telekinetic Wave and Tidal Force you will destroy anybody in solo lvling.
This. Tele rocks.
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I'm pretty okay with the direction it's headed so far. It's not perfect, but nothing else is, either. If the devs keep it up we might reach a level where the game can really shine.
But, yeah, so far I like what I see coming out. Seems okay.
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I enjoy it, it's fun to me. I don't take it too seriously. It's a pleasant enough game to fill the time when I have the time to play.
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I'm sorry to say I don't ever expect it back.
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I would think that's going to be the direction of editorial decision, yes. At least, it would not surprise me if that's what they decide.
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She was annoying and I happily killed her. But I can definitely see other players choosing her as a companion, or at least someone they can return to and talk with later on. That would have been fun.
As it is I even forgot where I buried her charred and bone-shattered corpse. Oh, well.
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I also would have like to have a lot more freedom at the end of my class story to go off and visit where I wanted (assuming I didn't get killed) or hire who I wanted from other classes. I would have liked that freedom I had "earned" by succeeding at my class story.
Bioware will never do it, I don't think, but, boy oh boy, that would have been a lot of fun and a RP's dream.
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I would be the undercover agent for the Republic working in an Imperial gun factory knocking the gun sights askew and attaching the barrels crooked so Storm Troopers couldn't shoot straight.
Because nothing else can explain that awful accuracy on their part.
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I like all your ideas especially the mentoring one.
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best thing to do is just ignore and move on enjoying the game
^This
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I also plan to take advantage of the double XP weekend.
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Like everything else about the game it's subjective. It looks nice, but I found the mob density obnoxious. Many other people didn't seem to mind it so much, though.
I finished it with my main but never went back with any of the other alts. That's just my experience, however.
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. The problem with ESO is the clunky controls and mechanics, which are much more suited for a console controller. I didn't play long though, because my opinion was it is a steaming pile of *******.
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I participated in in multiple TESO betas but came away thinking much the same thing.
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Tbh GSHs is just a reskin of ships that you can spend your money on to add aesthetically pleasing items, it's going to be instances most likely and we wont be able to see crap from the outside so I think it'll be just another cash grab like Starfighter
The way they have monetized so many other aspects of the game I would not be surprised to see this implemented as well.
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I kind of agree with OP a little bit. I honestly like the vibe I get from Tython. Many of the planets are done well, imo, some not as much. Tython is one of my favorites.
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Clearly you haven't had to fight through mob after mob. There's your repeatable content
^This.
The devs have apparently made a decision that increased mob density equals "content."
Pro-tip: It doesn't.
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as soon as they figure out a way to monetize it with Cartel Coins rest assured it will be in-game. give them time to figure out how much to charge for it
^This.
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you are not going to see day/night cycles in this game, sad to say
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game is still fun, people are playing and enjoying themselves
I wouldn't necessarily call that dead
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My kids enjoy Galactic Starfighter quite a bit. It's not my cup of tea, but they like it a lot.
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Please...dont give BW any stupid ideas. They really don't need help in that area.
^This
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New CGI landing cutscene coming soon... 3000 Cartel Coins per planet. 2000 for subs.
lol
don't give BW any ideas.....
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The designers of Tattooine and Hoth really captured the movie feel of both places. Good friend of mine quipped that Tattooine looked just like Tunisa
I agree, I think they did a good job on those planets.
Why all the ugly PvE armor?
in General Discussion
Posted
^Sadly, this.