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Posts posted by Valmier
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So tonight, guild Exile, took the sith spaceport on Hoth. We denied the entire planet to the sith for hours and hours. Any sith that came in died fast and could not get away from the base or us. Anyone that had to leave hoth had to use their fleetpass.
This message to you idiots out there saying this game has no openworld pvp....i call BS. Man up...get a couple of ops together and go take an opposite factions spaceport. This is called denial of resource.
We had hours of fun. The sith tried to shake us from the planet, but we took them all out.
Good job! I'm from the Empire and I would appreciate Republic trying some more of that on my server.
This is real world PVP. I quite do not understand those people saying you wasted your time because there was no reward...guess what they really enjoy is just gear grinding while they play a Warzone hundreds times again.
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..When will an open World bounty be available. I'm not talking about Ilum. But one that counts and reward player kills throughout the planets. Hunting is so much fun...
Would surely be a good idea! Hunting (and getting hunted in the while) is one of the best world PVP experiences. Just some tracking of player kills (of same or superior level of course) and a weekly server stat would be nice.
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If I could change one thing, it would be to make Ilum behave like this: http://www.arena.net/blog/mike-ferguson-on-guild-wars-2-world-vs-world
Agree. I hope it would be possible to do something like that also in SWTOR. It is an interesting and original idea.
Right now, SWTOR pvp is just some kind of copy of WOW pvp.
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I don't hate the pvp, but it is average at best.
Agree, three WZ and Ilum are not quite sufficient...the whole world PVP aspect is lacking.
There's room for improvement.
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Completely agree. Up to now, it seems that considerable effort has been put instead in trying to avoid all forms of world PVP...
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\signed
Interesting proposal, well written and studied
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If it's Red........ It's dead.
Definitely! Besides, why a Sith would not want to attack a lone weak Jedi? Ganking is part of roleplaying.
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The biggest thing I think that would help PvP, and should be fairly easy to implement (?), would be to take the city flipping of SWG and put it here, and then have like a World PvP panel in the codex or Mission Log that tells players all over the server who owns what cities, to make it competitive. When you see you're losing the WAR (this is Star Wars after all) because you own less cities, you're going to want to go take some cities. And the faction that owns the most cities gets XP buffs for all players that are currently leveling alts or newbies, as well as buffs to Damage/Healing/Mitigation.
How sweet would it be if you felt like you were actually fighting for something?
Absolutely agree, this would be far more rewarding and interesting than the usual eternal gear grind that drives PVP in several games (like WOW).
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World pvp is just ganking, anyone that agrees with this post is just another backpedaling horrible player that jumps people at 50%
So roll on a PVE server and you will not find any horrible player jumping at you
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House Organa, Alderaan and Aurek Base, Hoth. I'm imperial btw.
Great places both.
For the Empire!
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Bring back 1.01 and make a new faction that both republic and imperial can defect to.
Also this would be a nice idea for world PVP
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Completely agree to the proposed fixes, good job!
Game fading fast for me
in PvP
Posted
Right, feels very much like WOW in space...but WOW world pvp used to be (before introducing flying mounts everywhere) overall better