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baconflavored

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Posts posted by baconflavored

  1. If heroics are soloable, then they are no longer heroics, and just become more side quests. On my server there appears to be either a population drop, or a major imbalance, as the Imperial side never sees above 20 people on any planet or the fleet. I haven't checked my Republic toon for a few weeks to see if that side is still viable.

     

    With the class and side quests on each planet I haven't had a problem leveling past the requirements for each one. If there are enough people/guildies available who want to run a heroic, great, but if not I skip them. Do you feel that the story lines for the heroics are so important that they need to be made into side quests?

  2. also i love the contradictions in your post, first sentence is WAH taking down servers to fix bugs, next sentence you want you want them too fix bugs, and last sentence you say your happy with server maintenance.

     

    I didn't read that he was complaining about the downtime; I read it as an explanation as to why there is maintenance happening more frequently.

  3. Op, not to be mean or anything, but your probably not playing your character correctly.

     

    Many people believe they can get through leveling content with just some gear and medpacs, but if you really want to succeed you have to stay on top of more stuff.

     

    Interrupts are very useful, most people don't use them while leveling up, but they save your life a lot. Make sure your always looking for hard damage casts like force storms and full autos so you can interrupt them as fast as possible.

     

    Make sure to stay on top of gear progress for all your slots, make sure to update your oranges with level-appropriate aswell.

     

    Stims also help a ton, especially endurance if your having a survivability problem.

     

    The best thing to do as a knight/warrior is to use a healing comp so far, like Malavai Quinn, if you actually gear him, hes great, he can even take a lot of damage when you need him to.

     

    It would probably be better to list your spec, because I cant really help you outside of that without knowing if your a mara/sent or jugg/guard.

     

    Playing with aggro, i found, was great in hard survivability-testing fights, especially using the in combat-stealth move, it takes aggro off, then you regain it pretty soon after sharing some damage with your companion.

     

    +1, especially about interrupts. Probably the most important part of being a JK. I noticed that even after getting a better handle on playing my character I find that certain elite mobs are tons tougher with others. For example, on Alderaan, in the area with all the Sith Apprentices around, the melee mobs are a cakewalk (I beat them with 60%+ left on me and my companion) but the ones that do AOE or chain damage are a different story (I usually lose Kira and have <30% myself).

     

    That's not to say the problem is with my gear or my character, I may just need to learn more about how to handle those kinds of mobs.

  4. Preface: although I'm not entirely new to MMOs (played WoW from vanilla through WotLK), I suck.

     

    I beat the Sand Demon on the first try at 30. I lost Kira towards the end and had less than 15% left when I downed it, so really I would've been facerolled at 27 or 28. I learned from Valis about interrupting by watching for a cast bar so as not to blow CDs too early. With no cast bar, the Sand Demon got the better of Kira quicker than I anticipated because I was DPSing and not protecting her.

     

    Now, strangely enough, I found Lord Praven to be a cakewalk (the same evening, even) by using the same formula as Valis. Both Kira and I were above 50% by the end of the fight. Maybe luck has a little to do with it, but there were obvious cast bars for me to trigger interrupts off of.

     

    All that being said, I wouldn't want BW to nerf these fights. Even if I get frustrated at times I still want it to be challenging so that I can learn my class better, and after I'm done I feel like I actually accomplished something. I obviously still have more to learn.

  5. Fix it quick or I may cancel, this is a lot of peoples "prime time" in america let alone other areas of the world.

     

    If that was true they wouldn't schedule it for that time. I work in IT and I'm responsible for some load-balanced server clusters that are publicly accessible (not gaming related). There is absolutely no time in any 24-hour period that there are zero users, but I know from collecting statistics that from 11pm-6am CST the connect counts are at their lowest, so that's when we schedule maintenance. I know each time we announce a downtime and I bring things offline that someone somewhere just got pissed off, but I have to do my job at some point during the day.

  6. If you don't want players to see everything at once why not block access to planets based on class story progression. Get rid of levels fgs.

     

    For example right now I'm thinking about doing some missions on nar shaddaa that I didn't want to do at level 25. But there's absolutely no reward for doing so. No items I want, and a trivial amount of credits.

     

    Nothing trivializes content like levels do. Nothing.

     

    Wait, what? Leveling is a mechanic in RPGs since long before the Internet and roughly approximates real-life human learning and experience. Blocking planets based on progression seems vastly more arbitrary and... GTA like.

  7. Reality, years of MMO playing? Do you not realize this gaming is dying faster than WAR or Conan? Basing it on the fact that it is worst shape than most?

     

    If it dies, it dies. I've seen expansion pack releases on WoW (BC comes to mind) that caused problems for weeks. So many things have been fixed in three weeks, and yet people are so quick to jump ship...

  8. Simple as that. Hey Bioware have you looked at your server population? Maybe you need to quickly fix things?

     

    What are you basing that on? The status page? Ever stop to think they threw hardware and patches at the problem and were able to raise the pop caps like they said they were going to?

  9. 8. Geography, geology and landscape. I love it. Nar Shaddaa is stunning. Whoever designed that visually is my hero. Unbelievable. That's what I show my friends when they want to take a look at the game. It's truly a jawdropper.

     

    I actually wasn't thrilled with Nar Shaddaa. I felt like I had tunnel vision. I know a lot of Republic players hate Taris, but I actually find it very nice looking. Maybe when I'm done there I'll head back to NS and keep an open mind.

  10. But Anakin killed the emperor and brought balance to the force. That's gotta count for something. Sure he was a whiny little ***** in his early years, but he was a righteous bad *** later on.

     

    It was pointed out to me several years ago that if you look at all six movies, Star Wars is a story about the rise, fall, and redemption of Anakin Skywalker. Luke Skywalker is merely a supporting character.

  11. I build my own desktops. I started out on my six-year-old AMD dual core, but it barely met the minimum specs and it showed. I now have:

     

    quad-core i7-2600K on an MSI Z68 chipset motherboard

    16GB RAM

    120GB SSD for the OS

    1TB HDD for games and software

    EVGA Nvidia GTX560Ti Superclocked

    Cooler Master Storm Scout chassis (friggen awesome case)

    Windows 7 64-bit Professional (and Linux :))

     

    Stock cooling for now, but eventually I'll upgrade and overclock.

     

    SWTOR screams on this setup, as does Skyrim.

  12. In "Star Wars" the Millenium Falcon was parked in a hangar on the planet, not up in some orbital space station.

     

    Just like in TOR. In a hangar. With a space lock. It's called immersion, people.

     

    In "Empire Strikes Back" Luke landed his ship right on Dagobah, no station needed.

     

    Really? Seriously? You know that Yoda was the only sentient on that planet right?

     

    In "Phantom Menace" Amidala's ship landed right on Tatooine, etc......

     

    They were trying to remain hidden, so they landed out in the desert where they figured no one would notice them.

     

     

    Jeebus.

  13. You're right, but most people in this thread (including you) aren't really understanding the OP's point. It's the unbelievable audacity that James Ohlen has to claim that people who don't like the game are just haters with no real basis to their complaints (he also seems to think that SWTOR is super innovative and next gen). His post reeks of arrogance and complacency.

     

    I see what you're saying, and I did understand OP's point. What I'm trying to say I guess is that I don't care what Ohlen says. I care about BioWare's action and reaction to the issues that have been brought up. If they take the subscribers seriously I'll continue my subscription until I get tired of the game, otherwise I'll cancel the moment I feel like I'm throwing my money into a black hole.

     

    Steve Jobs said a lot of things that piss me off to this day. John Carmack, Steve Ballmer, Cliff Bleszinski, the list goes on. Corporate reps say stupid things all the time. I'm not going to get in a hissy about it.

  14. Personally I think this game is buggy as hell for a game that had such a long beta. I've hit more than a few, and I feel bad for those who have been stuck in some way or another. My only previous MMO experience is WoW, which I quit a few years ago. Based on my recollection of how Blizz handled problems, I think BioWare has communicated fairly well and has turned around patches relatively quickly. I remember my WoW realm would crash daily. It took Blizz two months to acknowledge the problem and a couple more weeks to fix it. Glaring bugs would take a month to get a fix, and often there would be almost zero communication about it.

     

    I know many of you have a lot more MMO experience than me and have probably had different experiences with other games, but I'm still willing to give them some time to prove whether they are dedicated to the subscriber base, or just in this for the money. I'm not trying to be a fanboi, just... fair.

  15. False

     

    OP: Go defense for leveling until 34 or so.

     

    1: Keep all your gear up to date with every new zone

    2: Same as above apply it to companion

    3: For class quest bosses make 110%sure you interrupt ANYTHING that has a cast bar

    4: For class quest boss/golds send kira in first and taunt off her when she gets to 20%hp or less

     

    Also, make sure you use Soresu at all times when leveling with a shield generator. Saber ward for every gold and as often as you can to reduce downtime. Leveling is cake with those steps.

     

    edit: For buffering damage meters you can go sweep spec for pvp and get over 30k damage in 1 aoe. Not a good way to gauge as well.

     

    I, too am a Guardian spec'ed for DPS and barely making due. I'm going to give this a try, thanks.

  16. The choice between 32 and 64 bit is chosen by the developers when they compile the executable. In order to be compatible with all computers and operating systems, they would have to include code for both versions in the download and DVD, which would make the install process that much bigger and take that much longer.

     

    There is no practical reason at this point to need to be 64 bit, as the limitations of 32 bit programs can easily be worked around (things like memory limits).

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