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Posts posted by Gadrak
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Erm ...
I believe you mean 4seconds of invicibility for Maras/Sents which halves their HP when activated also?
i was actually talking about force shroud,wich instantly dispel any dot and makes you untouchable for 6 seconds with the tank spec(with the exception of melee)
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so was assasins/shadows do you understand that also but you dont see them coming on here crying.
yep unlike assasins ops do not have
sprint
pull
knockdown
6 seconds of invicibility
and insanely good dmg mitigation
ops just have damage
that with the surge nerf is pretty much non existant
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You know, I've rolled a new toon and I'm starting over in the PVP brackets. There are very few Sorc/Sages. For the past couple nights, 50% of the team is a Trooper/BH.
I think the OP is missing the boat. Once you hit lvl 50 and things end up getting balanced out, the sorc isn't OP. In fact, Sorcs are some of the easiest people to gun down. Trying beating on a Merc, PowerTech, Jugg, or Marauder at 50. LOL.
Sage/Sorcs represented the sterotypical caster/healer when this game went live. Not to mention they are force users in a Star Wars game. The "surge" of people playing Sorcs has very little to do with them somehow being OP and way more to do with how people perceived them.
interrupting a mercenary is all that you need to kill him
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you get a +1 for me nice ideas
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No, just no. BH's are already the easy button and there's to many in game. I'd personally rather you lose things then gain them. You want to jump around? use your 1 spec and enjoy.
^that's exactly the kinda of player i was talking about
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with the surge nerf arsenal alredy lost a lot of dps,(our damage is still good,but the nerf was harsh)
i think that this is something that should be added to the mercenary only and specifically arsenal since pyro is alredy a lot mobile and PT have alredy 2 moves to close the distance with their target
i agree with the poster above
braindead ppl claim that we are op because they dont know to use that shiny ability called interrupt that everyone can use beside us
and there is not anything that feels unique about the bh when the sorcerer and the assasin has everything and more
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How about med spec merc, do they fast to maras?
med spec merc are unkillable, if you want to beat a sentinel 1v1 respec hybrid and watch him run away in fear.
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Hey, let's be realistic here! This isn't Santa's wish list.
so asking for a jet leap is out of the question?
awwwwww
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OP is absolutely correct,hybrid is just disgusting op atm
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i srsl cant believe that some people are actually fine with this unsanely poor rewarding pvp sistem
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A couple things that you need to understand.
1) T1 and T2 sets are granted, thats it, T3 set is a bonus and treat getting it as a bonus, not as something that you deserve just because you que wz 24/7 or farm ilum with your imp zerg.
2) This is how the gear progression works and how is supposed to work. Why do you think that Heroics do not drop rataka? There is no point going there when you have all columi already, so you need to move on to hardmode ops to progress more. This is the reason why battlemaster bags are here. Or you want to give free rataka to people every X heroics?
Yes, it is a mindless PvP if the sole reason and your only purpose to PvP is to get that one more item, and another, and then another. You are not PvPer then, you are PVE player that just rides on easy PvP gear train(yes, it is easy to get, even if its a chance, you always put the same effort to getting it, regardless if you are level 10 without AC or level 50 with 100 valor rank, effort to get pvp items stays on the same level).
Stop feeling entitled to everything, you're not. BM is a bonus, not something you should be handed to as soon as you AFK wz or Ilum killtrade to rank 60.
im rank 68 and i only have 1 battlemaster commendation after 2 weeks of farming
get away from this thread
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they have to do it now,i reached battlemaster 2 weeks ago and i never missed a daily or a weekly,i only have a single BM commendation,and it's incredibly frustrating to know that 95% of my work was completely useless because champions tokens are not useful to me anymore.
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is that hard?,why bioware doesnt allow to trade a tot of champion commendations for a battlemaster one?,i have more than 1000 champ comm in my bag,and they are just rooting there without purpose.
why do not allow to trade 100-150 Champion commendations for a battlemaster one?,I mean after having wasted an alleluia of time doing dailies and collecting crates on ilum we deserve some sort of consolation prize or better something that doesnt make our hard work useless at all.
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Assuming skill, level, and gear are equal can an Arsenal Merc beat a Sorcerer 1v1? There is this one Sorcerer I keep on playing against that just wrecks me in Huttball. My merc is an alt, so maybe I'm doing something wrong.
The Sorcerer tends to interrupt my casts then uses LOS until his interrupt is off CD again.
If I try to run up to him to knock him off platforms I'm at 30% HP by the time I can get in range.
If I try to just nuke him I can't get him past 50% by the time the only abilities I have left to use are Tracer Missile or Power Shot, which just get interrupted.
If I get the jump on him, and am winning he'll simply stun me then force run out of range then heal up.
I'm certainly not advocating that all classes should be balanced in 1v1. I'm pretty sure that my role as an Arsenal Merc in Huttball is to control the center and defend, not get caught up chasing Sorcerers. I just wanted to check with the community however to make sure it isn't just me.
TL;DR version: Arsenal merc does great until I get attacked by a Sorcerer, anyone else have this problem?
arsenal is a bad spec for 1v1,if you think that only sorcerers are giving you trouble,you have not faced a good marauder or a good assasin
anyway,you have to learn to fakecast to defeat a sorcerer as arsenal,make him waste his interrupt then nuke him down,activate every relic or adrenal at your disposable because their dps and survivability is higher than ours
ill suggest to swap to pyro,if you are serious about doing 1v1 MU
arsenal is very good until someone decides to take you down
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im actually looking for the belt and bracers but dont know where they drop
does anyone know?
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l2P arsenal mercenaries are utter trash on 1v1,if someone is shooting missiles at you and you are not
interrupting him
LOS him
you DESERVE to die,if tracer missile gets a CD it will destroy our spec,every single ability of arsenal is reliant on tracer,by nerfing tracer you dont just nerf the ability you nerf our entire spec
our only defensive cd is a knockback,we dont have any lolwut sprint,no snare,and we are the only class without interrupts
wanna nerf our dps?fine but i demand an huge increase of survivability because with heavy armor that in this game doesnt matter anything with all that armor penetrations talent around there and with a crappy shield with 2min CD i dont want to lose my single utility.
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You know why I have to pop Saber Ward, Cloak of Pain (-20% damage), Force Camo, Undying Rage (at 20-30% hp) to be able to win a 1v1?
Because sorc and BH opens up with snare from 30m, spams attacks that hit similar as my melee hits, knockback when I'm there, stun me when I'm there again, bubble up, and STILL didn't use any longer then 1 min cd.
Even my 10 meter range skill needs rage that a marauder/sentinel can only get when he is in melee.
So I'm OP, because I had to use up ALL of my defensive cooldowns for 1 fight, where the BH is still pressing Tracer Missile-Tracer Missile and hits what 2.3k?
Problem is this: melee has only 1 way to deal damage, at 4 meter range. Ranged cringes at the thought of being in melee range, so he wants to do everything to get out of it, and cryes, when melee asks for tools to get into said 4m range.
Currently number of tools for ccing melee >> tools for gap closing, staying in range.
im an arsenal mercenary and for your info we dont have a snare,and if we are casting tracer missile why the hell you are not charging us?,knocked down?,go in stealth mode and return in melee stance,use your interrupt and bam you are dead,you dont even have to use your defensive CD to brign us down
stop talking things you dont even know about!
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You dont have interrupts? Every base class gets an interrupt.
if you dont even know of what are you talking about stop posting asking for stupid nerfs
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just stop complaining about arsenal
we dont have interrupts
we dont have any sort of escape ability
there is actually no class that we can beat 1v1 besides snipers and juggs
our only defense is a knockdown that is only useful on huttball...
..and if we get interrupted we are dead.
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agree
i rolled PT the difference is like day and night
funny thing is there are guys who usually smashed me in a duel as a merc that called me a noob that does not know how to use his class
now that Im PT the same guys are getting facestomped by me and starded to claim that my class is too freaking op and that i should feel bad for playng this class.
....satisfaction
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I am ripping through people in PvP. Every now and then I come across someone in clothe that I can't seem to do any damage on but for the most part I am ripping through people very fast and it takes a good bit to take me down too. Anyone else loving the Power tech pyro builds? I'm usually in the top 3 after every WZ as well. I love this class in PvP guys!
Also, I hate to say it. but eventually, we are going to be nerfed guys. Enjoy it while it lasts...
no we are not going to receive any kind of nerf,pyro pt has the best dps of PT spec,but you lack a lot of utility,and besides that,you are just not going to top the damage that an arsenal merc or a madness sorc with equal gear can unleash on the battlefield.
PT are probably the only class in the game that is perfectly fine as it is.
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Same EXACT abilities as Merc except for a 20 second cooldown that mitigates 1 hit worth of damage versus medium armor.
Same exact abilities? i want a sprint a slow a root a shield and an interrupt as well bro
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Mercs are insanely strong in PVP. Probably the strongest class in PVP overall.
Heavy armor mitigates sorc/sage damage by the way. And no one cuts through heavy armor like mercs.
Along with defensive cooldowns, a perma -10% damage taken, an array of punts/stuns to deal with melee and extreme single target and aoe burst and sustained damage - I do not see why any merc can complain about the class.
PEBKAC, as they say.
no it does not most of the sorc sages attack are internal and elemental
you get 10% damage reduction for 15 seconds only if you land 5 tracer missiles
play a merc and see how strong arsenal is against a melee class or worst a sage
the only utily of merc atm is being an artillery gun,you dish a lot of damage but when the enemy notice you,it's over.
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oh i know.. the frustrations of being a jedi shadow.. we are jokes.
to reach melee with an assasin or shadow you have
stealth
force pull
force shroud
sprint
vanish
and with an interrupt you can shut them down permanently
not to mention that you have a knockback a stun and a CC like us,we dont have anything that you alredy have
1v1 arsenal mercs are the worst class outthere if you dont believe me roll one,and when you will get facestomped by everything that is not a sniper or a juggernaut you shall realize how much you are wrong
You broke OP's :( good bye till you fix them
in PvP
Posted
the current pvp build with the sin is hybrid darkness/madness,i dont see a deception assasin since from a loooong time. i can still dish out a very good amount of dps while having an insanely good survivability,force shroud removes all the dots on you and makes you immune to force and TECHS attack,that means that you are untouchable by sorc-BH-and rage specced juggs.
plus why the hell are you explaining to me what to do to face assasins?
i just stated a fact
beside the slighy more powerful opener and the (lol)heals assasins can do anything better than ops
if you are wondering im not claiming that assasins are op,just that right now ops are terrible