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Owdpub

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Posts posted by Owdpub

  1. From Aurek Base, turn left and skirt the edges, go round the back of Talz base to flat part with the big mammoth types friendly creatures as far as the humanoids. You may get 2-3 of the special Worthys. Then back to Aurek and keep to the edges the other direction as far as the entrance to an instance on right. Another 2-3 Worthys along that path.

    Then go to Highmount Ridge, kill a few there.

     

    Then change instance.

     

    Repeat.

     

    Or refer to Dulfy for more spawn locations if you want some variety.

     

    Killing WBs may be quicker way to get rep but may take longer to get a group together.

  2. I bought 216 gear from vendor, took the mods/enh out, RE'd them and learnt the schematic.

    So can make, eg, Advanced Efficient Enhancement 42.

     

    Not tried same with 220 gear, level 43 (bought for radiant crystals), but have seen them on GTN so assume you can.

     

    NB

    Also made the mistake of buying weapon with barrel to RE. Intended to put in legacy item, send to my other char so they can take it out and RE it. However, only had 1 legacy weapon and barrel wouldn't go in it :/

  3. I wont miss you when the afk wz timer boots you out. And if your on the enemy team, ill have fun farming you to no end. OP dont listen to this guy, hes just a pessimist that is salty because bioware threw pvpers a bone. even if it is an iddy biddy wishbone from an ant.

     

    Well there you go, something positive for you, feel free to farm me like crazy if you see me in WZ, i might even stand up and take a shot at ya :)

     

    BTW, wouldn't consider myself a pessimist and erm, not sure what you mean by salty :)

     

    ^^

  4. [quote name=But....

    If I find you AFK in a corner I will go out of my way to make sure you spend as much time in respawn as possible .[/quote]

     

    Ooh interesting. How will you do that ? Can we be thrown in a 'sin bin' if we don't fight in a WZ ?

    In some ways, I'm looking forward to other players raging at me. Will add an extra fun dimension to it ^^

  5. Doing this spoils the game for fifteen other people for a few hours. - thx for that.

     

    - While you're at it, why not yell "Fire! Fire!" in the movie theatre while 'The Force Awakens' is showing.

     

    How does that spoil a game for a few hours ?

    Also, yelling "Fire! Fire" in a movie theatre isn't a requirement of progressing in the storyline of this game, nor is it encouraged.

     

    I feel same as OP, I don't want to do 10-20 warzones but I know I'll have to in order to progress.

    Anyone should feel free to just stand in a corner supping tea in a warzone. Blame developers for forcing this onto everyone.

  6. Been happening since 4.0.

    Every time I go through a lift, when I go through a green 'phase door' into an instance, even when i dismount from speeder, keeps auto-targetting companion. starts off a minor hinderence but after a while, gets irritating.

     

    Also, I have a blue Power Conversion Module which goes in the same slot for my shift. That keeps un-equipping from my ship slot and goes into my inventory. No matter how many time i re-equip it, it just goes back to my inv. Happens when loading planets (I think) and when going back and forth to stronghold.

  7. I am hoping the fix the Trooper heals. After 4.0a I lost one of my heals, my ability screen shows a blank spot, and text says visit trainer. I went to trainer, there is the little "+" but no ability to train. Anyone else lose abilities besides troopers? BTW, I am lvl 60, and had the heals already.

     

    Me too. This is deffo issue caused by the 4.0a hot-fix (break).

    I lost Medical Probe.

     

    And it wasn't where I last left it :p

  8. Should definitely be available from trainer, I learnt the 22's from trainer on Fleet.

    Possible bug in schematics list. Try clicking on 'all' in menu options rather than it listing 'trainable' (or similiar word). May then reveal the rest of the schematics. Even though you're maxed at 400, list may be bugged and not showing it all.

    Hope that helps.

    :)

  9. Seems to be an issue with all healer companions. Maybe an oversight or AI bug but they never move into range to heal but they'll move into range to attack. Possible workaround may be to CTRL+1 (default companion attack) on the mob you're fighting. Compan may then move into range to attack, therefore being in range to heal you.

     

    :)

  10. Here's what put in a previous post about same issue:

     

    "Probably been mentioned a fair few times but if the required missions aren't listed, can log out and relog to reset the mission list (or get on/off ship).

    Also, when companions return from a mission, the list will reset.

    I've noticed that learning a mission discovery also resets the mission list.

    This seems same for all levels. Eg. learning a lvl 5 mission discovery will reset lvl5 and lvl6 mission list (probably lower lvls, as well). "

     

    Hope this helps.

    :)

  11. Probably been mentioned a fair few times but if the required missions aren't listed, can log out and relog to reset the mission list (or get on/off ship).

    Also, when companions return from a mission, the list will reset.

    I've noticed that learning a mission discovery also resets the mission list.

    This seems same for all levels. Eg. learning a lvl 5 mission discovery will reset lvl5 and lvl6 mission list (probably lower lvls, as well).

  12. Personally, I thought it was a good thing when I found out that 2 sides look completely different in same gear. I like the variety. Can be hard enough as it is telling difference between Imp and Rep chars at a glance.

    Ablative Laminoid Jacket (I think) has an aweful foam collar. Was intrigued to see what it looked like on Imp side.

    Though for that one, looked like a peach coat for an Imp - think I preferred the foam.

    :)

  13. Reverse engineer greens until you get Overkill. Revers the blue overkills to get Expert.

    From an online guide:

     

    Redoubt (+Defense) Produces:

    -General (+Defense, +Presence)

    -Veracity (+Defense, +Shield)

    -Anti-Armor (+Defense, +Surge)

    -Exactitude (+Defense, +Accuracy)

    - ????

     

    Critical (+Critical) Produces:

    -Leadership (+Critical, +Presence)

    -Tempest (+Critical, +Shield)

    -Fervor (+Critical, +Accuracy)

    -Endowment (+Critical, +Surge)

    -Supremacy (+Critical, +Alacrity)

     

    Overkill (+Power) Produces:

    -Vehemence (+Power, +Alacrity)

    -Rampart (+Power, +Shield)

    -Commander (+Power, +Presence)

    - Expert (+Power, +Surge)

    - Hawkeye (+Power, +Accuracy)

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