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Posts posted by Demibane
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While i understand 1.6 was a Pvp tweek..im lookin at 1.7 ,from what rumors ive heard is a revamp of Illum. Most endgame players just want something to do at 50 that advances their player. My suggestion is a lvl cap increase or Legacy advancement with the next patch. I understand there alot of bugs ingame but imo id rather see some new ways to advance beyond grinding cash for 27 enhancers. Make a 10 lvl increase with a ridiculous xp curve..Similar to EQ1 50 curve to keep us occupied till further content is added. Id much rather deal with bugs that watch people in fleet sell Cartel fluff all day. For Gods sake atleast put EC and TFB on grp finder que,bare min update. High xp curve would atleast buy you devs some time to get your ducks in a row while giving lvl 50's something to do ..flame on !!
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Been here a year..hey Founders:rak_03:
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imo ...this should of been a solo game ...to easy, but i do have fun on lowbie alts
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Agent has the best story imo, can't go wrong there.
very true
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Your first mistake was to put WoW and "real gamers" together in the same sentence. Seriously WoW was what kicked off the carebear generation of MMO gamers that feel like they should be able to go through the entire game without having to group up and work as a team in anything.
All MMO games prior to WoW almost required you to group up, be social and learn teamwork to tackle anything past lvl 10 worth doing. Then along came WoW and the carebear kiddies that were bad at teamwork cried, and WoW listened and made it so you could solo to max level if you sucked too bad to get a group. Problem was, these perpetual petulent kids outnumbered those gamers that actually tried to be better, so WoW became popular and became the business model for all future MMO's.
amen..
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From my experience playing MMO's any dumbing down of content is bad..where does it stop once it starts !
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