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derliam

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Posts posted by derliam

  1. I don't know who here has played Guild Wars, but I really enjoyed their concept. No subscription, low level cap, play the campaign, buy the occasional add-on. Above all, no grinding, fantastic PvP and state of the art customer support.

     

    The problem I'm having with ToR is the grind philosophy that, even with limited content as there is, I just find not right. Getting gear, to get more gear, to be able to get more gear...what's the point? It's a personal preference i guess. Probably the majority of players will disagree with me (given that 90% of them probably played WoW). Most of all however, the game lacks flexibility. It is clear that when you design a game you want to cater for the occasional gamer and the hard-core gamer as that will get you the most amount of money - Guild Wars achieved that through the brilliant and challenging PvP alongside the low level cap and no-grind philosophy. ToR's concept is clearly not working. It is a great singleplayer game with co-op feel, but frankly, there's no motivation to stick around. With PvP being a mess, the limited endgame content and occasional gamers not feeling the grinding, post-level 50 will result in a lot of cancelled subscriptions. That's my opinion.

  2. Why isn't Honda paying me money for the times I don't use my car? What the ****, Honda?

     

    If you use metaphors like that you should get it right. If you LEASE a car for specific periods of time and expect you can use it only to find out you can't, that would present a successful analogy.

     

    According to you, I BOUGHT a server...:confused:

  3. Hello guys,

     

    I have a possibly stupid question, but after quite some research I still haven't found a satisfying answer to this question. After a lot of RE'ing colour crystals I have come as far as an artifact crystal with +31 crit/end. However I am unsure if you can increase that stat further by RE'ing that artifact crystal. I was unsure because it doesn't show the [superior] prefix as it does for most other craftable artifacts.

     

    Am I wasting my money and time in trying to obtain a better colour crystal?

  4. I agree with the OP, the penalties seem a bit high for my liking as well. Playing MMO's does eat a lot of time in the first place, therefore it seems silly to artificially lengthen in-game time by making you grind credits (which frankly you should receive raiding - at least so many that you can pay the repairs). In any case, my best solution is: wipe less often :D
  5. Because everyone and their mom dps's and seeing ppl pick a class designed to be a tanking class and then going dps with them when there is a dps designed AC available and then wondering why others are pointing fingers at you is both hilarious and sad.

     

    Oh man, your ignorance is off the scales (and yes it is both hilarious and sad :p) Tell me, if there are two DPS trees and one defence tree, is a class "designed" to be anything? I specced into DPS because the guild needed it and there are no issues. At the end if you're having fun, your DPS is roughly equal with the other classes, why get stuck in narrow single-minded gameplay and be unable to help the guild because you have too many tanks?

  6. I'm specced into vigilance as well and have no noticeable issues with my dps. As long as you figure out a good rotation that works for you you'll be on par with a sentinel - at least my output is about as high as my guildmate's sentinel (based on the time it takes to down the same type of mob).

     

    I can't understand why so many people have such a limited horizon of the guardian as dps as opposed to the tank.

  7. Actually only in certain cases. Such as the box you bought yes it would have to comply but since you are playing on a US server, the actions taken on that server and not bound by EU law.

     

    I'm no lawyer, but isn't Bioware providing a service that is available in Europe, and since they are selling this "product" (service) in Europe, it does fall under the same category as a physical product, aka the box.

  8. Yes. Because in the middle of the day, society expects you to study, work, or otherwise contribute to the economy, not play computer games.

     

    Why is it always that someone in the forum tells someone else how to live their lives, that they don't have a live or are just plain idiots for wanting something that other people can't understand.

     

    I see you viewpoint and agree that it is good to be a working citizen, contributing to society and whatnot, but I think that it is always unacceptable to lecture people on how to live a life. Mind your own business sir.

  9. Maint happened ONCE on a Saturday. You act like they do this every weekend. This is the first time this has EVER happened. So comparing it to regular maint which is NOT on the weekend is apples to oranges. That being said I would take that bet because I say more people want to play in the usa at 2am cst (midnight west coast) than early in the morning on a saturday.

     

    You still haven't understood the point. The point is that we have a right to complain if maintenance fell on a prime time in Europe (as we're already hit by maintenance time worse than in the US). It does not matter if it was once. If you don't complain it will happen again, and a lot of people don't want to see that come to pass.

     

    It is hard to defend the stance that maintenance hours are equally affecting both continents when they are so blatantly not.

  10. Your talking like they do it every weekend lol, it happened once.

     

    So Emo.

     

    And we have a right to complain, even if it was once, so BW knows "emergency" maintenance, fixing a problem barely anyone knew about on a saturday is just taking the piss.

     

    But then I don't know whether its worth dealing with all the childish hate this seems to attract.

  11. All hate on this thread aside, isn't the issue that as a paying customer one has the right to expect access to reasonable playing times? The point is, that a Saturday during day-time is not reasonable. Whether or not one "has a life" or "can not do without MMOs" is totally irrelevant.
  12. I am sick of people bringing up WoW being released with bugs as a rebuttal to people saying how buggy SWTOR's release is. Let's bring up some facts:

     

    • WoW was released nearly a DECADE ago.
    • WoW did not have nearly as much resources as SWTOR
    • WoW had nothing to use as a "perfect" standard - EQ/UO/SWG/etc were nowhere near what WoW was at release. SWTOR has 7 YEARS of WoW's dos and don'ts, what gained and lost customers, what people hated and liked. WoW didn't have this kind of feedback on aspects of the game.

    There are probably many more, but this is enough to make your argument a moot point. Comparing WoW release to SWTOR release is utterly retarded, as the difference in not only time, resources, etc. is massive, but the fact SWTOR has a game so huge to simply "copy/paste" from (which they did, you can't deny it, unfortunately they didn't do it in the areas that count) that is 100% proven to WORK, yet didn't take advantage of it, just shows poor development. They took bits and pieces of a working system and instead of making it their own, literally left it as bits and pieces. That creates bugs.

     

    Not well thought through, and I'll tell you why.

     

    You are assuming that SWTOR is using, or should have used, WOW as a perfect standard. Many people would have loved this to be the case, and many would have hated it. I am personally happy they did not use WOW as the "perfect standard" and tried to create something different. What you define as learning from "do's and don'ts" other people see as a form of bias that is better not included within the game to ensure a game that is concentrating on its own strength's, rather than copy-pasting other games. This is my view, because to create something good and new and therefore exciting, you have to go out of the "treaded paths" of something we all experienced already.

     

    It is therefore not a moot point, but it is a question of ideology. Copy-pasting from WOW will never create things that are new and exciting, you can't deny that. Even though it means taking hits in usability in its first phases, I gladly wait to see what it comes up with to solve its own problems.

  13. Why people compere SWToR with other MMO's?

    First of all, most of the people playing this game have experience from playing other MMO’s.

    Second. This game is build up around the basic MMO concept. Uses a lot of the same futures as other MMOs.

    This IS an MMO, they commercial them self as an innovative MMO. And if they commercial them self as an innovative MMO, then they need to have something to be innovative from. And the only thing is other MMO’s.

     

    The game is not different in any aspect then this is an si-fi. Nothing ells is new with this game. Voice acting? Been in games for ages. They just use it everywhere. Storry heavy lined? Not new, every MMO out there has a storry line, SWToR just lean more heavily on it.

    Other then that, SWToR is following the basic MMO recipe, but in a very bad way.

    Since they are following the basic MMO recipe, they also should be innovative with it as they say they are. ATM they are lacking a ton of stuff, ok game is new, but they still say they are innovative. ATM there is nothing innovative with the game at all.

    Does it come later? Right now they are following an old and outdated MMO recipe.

     

    In ever aspect of the game you can compere it to something ells.

    And don’t come here and say they don’t have an MMO experience because EA have had an MMO out already.

     

    First of all, fine it IS an MMO. I didn't say at one point that it is unique. What my point was however, is MMO's are not clones from each other and that is a GOOD thing. So this endless comparing seems very silly.

     

    SWtOR lacks features which improve the usability, and it can be argued they are currently reinventing the wheel. However, it is obvious that the story and voice acting IS the main focus of the game at its current state. This is new, not necessarily very innovative, but it hasn't been done before. Offering constructive criticism is one thing, but the WoW vs TOR-fest is getting old very quickly. Just take both games for what they are, and enjoy them for the features that they offer.

     

    If people on this forum would look at things for what they are instead of how they could be, or better what they want them to be, they would realise that what SWTOR offers is not as bad as it is made here. It is not perfect by a loooong shot, but very enjoyable nonetheless. It is rather sad a lot of people are ruining their game experience themselves, rather than the game doing it for them.

     

    Criticisms are only productive if they serve to improve the game experience. At the moment of what we are experiencing on the forums, the constant comparisons create criticisms that are achieving the exact opposite. Why waste the energy then? That is my point.

  14. I can't understand why people have to constantly compare TOR with other MMO's. It offers a completely different focus on what is important, and what is not. I could complain that WoW doesn't offer voice acting and complain my heart out on the forums and say "OMG Blizzard doesn't listen this is never going to change!!1!"

     

    I don't because it is a different game, with different priorities.

     

    Just take it as it is, offer constructive criticism and see what happens. It might improve soon, then it might not either. If you don't have faith things will change, do by any means go back to WoW, or for god's sake just enjoy it as it is and don't despair about why things don't change fast enough. End of Story.

  15. I can't understand why people have to constantly compare TOR with other MMO's. It offers a completely different focus on what is important, and what is not. I could complain that WoW doesn't offer voice acting and complain my heart out on the forums and say "OMG Blizzard doesn't listen this is never going to change!!1!"

     

    I don't because it is a different game, with different priorities.

     

    Just take it as it is, offer constructive criticism and see what happens. It might improve soon, then it might not either. If you don't have faith things will change, do by any means go back to WoW, or for god's sake just enjoy it as it is and don't despair about why things don't change fast enough. End of Story.

  16. Its more along the lines: im being ignored by bioware and i dont like it. I want them to listen to me, I know what is right.

     

    Which comes from up-themselves consumers that believe that once they have bought it, they have control over every little thing...literally. And when they aren't being listen too when their free cookies have been taken away, during a holiday period they *flail hands in the air* *war* *no money for you*. pretty much sums it up.

     

    To be honest I think its good if Bioware doesn't listen to this Slicing-nerf-is-unfair madness, if that is even the case. Not only because I think that it actually was a good decision because it makes credits more valuable in the game, but also because they can concentrate on issues that are more important than this slicing thing which is REALLY trivial.

     

    Seriously, MMO launches are so dramatic I'm waiting for Soap Operas being written about them...

  17. I don't understand how people can get so worked up about this. Give someone endless cookies and then take them away --> watch how the OMG GONNA CANCEL SUB rage fest begins. Just play the game, gives you more than enough credits.

     

    It's quite pathetic!

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