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Sniggly

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Posts posted by Sniggly

  1. It sucks. Bioware has made Pyro tree pretty worthless in WZs. Now, all we can do is Jet blast and kill people. Dots will have zero effect when trying to defend in Civil War and voidstar.

     

    Guess I better take a peek at Arsenal and see if that tree has anything worthwhile (doubt it).

  2. As an arsenal merc, what is the best way to deal with an operative when they attack you out of stealth? My current go to is just break cc/push but vs very good operatives they stun again immediately (if you don't break then you are basically dead by the end of 4 seconds).

     

    Help plz

     

    First, arsenal spec is not a good 1v1 spec. Tracer missile is your best abilitiy and you have to be immobile to use it. Not saying you can win, but most skilled Operatives will have ya on the ropes if nto dead.

     

    As a Pyro, I see allot of operatives and this is normally what I do:

     

    1) Operative stealth attacks you (IE: knock down/4 second dps burst). You have to eat it and thank goodness for heavy armor and high expertise (higher the better).

     

    2) Hit Jet Boost. (This will give ya some space to open with your rotation.)

     

    3) Move away as far as you can, but within ranged of your abilities. Hit Incendary Missle/Thermal Detonator/Rail Gun. (Massive burst here). if you follow up with Unload, then you are allowing the Operative to close on ya. Only use Unload if they are low on HPs.

     

    4) Continue to "kite" the Operative since they have ZERO closing ability. Use Rapid Shots so that Combustible Gas Cylinder procs.

     

    5) If Operative is either trying to heal or below 50%, then Stun them. The pop your relic/stims and repeat #3 for the kill.

     

    I never have an issue if my abiliites are up or health above 75%. Operatives are masters of ganking folks that are usually under 50%. So, don't let your HPs go below 50% otherwise you are asking for trouble and probably death from a skill Operative.

  3. Problem is this:

     

    1) There is no more prizes to reach once you hit Valor 60 (Except speeder at 65). It's a matter of getting lucky w/ the stupid RNG for Battlemaster gear (which is being fixed in 1.2).

     

    2) Bioware needs to implement the next tier of PvP sets now (When peeps start to hit War Hero Status (Valor 70+).

     

    3) Add more WZs (Incoming via 1.2) and fix Ilum so that it's a true open world PvP instead of basecamping garbage.

     

    4) Add some sparkle to the high end PvP sets. Ex: When reaching say Valor 70, implement sparkle/glow effects on weapons. Bioware just needs to intice us to play more. We all like shinys btw.

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