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Exar_Xan

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Posts posted by Exar_Xan

  1. Filed a ticket and received the following entries

     

    Game Rules - Item Modification / Combat Ratings

     

    Species - Kel Dor / Mon Calamari / Sullustan / Gen Dai / Killik

     

    As for the other missing ones they would not grant them.... the reason.... they are in the process of 'fixing' the codex. Please, please remember to fix the codex entries so people who have already done the content can go back and get them or automatically reward them.

     

    Where did you exactly filed it Cretu? I did it at the 2 logical places (Story bugs and general I believe) and they just gave me the standard: Thank you, we have noted it down and wont inform you otherwise of fixes message

  2. Sounds good Andov, but in which category did you reported this? I mean I did it also for 'The Invasion of Balmorra' and they were going to grant it to me, but they never did. When I send another ticket to them to remind them about it, they send me a standard 'we thank you for reporting a bug and we will solve it, but we don't reply otherwise to these messages'
  3. By now I have received 3 of them and I absolutely love them! They really intrigue me (are there different versions depending on outcome of a mission? Or is there just 1 version that you can get and if you dont met requirements, you wont get it?) and I would hate it if I miss out on any of them. I am already dissapointed that you cannot keep them and that they will be automatically destroyed/removed after a certain time period. Which is why I made screenshots of them, don't know if it will be okay to post them here?

     

    So I was wondering if somebody has a list of all the possible ones? And if not, if we could create such a list?

     

    To start of I got:

     

    As a Jedi Consular - Light Side options:

     

    Nalen Raloch, subject: Doing better

    Ria Deleru, subject: Free and Clear!

    Supreme Chancellor Janarus - Thanking me for my actions defending Coruscant from senator Kayl and the Migrant Merchants Guild

  4. As you level up you will find that knocking things away from you just requires you to spend more time getting to them. While that works at low levels you will not use project/throw as a go to ability in later levels. As you work down one of the 3 spec trees you will find most of those abilities get buffs based on saber attacks/procs.

     

    As far as good builds it really comes down to play style. I leveled as a tank (made things easy) and respeced inf at 50. Both specs are fun to play but if I had to give advice I would say go tank spec to lvl as it limits downtime.

     

    Well considering I do want to play all the classes eventually, I guess doing it as quickly as possible with builds have to make me go tank. Whats a good tank skill tree build that you recommened then?

  5. Well, after reading a lot of great guides out here I still feel like a noob for not understanding most of it, so I figure just to ask here what is best for my Jedi Shadow character.

     

    I found out that during the game I like to stealth close to an enemy, then use Shadow Strike followed by Force Wave to knock them away from me. Then I use Quezen to tank and to keep the enemy away from me, while I use Telekinitic Throw and Project from a distance.

     

    Who here can help me by giving me a great character build skilltree to supplement this kind of gameplay? Or recommend me something better if this doesnt work for the rest of the game.

     

    Also:

     

    1. When can you heal others from a distance? I came across that a lot while reading guides, but havent found that option anywhere.

    2. Is there a preffered/handy way to arrange the Quickslot bar for my type of play?

    3. Crew skills: They can only be updated by sending them out on those missions? If so, why then so many people at Coruscant and on Carrick Station who do nothing for you after picking the 3 that you can pick?

    4. About Crew Skills: I picked Synthweaving, Archeology and Underworld Trading, after deciding I got no use for Biochem and making stims/medpacks (since I have found a lot of them alreayd and never used them). Good choices? I mainly picked these 3 since I like the items they can give me, altho it is highly unclear to me also when I acquire the more usefull schematics for said items (clothing mostly) since right now I can just make a few things and all are less then what I have equipped already.

     

    Thanks for keeping the explanations as simple as possible for me!

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