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Winteria

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Posts posted by Winteria

  1. I dont think this game deserve a monthly fee. I will pay, if the gameplay is great, the pvp is real fun and the support, development and updates deserve 15$ from my wallet each and every months !

     

    Do you guys knew the monthly fee was implanted to cover the servers and bandwidth upkeep at first ?

    The cost of internet connection for large servers base was huge many years ago...

    Now its a habit to pay for mmos, no one ask if its right or not...

     

    The good old FREE gameplay is coming back soon !

     

    And btw, give 200 millions budget to other gamings developers... They would create something 100 times better than Bioware did with swtor, for sure :) )

  2. See you online tomorrow bro ...

     

    Nah sry.. uninstalled many weeks ago ... I wasnt trolling.. just that I paid for 3 months awww... what a mistake :(

  3. Hmm what mass exodus do you speak of? We still have que's to log in on SwiftSure

     

    Maybe on swiftsure yeah, not all the servers have the same pop :( mine goes from FULL to light...

     

    I wish we could tranfert, I dont feel to reroll again aww... I have so far a 50 Oper Champ, 45 Sorc, 31 snipe, 24 Mara and maybe another toon I can't remember.

    WE NEED FREE transfert.

  4. Watching Bioware try to handle PvP reminds me of an old tell:

     

    A man noticed a crack in the wall one day and called a repairman to come fix it. The repairman patched the crack and painted the wall perfectly. A few weeks later the man noticed the crack was back and called another repairman. The 2nd repairman did exactly what the 1st had done.

     

    A few weeks later the crack was there again, but this time the man called an old retired repairman. The retired repairman shook his head and said "Son, fix the foundation first then fix the rest".

     

    Maybe Bioware will find their old repairman before its way too late...

     

    I love your story, Lets hope they find this old man...

  5. I kind of got that through reading this thread.:D

     

    Personally, I still like SWTOR. I am not about to call it perfect (far from it, in fact), but I like it, and am a patient person.

     

    I decided I am going to give the Bioware devs time to grow. That is a result of seeing this same phenomena (griping over content) many times in the past. I am used to it by now. That said, it doesn't surprise me that some people just didn't find it to be their thing, or that some are incapable of waiting. We all have to decide, individually, how we react to things like this.

     

    Like I said, I think GW2 is going to be good, if not great. I just realize that it will also have to go through its own unique growing pains, and I hope people will realize that the first time something doesn't go right in GW2. Demonizing ANet for every little missed feature is as foolish as demonizing Bioware for all of SWTOR's missed features. Those features will come in time - in both SWTOR and GW2.

     

    Amen :)

  6. Well, you can hope - but don't underestimate the speed at which gamers can chew through content.lol

     

    There were people who went from 1-85 Cata in less than a week.

     

    I think GW2 looks great, but I am just a realist.

     

    I know that GW2 will eventually be in the same position that SWTOR is right now and, like SWTOR, I expect to see a fair amount of people screaming bloody murder at the ANet devs instead of allowing the devs time to catch up. That's not just human nature, that's gamer nature.

     

    The launch content of a game is never enough to satiate the masses for long. That is why developers have to be ready to put out new content very quickly. Also, bugs happen, and what's more, you can't always predict which ones will make it through until launch arrives.

     

    Nobody has the perfect blueprint.

     

    GW2 may launch with RvR, and find out some servers have horrible imbalances that will cause the fanbase to QQ, just like what happened with SWTOR. Dynamic events might bug out. Events might be designed to scale to the number of people present, but instead it doesn't and it is too hard, or too easy.

     

    All MMO's go through growing pains. GW2 will go through their own, and I hope people will give them time to grow (probably not, gamers are fickle).

     

    Your right...

    the players are the worst nightmare of any mmos...

    Im a SWTOR hater myself :)

  7. My question is, is out of combat based on distance of last enemy engaged and time of last attack inflicted? I cant heal, i play a tank and not being able to rejoin the fight because im stuck at 3% health is infuriating.

     

    I remember in WoW, as long as you arent attacking or being attacked for 5 secs, you could go out of combat but its seems to be different in SWTOR. Some times i couldnt heal for 30-45secs even when im running towards my base without any one targeting. It feels inconsistent sometimes.

     

    The heal i am referring to is the typical channeled out of combat meditation heal.

     

    Yeah this is totaly retarded and broken like 90% of this game.. just heal when you can LOL

    oh and if you play an Oper some day, waiting to heal while still in combat is NOTHING as trying to cloak while still in combat...

     

    Biofail.

  8. That is awesome for gamers like you, who live for PvP, and don't intend to, nor need to, engage in PvE to enjoy your mmo - but there are just as many who see it the same way, only in reverse (PvE>PvP).

     

    One of the reasons GW2 has the hype it does, as you pointed out, is because of its focus on equal PvP and PvE content. I am just saying, don't be surprised if you, a PvP enthusiast, end up trying to convince PvE players who have blown through all the content very quickly to stay. PvE gamers make up that server population, too.

     

    Right now, I think GW2 is going to be very solid on the PvP side. I am just not convinced they will be able to appease the PvE crowd long enough between content additions to keep some from openly griping about it on forums like some are doing for SWTOR. It wouldn't surprise me at all if, months from release, we see similar threads to this pop up on the GW2 boards.

     

    That's how the cookie crumbles in MMO titles.

     

    Launch content always has a pretty short expiration date.

     

    Hopefully in GW2 ppl wont reach cap lvl of 80 in a week like many did in TOR...

    Aside from the nice voice acting and storyline, SWTOR dont shine that much.

     

    Lets say that GW2 will be a "normal" game with average pvp so if it reveal ultra awesome we'll be rewarded :) too much hype lead into deception.

  9. MY point being

     

     

    Great community + great content = perfect game

     

    great community + crappy content = still can have fun

     

    crappy community + great content = no fun at all

     

     

    have yet to fine first option

     

    Yeah for sure.

    The Ops leader in Wz get blasted in every round these days...

    most of the time no one try and listen to other. (Except the good guilds)

    I think the community get worst like you said.

  10. Even without doing the premade trick, before Xrealm BGs people on your server would actually listen to a leader.

     

    I won several AVs while sitting in our base with the map open just commanding people.

     

    Sure, my stats were terrible, but I found it really enjoyable playing WoW as a semi-RTS.

     

    Yes it was a blast. I remember some great leaders, well known from the ppl on server used to give Orders and make us win from that commander position you talk about...

    most of the time they were hidding in a secret corner :) doing nothing but telling us what to do. It was like a military efficiency group.

  11. and waiting for a raid group to go to MC and kill them as they were going down.....yes it was fun lol

     

     

    but that was not by game design thats just what we (the community) did

     

    Oh we had our Raid grp each day, needed a good guild to plan 40 mans raid while gearing each of them. That was alot of frustration and alot of fun at same time..

     

    40 mans raids is no more..

  12. Um, AV did change.

     

    Old AV had NPCs, and lots of them, all over the place.

     

    Elite NPCs.

     

    Old AV could take 4+ hours to win because of the NPCs.

     

    Once they removed all the NPCs other than the important ones, AV died.

     

    The first AV match on Shadow Council ever lasted over 8 hours.

     

    Old AV was the best ! We even had some program to "premade" if you remember :)

    So everyone in the group was fully in the fight, everyone had a role, some on Def some on Capping and some in frontline. Alot of fun.

  13. I played vanilla wow....i agree with you 100% WSG was best.....old school AV was a blast same game would go on for days

     

    AV didnt change the players did and it became a lets just win it fast so we get free epics....while the old school players were happy just smashing face

     

    As for vanilla WoW I remember how epic was Molten core the first time we fought Golemag for exemple, and the BG were WSG, AB and later on AV that was about the best pvp I had with EvE online...

  14. See, Alderaan is the one I think is designed like balls. The instant reinforcement speeders and the "click to capture" mechanic are terrible.

     

    And most MMOs I've played got worse with age.

     

    WoW's PvP was awesome in Vanilla and started sucking more with every expansion.

     

    WAR's PvP was best in T1, second best in T2 and then became horrible in T3 and T4.

     

    AoC's PvP got better, slightly, but was still terrible.

     

    DAoC's best PvP was in there from almsot the start, the stuff they added later wasn't nearly as good as the original stuff.

     

    I honestly can't think of an MMO where PvP got better with time.

     

    +1

     

    And yes I might reroll on another server If and only if that 1.2 patch is worth playing again.

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