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AmazoX

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Posts posted by AmazoX

  1. I fixed the situation for you guys that are concerned about DISTANCE

     

    This is what happens in a Sourc x Marauder:

     

    Sourc cast two madness abilities from 25m.

    Marauder jumps on Sourc with Foce Charge and hits the bubble two times, DESTROYING IT.

    Sourc could use Eletrocute, but then the Marauder would just break out of it.

    Sourcerer tries to run to take distance with Force Speed (simple walk is just impossibly slow).

    Marauder uses Saber Throw that deals like 1k-2k.

    Sourcerer's Force Speed ends 30m away from Marauder (yes!).

    Marauder jumps on Sourcerer again. (****!)

    Sourcerer start Force Lightning that deals 2,5k of damage if you're lucky, he has no more Force Speed.

    Marauder while Force Lightning happens deals two 6k hit each.

    Sourcerer is still finishing Force Lightining.

    Marauder deals more 2k.

    Sourcerer is dead.

     

    There it is, you can try it with any Sourcerer and the result ill be the same, unless the marauder is VERY BAD.

     

    Just some simple facts: Force Speed has a 20s cooldown, while Force Charge has 15s.

    What means: Does not matter how far you run, the Force Charge will always be ready BEFORE your run abilitie.

  2. Are you guys kidding right?

     

    How to stay 30M AWAY from a marauder if they have Force Charge that jumps to EXACLTY where we are?

     

    Running? Seriously? Don't matter how many times we use Force Speed or Bubble to "run" we will continue taking HEAVY damage from abilities like Saber Throw... And again, they can use Force Charge to jump on us again...

     

    Like 80% of times we run to take distace, we die.

  3. These are the two major problems of this class:

     

    "Giving sorcs an extra six seconds of affliction makes that 21 seconds? It makes our damage look nice but I don't live 21 seconds."

     

    Totally correct... I can't live 5 seconds against a marauder, so Affliction is useless.

     

    "Death field sometimes hits a target for 1200 damage. Fix this it's broken. Smash aoes 6k never less than 4k."

     

    My top Death Field is like 2.5K, when Smash does 6K !!

     

    Absurd differences... I don't know how the devs aren't doing something to fix it...

  4. This is what happens in a Sourc x Marauder:

     

    Sourc cast two madness spells.

    Marauder jumps to Sourc and hits the bubble two times, DESTROYING IT.

    Sourc could use Eletrocute, but then the Marauder would just break out of it.

    Sourcerer start Force Lightning that deals 2,5k of damage if you're lucky.

    Marauder while Force Lightning happens deals two 6k hit each.

    Sourcerer is still finishing Force Lightining.

    Marauder deals more 2k.

    Sourcerer is dead.

     

    This happens ALL *** TIME... We are slighty better against other classes... But we end dead too...

     

    This class is becoming a kill steal class... That can only win against weaken or distracted opponents...

     

    Some people love to say "But your class is made to kill others with continuous damage, not right away"

    But how to do continuous damage if we are dead in 5 attacks max?

     

    Really, marauders deals like 3k in a normal attack... ***?

  5. This is what happens in a Sourc x Marauder:

     

    Sourc cast two madness spells.

    Marauder jumps to Sourc and hits the bubble two times, DESTROYING IT.

    Sourc could use Eletrocute, but then the Marauder would just break out of it.

    Sourcerer start Force Lightning that deals 2,5k of damage if you're lucky.

    Marauder while Force Lightning happens deals two 6k hit each.

    Sourcerer is still finishing Force Lightining.

    Marauder deals more 2k.

    Sourcerer is dead.

     

    This happens ALL *** TIME... We are slighty better against other classes... But we end dead too...

     

    This class is becoming a kill steal class... That can only win against weaken or distracted opponents...

     

    Some people love to say "But your class is made to kill others with continuous damage, not right away"

    But how to do continuous damage if we are dead in 5 attacks max?

  6. Warzones are unplayable by solos...

     

    I'm playing solo on warzones for three days and i won TWO TIMES ! TWO **** TIMES !

     

    They NEED to separete GROUP Warzones from SOLO Warzones...

    It's common seeing 0 x 10 on Huttball or people killing 30 and dying 0...

     

    I'm starting to invite random people only to be able to enter in the group team...

    And guess what? I won almost all of the matchs...

     

    Solo warzone is 90% chance of loosing.

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