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JKhayos

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Posts posted by JKhayos

  1. I, for one, believe that DXP weekends should happen more often. I don't care what others think that it should be used only in moderation, but I would just like for them to happen from time to time. I was only able to participate in two of the 3 weekends of the DXP event, and it was the last one that I couldn't participate in. I haven't been able to login this past week due to personal reasons, but I'll be logging in tomorrow very soon.

     

    I'm very sad. I would have had 7 55s but have 6. Oh well.

     

    :(

     

    This. Except I have no level 55s. I'd pay separate money for double XP, so even if they don't want to bless the playerbase with them those of us who aren't masochists can still not suffer through the same quests they've done before. Or better yet, I could use them during the week, when I have much more time to play.

  2. Before I launch into my screed, let me make a couple definitive statements.

     

    1. I am NOT referring to GearScore. I didn't like it when I was overgeared for content, I didn't like it when I was undergeared. If I overgear content, I can carry someone. If I am undergeared, I am either confident in my abilities to perform my role to the minimum expectation or in my group to pick up my slack. I'm more than happy to bow out if I think I'm the problem in a group, please believe. In either case, I'd rather check someone's gear manually to see if he has the right stats and talk to them in the process to determine if they suck as people. No one wants to group with buttheads, dummies, happily ignorant noobs, or any other term you wish to use.

     

    2. My account is ending in a couple days, so I won't be able to reply after a while. Hopefully this thread can be a constructive debate over addons of all types. At any rate, I'm at least posting because I'd like to see some info from BW about addons.

     

    Having recently leveled a healer to 50, I was reminded of my first healer in WoW. This was back in the TK BC days, and I was the token Disc Priest. (IDS, for those who remember.) I had yet to discover addons other than Decursive and DBM, but I was often complimented on my healing and cleansing abilities. Towards the end of my 2nd month in Wrath, I found Healbot. Gotta say, things took a definite change for the better. Playing my healer got a bit more fun, because instead of having to mind my keybinds and target selection, I memorized clickbinds and was able to respond much more quickly to incoming damage, debuffs, and the like. After a while I swapped to Grid + Clique and really enjoyed being able to monitor buffs, debuffs, bubbles, HoTs, incoming heals from other healers, mana/energy bars, and other numerous but possibly overkill things.

     

    Later, I moved on to Rift and returned to my keybinding and target selection ways. Not awful, but much slower way of playing and more frustrating after my newfound simplicity. Now, I'm in TOR, and I'm really enjoying my 50 Sorc healer as well as my baby Agents and Smugglers. In the fast paced world of PvP healing though, I'm missing my Grid + Clique and the easy information acquisition. I feel like I could do more, if only I had an easier to read, more compact but efficient display for my ops/wz/fp members. At the same time, I understand that my preferences are not those of everyone else, so variety in the display of information would be great.

     

    So what do you say, BW? When can we get addons? Can we at least open some discussion on the matter? Thanks.

  3. Additional character slots would be awesome, especially considering the tiny differences in male/female stories. Also, the lack of a dual-AC-spec-option means we're rolling 2 of every base class if we want to experience both sides of a class's abilities. That's just enough for one faction. Finally, many people had set up their characters to have the factions split between 2 servers, and with the transfers, that has been mostly blown out of the water. (There's one high pop RP-PVE East Coast realm currently, with the rest being ghost towns.) Would I pay extra for more slots? Probably, but it'd better be a significant amount of slots. Like, 4-8 more, not 2.
  4. Totally see your point, OP. Variety would have been nice.

     

    That said, I personally am satisfied mindlessly killing x number of <insert mob name here> and would prefer not to kill 20 of the same mob for a special drop. I prefer the quests in TOR over those in WoW, though I wish we could see the rewards and maybe the various stages of the bonus quests we get.

     

    I had the exact same thought on Corellia. I was excited, I FINALLY!!! get to use my powerful skills of forced persuasion, and the chick is all like "no, we need robots for this." I refused the quest because Obviously this chick was too retarded to work for. Obviously.

  5. I hate this question. I don't feel that it's ever been constructive, no matter how mature the answers can be to it. It's like asking why people love/don't love chocolate, or anything else on the planet. It doesn't help either side, it's not like PVE people will be struck with sudden inspiration, clarity, and urge to play PVP by these threads, and vice versa. It's a simple matter of taste, and invariably both sides lord their imagined superiority over the other. Which is absurd, as this is a GAME.

     

    These threads rank below the constant whining threads I see. I'd rather watch someone QQ that a mission is too hard, or a class is too OP, than debate PVE vs PVP.

  6. This says wonders about all of the amazing things there are to do in this game.

     

    Seriously. We are so *********** bored Bioware.

     

    Not really. There was plenty of stuff to do in WoW and people STILL did Ironman runs (among other strange things) to level cap, from Vanilla to this day. If you're bored, that can be expressed, but use a valid argument.

     

    Also, I'm far from bored. I have 2 50s who need gear and raid experience and can get them now that there's a population worth a damn on my realm.

  7. Wow. I made a mistake and you raged this much? I was being completely professional and in no way threatening or using any type of profanity, and I get this in return. Thanks for that, nice to see Americans don't change.

     

    American's aren't the only ones who are ragey. I'm sorry EU isn't getting the attention you want, better luck next time.

     

    Thanks, OP, for this list. Really enjoy being able to look at a glance who's going where. Cheers!

  8. i simply cannot believe how stupid some people are. did you really think they would open us every single server on the first day? my hat's off to bioware for doing this the right way. hopefully my server will be eligible for transfer soon and then my guild can finally be on a popular server. some people have no patience

     

    No, I don't. My patience ran out a month ago, which is when we should have had paid transfers already in place. Yeah, six months is typical and acceptable for a game that has no competition. TOR has competition though, so BW needs to step it up.

     

    Additionally, they could have announced more US PVE servers by now. It's been a few hours, things are apparently running smoothly, time to ramp it up. If their game engine is struggling to handle the reasonable expectations of today's MMO gamer, that's not the playerbase's fault.

  9. They are doing it manually I think, since the Hero Engine can't cope with crossing information between shards. Will be hundreds of thousands of characters regardless.

     

    *facepalm*

     

    If this is true, and I'm sure it is, and I'm reading it right, then it's really, really stupid.

     

     

    On topic, yes, I'm very excited. I'm hoping Ebon Hawk and Lord Adraas are the RP-PVE destinations and the rest get dumped onto our servers. I'm not bothered by going to Lord Adraas though. I wish we'd known more earlier though, so we could have had time to cope.

  10. Not that I don't believe you, but that could be completely fabricated. People seem to read something and take it as fact and sometimes will even gloss over important parts of it and continue to spread mis-information easily.

     

    The statement was definitely said by a CS back in December. I remember seeing it myself (and laughing hysterically at the absurdity) while browsing. I think it was the Thursday after official launch and the forums were in a swarm about these horrible populations and queues and OMG I CAN'T PLAY THE GAME I PAID FOR! The irony has not been lost on me. I did reply to that thread commenting that I didn't mind the queues, as it meant I'd have people to play with in 4 months. Funny story, apparently the realm I was playing on at the time also hit Light pop. I was wrong anyway!

     

    I'm tempted to look up an old post from the WoW forums and make one of the lines my signature here. Something to the effect of the playerbase not knowing what it needs, only knowing what it wants.

  11. Transfers before 1.3 are absolutely necessary. What's the point of putting in LFG tools onto dead servers. They're introducing tools that require vibrant communites to function properly.

     

    This. Like, he captured everything so well, I almost don't have anything else to say.

     

    Except that I think if they wanted to have a population worth releasing 1.3 to, they needed to release transfers before it dropped.

  12. I personally remember forum posts by the developers when the forums were absolutely FLOODED with complaints about 6+ hour queue times when the game launched. Bioware tried to explain to people that there WOULD be an initial drop-off of subscriptions (as any new game has) and they didn't want to have the population spread out among too many servers.

     

    The problem being that who knows how many people quit because they paid $60 or more and couldn't get in to play the game in a reasonable amount of time. Either way, it wasn't going to look good for Bioware unless they were ready at launch with the capability to merge servers when the subscriptions dropped.

     

    So Bioware caved and opened more servers, and just like they predicted it, once the initial hype was over and subscriptions dropped, we were all spread out over too many servers.

     

    This is pretty serious truth here. My issue is simply that they knew the pops were going to drop, so why didn't they have transfers ready earlier?

  13. I'm telling everyone who complains about the low pop on my server (Ebon Hawk) to try Jedi Covenant or Fatman before quitting, because my experience was very much like the OPs. Difference being, I'm experienced with MMOs, so I already knew there was a massive difference between a heavy and a light pop server. I was enormously pleased with my time on JC and am now waiting for transfers so I can actually play the game.
  14. See, here's the problem. Bioware's timelines for patches, patches releasing to the PTS and how long they stay on the PTS are all very normal. Check Rift, WoW, and others, and you'll see that 4 weeks on the PTS is typical, and 2-3 months average between large patches.

     

    However

     

    BW has WAY too much competition for gamer $$ and time to stick to a "normal" timeframe. They've got to get the population thing fixed QUICKLY, before things like GW2 and others come out. I don't think BW or EA gets the urgency of the situation, or how hard they boned themselves at launch by putting in such stupidly low population caps on the servers. It's unfortunate, but it's still their mistake and one that is costing them dearly. I'm somewhat willing to wait for transfers to kick in, but I'm probably a small minority, and other people are already done with the lack of socialization available and as such, are going elsewhere. I'm also not entirely willing to wait til some time in July for transfers. If I don't get transfers before my next renewal in June, I won't be renewing. I'll probably beat a path back once transfers are back in, but until then, I'm not giving any more money to BW/EA.

  15. A server merge does not help those that cant find groups.

     

    It does, actually. But wait, there's more!

     

    The reason why they cant form a group is their own fault, as they dont want to look for others and refuse participating in the community. The LFG demand is strong in those people and even if they would have 6000 people on their server, they would still not go into any fp.

     

    BINGO! I've been saying this for the past 4 months. There's plenty of people around, but they don't want to do anything for various reasons. (Baddies, lazy, anti-social, I'm sure there's others.) Admittedly, some realms are probably so poorly populated that there may not be an appropriate group composition at level available. Those are the realms (and people) that get helped by transfers and merges. I'm just not sure how many of those people we have playing TOR.

     

    Merges will just piss off people

     

    Basically. Whether for name or legacy reasons, usually people get pretty pissy about merges. I think BW is doing it the right way by opening transfers first, then merging the realms (and leftover people, active and unactive) together. At the very least, if you don't take the transfer, you can't complain when you're merged against your will and someone has your name(s).

  16. what they said is that we are not as valued as those that are at 50. it can't be taken any other way.

     

    quote:

     

    "As a thanks for being one of our most valued players"

     

    see that? the most valued are at 50. the rest of us, even if we have been subbed a long as they have, been playing as often as they have and been as or more supportive as they have, are not as valued.

     

    I think this is my problem here. People who hit 50 in 4 months are somehow more valued than people who have been subbed since day one and even got early access, but who haven't hit 50 for whatever reason. Yeah, I had plenty of time to get to 50, and my Juggy is sitting at 46 currently. So close. Yeah, BW didn't have to offer game time at all. Fine. I just find it hard to believe or understand from a customer OR a business professional's point of view this decision. To me, the people who have paid me every month and contributed to amazing release numbers are the most valued, whether they are 50 or not. So through my indecision then passion for two different class stories as well as having real life commitments, I somehow managed to not prove my value to BW? Really? Interesting.

  17. I'm throwing the BS flag on the idea that Quinn can't heal you enough to prevent downtime. He will and does, hence I have him out. I'm not sure what other people are doing with their Quinn, but his heals are sufficient for me to chainpull, and I'm a level 35 Vengeance. Vette is not an option, as her sarcastic remarks are unwanted, and Jaesa is cool but I'm doing plenty of DPS and what I'm lacking are heals.

     

    I wasn't impressed with Pierce dropping like a rock from day 1. It's very sad, because I'd rather romance him at this point, but he's utterly useless to me as a tank.

  18. Pretty sure you're wasting your breath. People will remember it the way they want to -- though you are absolutely right. Last Stand was an oh **** button that bought you time for heals. Without those heals, you were F-d when it ran out, just like Endure Pain.

     

    Endure Pain is fine, it is just a situational ability, not one that is always ideal.

     

     

    As a former healer and tank from "that other game," you and others saying this are exactly right. Endure/Stand are both oshi buttons that gave your healers time to replace your lost health. That's precisely what I'm using it for in TOR with Quinn, and it's working flawlessly. Quinn working flawlessly, however, is a whole different matter, and not on topic for this thread. :p

     

    Of all the things to complain about, people complain about a 30% boost to health that's on a relatively short cooldown? Really?

  19. I completely missed her appearance, apparently. I must have been too busy frothing at the mouth to kill her...

     

    Personally, I think she should have been forcechoked more often.

    I almost pooped myself when Gravus did so through the holocommunicator.

    It was pretty awesome.

  20. Again, didn't expect this thread to get nearly as much attention as it has. I'm really only posting to let BW know I'm still in full support of AC changes and to be a voice in contrast to the remarkably vocal anti-AC-change crew. As a guildie said when I brought this up to him, "It's BW's game, if they think they need to add ACs to keep subs, they will." That alone means the debate back and forth is almost fruitless, and if you combine the fact that forumgoers are a mere fraction of the population, this thread took far too deeply passionate of a turn far too quickly. I have little else to say except for below.

     

    To the "No AC Change" people..

     

    Yes, your attitudes border on fanaticism. I recognize your arguments against AC change. I respect that your desires are varied and as worthy as mine. However, this is still a game, with over a million subscribers, thousands active daily. Allowing AC changes in no way, shape, or form, negatively affects YOUR immersion into your fantasy world. If you are against them, you will not use them, and that's okay. You shouldn't be forced to, and any guild that demands you develop an off-AC is likely not worth the suffering. Furthermore, I'd be interested to see how many people who are so completely anti-AC change are legitimate Roleplayers in-game who actively RP several times a week. I doubt it's very many of you, which only leads me to believe that this argument is no more balanced, fair, or informative than the Abortion debate that rages in America. Changing AC (Allowing abortions) has nothing to do with you or your game (life) experience, yet you insist that others should play (live) your way. Funny, that.

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