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Moonsentinel

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Posts posted by Moonsentinel

  1. I know that a lot o ppl dont have fun if other player are not so good like them i know that we pay but i know too that alot playes live WZ and i loose because a lot of time i have 2-3-4 less ppl in my team !!! !Quitting must be punished i dont know how butt it should :mad::mad::mad:
  2. If you put your opinion into internet be ready to see people with different approach.

     

    You can take your answer als my answer to you this is my approach because i read all the day just drama and nothing else A guild m8 say something verry right to an other member "man why you play the game it looks like you hate the game butt i see you all day active!!!! "

     

    P.S. :Sorry if you take it personal i dont mean it really sorry :o

  3. at canderous ordo imp side it starts to be a real problem :(.

     

    It is done just by normal mouse/keyboard 'macros'.

    - people join the bg (mouse at the position of the 'join now' with perma clicking).

    - then they either use 'follow' on random team member (keyboard binding + auto klicking) or just run streight over the field

     

    reported a guy 2 days now, got nothing but the copy'n'past auto answare. He still keeps boting bgs tonight :(.

     

    Bw, if people report such a behavior, please tell your suport-robots to check this guys. If you don't ban this one guy you make seven angry. 1 for 7 isn't to bad. Or do you prefare 7 people to quit when this happens to often over banning 1?

     

    ++++++ 1111

  4. Hello

     

    I got to level fifty about one month ago from now and I couldn't stop bragging about how amazing this game was. I was on these forums daily trying to fight away the people who hate this game and making suggestions for end game. Quite simply you can call me blinded and obsessed. I couldn't face denial that this game actually is bad.

     

    Here I am now then telling you why I dislike the game and seeing if I can relate to those who back up this game that had promise but has lost it.

     

    1) PvP:

    PvP was promising. Huttball was new and enjoyable (imo) and the other two warzones were attractive and easy to get used to. However after playing these same three warzones over and over with no differentiation is a drag. Especially having to get to valor 60 for the best gear simply either farming rare empire kills in illum (I say rare because each one I attack has 5 people on back-up behind them) or farming those three warzones alot!!

     

    "Why can you not play this game just because you enjoy playing?" I did enjoy playing but come on, be logical. Doing the same three things over and over simply doesn't maintain it's excitement.

     

    2) PvE: Just flashpoint after flashpoint and the only reason to do it is for the gear piece at the end to be traded for columi. No decent gear any other way. Flashpoint drops were terrible. Took forever to find a full group even tho its only 4 man. No reputation gains to buy gear from reputation vendors etc. Just a boring one way street.

     

    The reasons behind why WoW was enjoyable with PvP

    • Dueling in durotar/elwynn added competitiveness against own faction. Cannot happen here because there is no dueling area within 10 seconds from the main part of the fleet without going through a loading screen.
    • Arena. Yes arena added excitement to PvP and added competition. I enjoy competition and therefore is why SWTOR has lost its edge for me. No matter how much you hate arena it is still better than anything SWTOR has to offer at this moment. It consists of rewards if you are good and is not dependant on others. It feels personal to you making a team. Just endless hours could be spent trying to increase rating and the feeling of winning was great.
    • Ratings for arena and battleground groups. Added competition and elitism. Made the community thrive in a bad or good way. Depends how you think about it.
    • Battleground were alot larger than SWTORs and added an MMO feel to it. Mounting included.

     

    The reasons behind why WoW was enjoyable with PvE

    • It didn't just involve token rewards from dungeons. The actual gear from dungeons was useful. Made people have a sense of excitement when killing a boss waiting for loot to drop. Wasn't free access to token gear at the end of each dungeon.
    • The token grind for gear that was worth XXXX amount of tokens wasn't long. It was only 2 weeks of lock time or so. Compared to SWTOR this is short.
    • One of my favorite features of WoW when it was in WoW was the daily heroic where you had to kill a specific boss in a specific dungeon.
    • Dungeon finder was easy to use and using it gave rewards.

     

    The reasons why WoW was enjoyable

    • Community was larger and auction house was thriving. Had an actual economy. Felt good.
    • Events that took place when events took palce in reality. E.G christmas events that gave you decent rewards from doing christmas stuff or valentines day etc etc.
    • You could re-do you characters hair style at the barbers.
    • Professions felt great once they were leveled to the max. Felt like you achieved something.
    • Fishing, Archaeology, First aid etc
    • You could attack the enemy cities. Also attack towns and cities alone as long as you avoided elites because guards were only normal mobs. In SWTOR guards are champions for most places.
    • Flying mounts
    • Quick travel with portals.
    • Daily quest zone had dailys close together and it interacted with opposite faction. So it could also be pvp. Zones were small and easy to complete. Not a drag. Illum daily area doesn't have much zones shared with imperial and is quite the drag in illum.
    • Guilds had reputation/amazing rewards for being exalted with guild. Heirlooms to level alts with. Mounts etc.
    • The ammount of gear varied massively and it wasn't allways the vendor gear that was the best. Unlike SWTOR where you can only rely on vendor gear.

     

    The reasons why Rift was enjoyable for me (I played no part in pvp so I have no idea what it is like)

    • Frequent world events / updates. Rifts opened and invasions happened where community would group up.
    • Zones were shared with opposite faction at higher level instead of split into two halves.
    • PvE gear was aquired only from bosses. Vendor gear was not necessary the best gear again. Also crafted gear was good and there was crafting daily/weekly.
    • Crafting was updated frequently
    • Training dummys
    • Multiple currencys from rifts. Allowed purchase of gear that could be used at end-game level.
    • Reputation mounts.
    • Reputation
    • 10-man instances were completely different to 25-man. 10 man rifts were available and 5 man.
    • two tiers of dungeon at launch.
    • and more!

     

    A really good post butt you dont see the reallyte i play WOW from the begging and i can tell you that it was verry bud at the begging we have so many problems that i can feel 4 post like yours .To solve all this problems bLIZZARD take allmost 6+ years !!!!! also if you have any problem go buck until TOR solve all this points and i thnk that in 6 months max we see you again and not in 6 years!!! And man if you come buck take your time to make a new char and engoy the unick quest line from any of the char so that you can see the reall game GL and HF

     

    (sorry for my bud engl :) )

  5. Being someone who plays this game on bootcamp, I would absolutely LOVE a mac client.

    I play some games on win7 bootcamp, but the games I can play on OSX just play(wow) sooo much better and look a lot better too. And its insaine to have win7 in a mac really s#@!@!

  6. Right now follow target is the buggiest follow feature Ive ever seen in a game. If your are lucky, it works for 2 seconds or less...usually it just leaves you running in place. In a game where we have companions following us 24/7, it is very puzzling that we cant get a decent follow feature for players.

     

    +++++++

  7. Okay, I'm a Mac user, I've been seeing this complaint for a year, and I'm completely sick of it.

     

    When they announced it was coming out for Windows only, they also said they are coding the graphics natively in DirectX. If you don't know what this means, I'll explain: in order to port the game to another system, they would need to start over from the beginning and code all the graphics in a different format that can be ported to multiple systems. DirectX cannot be ported, it is Windows-native.

     

    Last night I finally made a BootCamp partition and installed Windows. By the time I went to bed, I had Windows, anti-virus and TOR installed, and everything is running smoothly.

     

    If you're holding out for a Mac port, you'll be holding your breath until you pass out, and when you recover consciousness, there still won't be a port.

     

    Get over it, just like the rage-twits who are complaining about not getting in the first day when they didn't get their pre-registration in the first week, also just need to get over it. I messed up and didn't enter my EAC into swtor.com until Aug 8, even though I bought it on the 21st, so I only have myself to blame.

     

    It is not coming to MacOS. If you want to play, you'll have to install Windows, just like I had to. So sorry, but those are the facts.

     

    I m have done the same thnk it runs without any problem at all and i have Imac 21,5 with a 512mb graph.card.

    He has right those are the facts get over it and injoy the game :)

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