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Lindos

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Posts posted by Lindos

  1. The drivel about wanting a challenge is just a smokescreen - those kind of players are not happy unless there's content only they can do with rewards only they can get. If everyone can get it they are not interested, no matter how challenging it is.

     

    I'm afraid that's a fallacy (circular reasoning). If the content is challenging, then almost by definition not everyone can surpass it. Just thought it amusing. ;)

  2. Just read the OP. Well-thought out. A post I, and I'm confident much of the raiding community, strongly supports.

     

    At it's core, we need more challenging encounters that take days/weeks, NOT hours, to complete on maximum difficulty 16m.

     

    The bugs are similarly significant. However, there has clearly been a marked improvement between EV and Karagga in terms of bug prevalence. Just please don't lose your ambition for introducing interesting mechanics because you're afraid of creating a few bugs, devs! Soa is very buggy at the moment, but is probably the most interesting of the encounters so far (I personally also enjoy The Annihilator Droid and Karagga).

     

    I would add further comment, but Jinga presented all the points my guild have been discussing for weeks very well.

  3. Happy to be involved in this initiative.

     

    Guild: Singularity

    Server: Ahto City EU - We're on UK time

    Faction: Republic

    Website: http://www.singularity-gaming.net

    Schedule: 7-10:30pm UK time Sunday-Thursday

    Content Completed: 10/10 8/16m NMM. Unyielding and Infernal titles

    Contact: PM me or /w anyone in the guild in-game

    Recruitment: http://www.swtor.com/community/showthread.php?p=2392991#post2392991

    Focus: Dedicated raiding with side-interest in pvp

     

    We are happy to consider any applicants with significant prior raid experience in any game! I would recommended that you apply to the guild before levelling a new character if interested.

  4. 3 and 5 are not bugs.

     

    People need to move away from ligthning balls, and the person blowing up needs not to hesitate when running into it. Easy if topped up.

     

    As to Soa's throw, it's a raid mechanic. Of course it should kill people.

     

    The others are VERY ANNOYING bugs indeed.

     

    Don't forget invisible lightning balls and platforms disappearing! ;)

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