gasxero
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Posts posted by gasxero
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On 12/24/2023 at 5:53 PM, LilyCrow said:
No offense, but Mike Zeroh isn't exactly a reliable source - he's more like the National Enquirer of Star Wars...Fun, but take what he says with a heavy grain of salt.
Mike Zeroh seems crazy at first...but what he's really doing is gaming the algorithm in order to capitalize on youtube exposure and make money.
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yeah, this is gonna be a No from me dawg
Nothing outside of Andor and S1 of Mando has been good from Disney Wars
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Jadus should walk into Acina or Vowrons throne room and just stare them down.
They'd relinquish the throne without a second thought...and if they refuse I'm sure he'd "omae wa mou shindeiru" their asses so fast they'd regret ever being born.
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On 1/6/2024 at 6:52 PM, Traceguy said:
Sa'har is a fully grown adult capable of making her own decisions and life choices, she is in no need of adoption.
The way Malgus played her like a fiddle says otherwise; she needs to feel the power of the Dark side a few more times before she's ready to accept her destiny.
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Didn't Grandpa Malgus say that the Machine the Holocron was in was for the purpose of finding force sensitives?
Wouldn't that mean that the Holocron itself has plans on how to rebuild the machine and record the locations of where to find these force sensitives?
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Classes on their own are not a problem...
Its when you have 4-6 PT's or Juggs or Sorcs or Ops or Sins etc on an enemy team when you know you're in trouble
in other words, class stacking is the problem.
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Just remove that stupid teleport...this is star wars not star trek
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BRING. BACK. GRIT TEETH.
It was a pain in the ass to craft only for it to be nerfed into to some pansy ass nonsense saber ward cooldown
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It did pain me when they remove so many iconic Mara abilities; but I still slaughter my enemies and usually am in the top 3 damage dealers in most war zones that I participate in...
Shard of Mortis is the only tactical worthy for Carnage dps as of now.
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On 12/21/2023 at 3:21 PM, Darcmoon said:
This would probably work better as a sequel to SWTOR. They probably couldn't actually make it though. They would either need to somehow fast track the fall of the Sith Empire and the fracturing of the Republic in a way that would seem way to contrived or do a timeskip ala KOTFE but even worse. Then they would have to figure out a way to have planets such as Alderaan, as an example, be updated to that time period while also leaving what is currently there in place. New characters would still start where they currently do and only 'jump' to the new time period when they get to that point in the story. The amount of time and effort to put in many, many new locations (even updated ones like the previous example) and the lore that would be needed for someone to even care about what is going on would be ridiculous even for an xpac. I think a game set in that time period has the potential to be a blast but not as part of this game.
I had a reply to you in agreement but the the forum decided that every word I used was unacceptable
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Baras: Dark Lord of Body Positivity
He does have the only unique looking mask from the original story lines...
every other Sith had cheap lootable gear you could find in the wild.
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On 12/19/2023 at 9:29 AM, Setta said:
I agree with your sentiment I don't particularly agree with who the main villain should be here. The Jedi Lords. How would these be different than the current Sith Lords?
oh I didn't mean the Jedi Lords would be the enemy...it was just that after the near collapse of the republic, and the constant threat of countless warlords (Sith or otherwise); Many Jedi had to assume control of individual star systems within the Republic just to keep it together...there were even Jedi Chancellors during this era.
The beauty of this time period is that for nearly a millennia there was no centralized power structure in the galaxy...just Sith cults and Warlords going wild after the fall of the Empire...and the Republic barely hanging on by a thread.
it just feels lie a time period where you can create nearly any story/conflict you want
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40 minutes ago, Whykara said:
I do feel like something big is probably coming.
God I hope so; cuz what are these mandos gonna even do with a bunch of force using children?
It takes years of training to learn just to be a Mando, and even more to learn to use the force in a competent way.
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I've played on and off for 10 years now; but the main threat is done. Now we're dealing with scrubs who by right we should be killing by spamming the 1-key.
We should move on to the era where the Sith Empire has collapsed and the Republic (what's left of it anyway) is ruled over by Jedi Lords...the Galactic dark age that spanned 1000 years.
You can do so much in this era story-wise without the burden of the past; it is a largely unexplored time which culminates (after 1000 years) in the formation of the rule of 2.
And since Swtor has implemented a family tree system your character can just be a descendant of your old one, equipment and all (if players want it to be so).
I dunno, just an idea; i feel the current era has run its course with the Emperor's death...and now these Mando scrubs? I'm supposed to take them seriously? gtfo
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c) (more for kendra) what a focus guardian has that a concentration sent doesnt? its called armor debuff and its very important.
wait do u mean from sundering strike? or did they add something new to the spec?
cuz i'd trade all the armor debuffin in the world for 6 second CC immunity every 24 seconds.
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PT burst is one of the main reasons i play Immortal in DPS gear...
i get leapt to, carbonized, blasted and then suddenly when the backhand comes its all "Pikachu face" from the PT...the smart ones run, the stubborn one die, and some even insist on coming back for the same thing to happen all over again.
Now Lethality AoE is just ridiculous though; who though that was a good idea?
these rolly polly ops with their constant self heals and reflection evades shouldn't be getting this level of damage.
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i have probably one of, if not the worst ISP's in 'Murica...
I dc on a daily basis; the 15 minute lockout, let alone the legacy wide lockout is complete overkill.
Let the ranked man-babies deal with that nonsense if you think it fixes something (i don't but w/e).
Most PvPrs just wanna have fun without worrying about legacy lockouts...especially unintentional dc's due to m*therfckn Spectrum being the worst.
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i dunno what you guys are talking about: The Emperor died on Ziost, a few years pass as Acina consolidates power and launches a new campaign against the Republic led by zombie Malgus.
anything in between was just a fever dream.
pfft Zakuul ****
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I always help Jadus; mad as he was he would have made a better Emperor than Vishi..who was off bangin Venya or w/e and playing stupid games with the JK.
I was super disappointed that we never saw the effects of his super weapons devastate the strongholds of the other Sith.
Whats funny is that Darth Marr actually praises you for being loyal to Jadus and frowns upon you if you betrayed him.
either way Jadus best bond villain in the empire.
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the "top 3" whatever class players ain't much without the other 2 players ramming a hard diIdo into your backside the moment their accomplice is about to get rekt...
you see these punks in both ranked and unranked.
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I've never left matches unless i have sudden personal business that comes up...
but I've PvP'd long enough to know within a minute which team will win in a WZ (barring an unlikely stealth cap)...in those cases i just facilitate the rapid conclusion of a wz via nefarious means.
as for Arenas, I give it my all unless there's some toxic pantywaste sh*te talker in the team...in which case i will throw the match on purpose because being petty to scumbags gives me pleasure.
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i just discard all my pets...straight to oblivion. Don't have a single one.
it is annoying whn making a new character but i refuse to have a thousand astromech droids on som tab i;ll never open.
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2020 and we still have the awful horrible slow winding of shadow strike imported from repside. i recently watched some old assassin walkthrough and saw the beautiful darth maul-like strike this ability used to be like: https://youtu.be/SJaH5Lma0ow?t=676
i still await the fix.if u must have same animation for both rep and imp choose the cooler looking one and give us back this original Maul animation we had pre-5.3 when it got messed up.
shieeet man, same thing the ravage animation...it just ain't happening, sadly.
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you're already getting at least 6x exp more now, then you did for launch. If they did give you double xp now, they'd have double xp events in the future, and people would want that double xp after that, etc. Before long, you start your char, take one step and suddenly you are level 75 ok slight exaggeration but where does it stop.
hah, i remember when i played years ago my bro deleted a lvl 20 Jugg and I actually called to have them restore it for me...
now i can get to lvl 20 on any character in no time
Countering snipers in arenas.
in PvP
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I get what you're saying but bruv u got a 20 meter roll and an ability that lets you run faster without being rooted...plus 20 seconds of CC immunity and an insane knockback when crouched