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Ziggieke

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Posts posted by Ziggieke

  1. You don't need to have any damage type of any kind to trigger the relic's damage proc.

    If you use basic attacks, there's a chance it will trigger the proc, if you use a special, there's a chance, ... basically any attack you perform there's a chance the thing will go off. It can crit too :-)

  2. You will be running Hard Mode flashpoints, giving you dark/light choices just like the regular mode flashpoints.

     

    If nothing else, you can run the lowest level flashpoints solo, as suggested the Black Talon or Esseless, in 20 minutes or under and get some Dark or Light side points.

     

    Or you can pick up Diplomacy and run Dark Side missions until you're Dark V.

  3. City of Heros, Champions online, and Aion are the top 3 that come to mine on this system.

     

    EQ2 had it - you could 'mentor' (level down to) another's character, your spells/abilities were still there, but they hit for way less than their original intended level version.

  4. If some folks try and keep the plague going on their toons, fine, find others that want the same and you can meet someplace where you can infect one another to your heart's content.

    If you go and stand at the GTN moments before you explode, then rez and run off, you will get reported if it happens to be near me.

    You have your fun, leave me out of it, it should be my choice to experience the infection, not yours.

  5. Wrong.

    But honestly depending on how many alts you have and how many of those have companions at maxed affection having +presence in a mod is somewhat of a waste. My presence is 340+ with 4 max affection companions over my characters.

     

    If I understood OP correctly, he wants to Augment an item of armor with a Presence augment to give to his companion. That won't affect HIS presence at all...

  6. Efficiency makes the mission happen faster (less time for your companion to complete the mission).

    Critical - when a mission yields results, there is a chance for it to crit - giving more mats, or giving mats and rare mats.

     

    As for which is better - it's also factoring in companion affection - 2 pct crit chance or 5 pct efficiency can be good on companions with little to no affection, while on a maxxed out affection companion, it don't matter that much anymore.

  7. I dont get it. People say its so easy to level in this game why not have 2 toons one speced tank on speced dps or one healer and one dps. have 1 shadow and one consular. they still can use much of the same gear. why not keep all the same toons on the station if you need dps log in dps toon and vice versa... why is this so hard..

     

    If you apply that system, I would need to create 3 assassins, 3 sorcerers, 3 juggernauts, 3 marauders, 3 of everything just so I can have each of the 3 advanced ability trees covered... I don't have that many character spaces and I don't have that amount of time to level all of those...

  8. Really?...

     

    One title:

     

    EVE Online

     

    ENough said.

     

    True, but then the leveling there is time based, not skill or play frequency - you cannot compare that imho.

     

    If you click a button 1000 times to get 10 skillups in sense heading, or you click 1 button and wait about 3 hours / 6 hours/12 hours/ ... /6 weeks / ad infinitum - you only clicked a couple of hundred times and were waiting patiently for time to pass.

  9. I never played WOW so I'm curious to know what there was to do when your character reached level cap. Thanks

     

    There is not 1 genuine answer. It all depends when you started playing a certain MMO - were you there from day 1, were you in the beta, or alpha, did you join 6 months after it was released, ...

     

    My first MMo was Everquest, back in 1999. Cable and DSL stuff wasn't around, we used modems with a specific baudrate, the higher the better, provided your phoneline would be able to carry it.

    After getting my first phonebill, I stopped playing - 300 ish UK pounds was a little too steep to play the game.

    Everquest was immense from the start however.

    I got cable in 2000, a couple months after my purchase. There had been patches and bugfixes and stability fixes, and no expansion had yet appeared, not any game content update.

     

     

    Maybe cause your character didn't have run speed until a shaman or druid granted you spirit of the wolf (or if you were a shaman or druid). Even at level 50, unless you had quested for 'Jboots' or had a pocket buffer with you, or a potioncrafter, your runspeed was feet. Traveling was a journey in and of itself, especially depending on your level and the area's you visited.

     

    There were no mounts at the start - no horses, no drogmors or whatever it is these days, there was no transport, you and your feet were it. - no quick travel at all - you had 1 bind point which you could change as you traveled along, but dying meant returning to that bindpoint and start off from there.

     

    You could change continents by running to the next lands, then taking a ferry, running some more and hope you weren't devoured by any of the big beasties that roamed anywhere on the path or in the seas. Remembering to make sure you bound yourself at every city you passed.

     

    If you died, you were nekkid - your armour didn't wear down, you just had a corpse lying where you died which you had to get to again and loot to get your stuff back.

     

    You also had no sense of direction. You had to spam a skill to know which direction you were going and if you were lucky, or skilled after a while, you got the correct direction. Casters got an ability called 'true north' so at least they could at one point, head north or make a best guess from there where east/west or south was.

     

    You had to train your swim skill - you went into water, well, better hope you could swim or the other side of the creek would take ages to get to.

     

    Depending on what server you played on, you couldn't even converse with any other races other than your own race and that of the humans that spoke common, provided you were not a human - you had to group with other players/races to learn a language and it being spammed in chat.

     

    But anywho, you finally got to level 50, you had camped all known mobs for that special bit of gear that gave you either attack speed or flowing thought (mana regen), you did your epic quest to get the best weapon for your class and you went raiding in the Plane of Fear/Hate/... for better gear yet.

     

    The only thing is, at the beginning of MMO's, of EQ, leveling 1 to 50 and having all the best PvP or PvE stuff, didn't take just 2 weeks, or a month, it took a hellovalut longer.

     

    The introduction of other MMO's, the appearance of instant-travel, the appearance of mounts, that all came through time.

    A new MMO had to incorporate all this from the start, while older MMO's had gotten these over time.

    And sure, after a while, in the updated/expanded older MMO's the option to level up and raid to get your gear etc. eventually also was all doable within a month.

    But at the very start, when all the 'fast' or 'quick' or whatever you want to call it (easy-mode) wasn't there, MMO's took time, skill and patience.

    Patches were common, bugs were plenty and the journey was more fun because you had to earn your stripes.

     

    MMO's these days are instant gratification or near enough. A 'sprint' at level 14, mount at level 25 which doesn't really need upgrading until you can afford it, at which time you're most likely 50 anyways

    Corpse recovery is a thing of the past - just repair your armour before it's durability is gone completely.

    Ah, the joy of it being simple these days and not a chore... :-)

  10. So I spent time and coin on getting the three yellow and green shards that supposedly grant strength and endurance on relic slot.

     

    Sadly, I can only turn 1 of those colors into a matrix datacron relic.

     

    There was nowhere explained that this was a one time limited offer.

    I am now stuck with three green shards that I can do nothing with.

     

    Let me create the second matrix cube relic thingie please.

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