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Ailwen

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Posts posted by Ailwen

  1. I do take that into account. Look at aim and power, aim has more crit. The formula I use is:

     

    ((# attacks-(# attacks*Crit))*Bonus Dam)+((#Attacks*Crit)*(Bonus Dam*(1+Surge)))

     

    How is that not taking into account the crit multiplier/Crit chance?

     

    In non formula, the number of attacks that don't crit * dam + the numbers of attacks that do crit * (dam*1.75)

     

    Please point out where I'm not taking into account the benefit of extra crit?

     

    The issue is, as best I can tell from your spreadsheet, is that the "Bonus Damage" in your formula is the incremental bonus damage from the augments, 52 and 57 for aim and power respectively. You need to use the full bonus damage and not just the incremental bonus damage to properly reflect the benefit of additional critical chance. The bonus damage for a full WH pyro build should be in the order of 850-1000, depending on the specific build, not the 52-57 value that you are using.

  2. You see a lot of people say X damage is worth more that X% crit, is there some type of simulation software that runs through thousands of sumulations you are running this through that shows that it ends up that way or is everyone guessing?

     

    Every time you don't crit 100% of your crit rating and surge are wasted, but your power is never wasted on an attack that you do crit. If that 1% more crit chance is the difference between critting or not it could be huge.

     

    So I guess what I am trying to figure out is how you are determining what amount of bonus damage is worth a certain percentage of crit chance? What would be the ratio and what are you using to determine this?

     

    I believe that this formula will give you the additional bonus damage that you will get as you increment critical chance.

     

    Additional Bonus Damage% = (((BC + IC) * (1 + CM) + (1 - (BC + IC))) / (BC * (1 + CM) + (1 - BC)) - 1) * 100

     

    variables are:

     

    BC = Base Critical Chance, e.g. 0.3 for 30%

    IC = Incremental Critical Chance to test, e.g. 0.01 for 1%

    CM = Critical Multiplier, e.g. 0.75 for 75%

     

    Here is a link that contains this formula with the variables that you can change to match your specific values.

     

    In the example values that I provided above, 30% critical chance and 75% critical multipler, you gain 0.61% percent bonus damage for each additional 1% critical chance that you add.

  3. Anyways, so I swapped some augments out today, 18 Aim for 18 Power, and my bonus damage actually dropped, by about 40. I'm starting to believe that nobody knows *** they're talking about.

     

    Something is wrong in that case as power will always give slightly more bonus damage than aim. What was your aim and power and bonus damage before and after the swap?

  4. Then you are the only person that happens to. And there is no way replacing 1 for 1 aim to power that you loose bonus damage. No possible way. I don't think you know what you talking about.

     

    The math proves that power>aim even with 9% when you are over 2k aim and like over 32% crit (or around there, harder to prove without the EXACT DR Crit formula), however math proves Power>aim always when you DON'T have full steely 9% (6% and below).

     

    Did you not look at spread sheet?

     

    Your spreadsheet has an error. You are only calculating the damage based on the incremental bonus damage provided by the augments, which is why your results only show 65 damage per attack. You have to calculate the total damage based on the full bonus damage as the additional crit applies a benefit to the total damage. That is, for the extra 1.5% crits that you gain with the Aim augments, you will gain a benefit of 0.75 (crit mulitplier) x the fulll non-crit damage of that skill.

  5. You forgot the 5% for bonus damage. Since power effects this, you have to take into account 5% for this. So it's like 7-8 more bonus damage. I'll give up the crit personally. To each their own.

     

    Are you are referring to the Warrior "Unnatural Might" buff for 5% increase to bonus damage? If so, then this acts directly against bonus damage and does not benefit Power over Aim.

  6. Take a look at my build down below. I modded for power in every way without sacrificing too much crit.

     

    If you switch all my stuff to aim, even with the 9% aim talent, I would lose about 20 bonus damage and gain maybe 2% crit.

     

    Not worth it at all.

     

    Yeah aim adds .2 and power adds .23, it adds up to a pretty big difference if you stack power to the sky.

     

    You should always be stacking power. If you run into a powertech who stacks aim in a warzone, be grateful he is stupid enough to do so.

     

    You actually only lose about 5 bonus damage and not 20 as you claim. You can confirm this using some simple math:

     

    This is for full PT Pyro spec with Sorc buff but without Steely Resolve (9% Aim bonus).

     

    Aim Bonus Damage = 14 reflex augments x 18 aim x 0.20 x 1.05 (5% sorc buff) = 52.92

    Power Bonus Damage = 14 overkill augments x 18 power x 0.23 = 57.96

     

    Difference = 5.04 bonus damage or approx 0.8% for fully augmented WH gear. These numbers were confirmed using using the character builder in askmrrobot for a full WH build.

     

    Factor in that Aim gives approximately an additional 1.5% crit and I would say that there is no real difference in damage between using Reflex and Overkill augments.

  7. Why am I getting an investigation mission on a slicing crit more than 50% of the time I get a crit? It's not worth anything and feels like I'm wasting crits for always the same bad mission. Bad RNG or bug?

     

    No kidding, I really get investigation missions most of the time I get a crit with slicing.

     

    I have had the same issue since I took up slicing a couple months back, and I now have a vault full of these worthless missions. This needs to be fixed soon..

  8. If anyone is curious as to why I'm the only person from Prophecy of the Five to be screamin' about getting transferred, it's because I am the only freakin' person who still plays on that server.

     

    Yes, you are the only person still playing on the Five. The rest of us have already rolled alts on the Fatman. I can't wait for the Five to get its turn so that I can play my 50s again.

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